public class FloatFrequency extends TypedFloatScalarRel<FrequencyUnit,FloatFrequency>
FloatScalar.Rel<FrequencyUnit> value = new FloatScalar.Rel<FrequencyUnit>(100.0, FrequencyUnit.SI);we can now write:
FloatFrequency value = new FloatFrequency(100.0, FrequencyUnit.SI);The compiler will automatically recognize which units belong to which quantity, and whether the quantity type and the unit used are compatible.
Copyright (c) 2013-2016 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See DJUNITS License.
$LastChangedDate: 2016-05-28 14:25:52 +0200 (Sat, 28 May 2016) $, @version $Revision: 202 $, by $Author: averbraeck $,
initial version Sep 5, 2015
FloatScalar.Abs<U extends Unit<U>>, FloatScalar.Rel<U extends Unit<U>>| Modifier and Type | Field and Description |
|---|---|
static FloatFrequency |
ZERO
constant with value zero.
|
si| Constructor and Description |
|---|
FloatFrequency(double value,
FrequencyUnit unit)
Construct FloatFrequency scalar using a double value.
|
FloatFrequency(FloatFrequency value)
Construct FloatFrequency scalar.
|
FloatFrequency(float value,
FrequencyUnit unit)
Construct FloatFrequency scalar.
|
| Modifier and Type | Method and Description |
|---|---|
FloatDimensionless |
divideBy(FloatFrequency v)
Calculate the division of FloatFrequency and FloatFrequency, which results in a FloatDimensionless scalar.
|
protected FloatFrequency |
instantiateTypeRel(float value,
FrequencyUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
|
static FloatFrequency |
interpolate(FloatFrequency zero,
FloatFrequency one,
float ratio)
Interpolate between two values.
|
static FloatFrequency |
max(FloatFrequency r1,
FloatFrequency r2)
Return the maximum value of two relative scalars.
|
static FloatFrequency |
max(FloatFrequency r1,
FloatFrequency r2,
FloatFrequency... rn)
Return the maximum value of more than two relative scalars.
|
static FloatFrequency |
min(FloatFrequency r1,
FloatFrequency r2)
Return the minimum value of two relative scalars.
|
static FloatFrequency |
min(FloatFrequency r1,
FloatFrequency r2,
FloatFrequency... rn)
Return the minimum value of more than two relative scalars.
|
FloatDimensionless |
multiplyBy(FloatDuration v)
Calculate the multiplication of FloatFrequency and FloatDuration, which results in a FloatDimensionless scalar.
|
FloatPower |
multiplyBy(FloatEnergy v)
Calculate the multiplication of FloatFrequency and FloatEnergy, which results in a FloatPower scalar.
|
FloatSpeed |
multiplyBy(FloatLength v)
Calculate the multiplication of FloatFrequency and FloatLength, which results in a FloatSpeed scalar.
|
FloatMoneyPerTime |
multiplyBy(FloatMoney v)
Calculate the multiplication of FloatFrequency and FloatMoney, which results in a FloatMoneyPerTime scalar.
|
FloatAcceleration |
multiplyBy(FloatSpeed v)
Calculate the multiplication of FloatFrequency and FloatSpeed, which results in a FloatAcceleration scalar.
|
abs, ceil, divideBy, floor, minus, multiplyBy, plus, rint, roundcompareTo, eq, ge, getSI, gt, le, lt, minus, ne, plusdivide, divide, doubleValue, equals, floatValue, getInUnit, getInUnit, hashCode, interpolate, interpolate, intValue, longValue, minus, minus, minus, multiply, multiply, plus, plus, plus, toString, toString, toString, toStringexpressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelativebyteValue, shortValueclone, finalize, getClass, notify, notifyAll, wait, wait, waitDIV, MULT, POWpublic static final FloatFrequency ZERO
public FloatFrequency(float value,
FrequencyUnit unit)
value - float valueunit - unit for the float valuepublic FloatFrequency(FloatFrequency value)
value - Scalar from which to construct this instancepublic FloatFrequency(double value,
FrequencyUnit unit)
value - double valueunit - unit for the resulting float valueprotected final FloatFrequency instantiateTypeRel(float value, FrequencyUnit unit)
instantiateTypeRel in class TypedFloatScalarRel<FrequencyUnit,FloatFrequency>value - the float valueunit - the unitpublic static FloatFrequency interpolate(FloatFrequency zero, FloatFrequency one, float ratio)
zero - the low valueone - the high valueratio - the ratio between 0 and 1, inclusivepublic static FloatFrequency max(FloatFrequency r1, FloatFrequency r2)
r1 - the first scalarr2 - the second scalarpublic static FloatFrequency max(FloatFrequency r1, FloatFrequency r2, FloatFrequency... rn)
r1 - the first scalarr2 - the second scalarrn - the other scalarspublic static FloatFrequency min(FloatFrequency r1, FloatFrequency r2)
r1 - the first scalarr2 - the second scalarpublic static FloatFrequency min(FloatFrequency r1, FloatFrequency r2, FloatFrequency... rn)
r1 - the first scalarr2 - the second scalarrn - the other scalarspublic final FloatDimensionless divideBy(FloatFrequency v)
v - FloatFrequency scalarpublic final FloatDimensionless multiplyBy(FloatDuration v)
v - FloatFrequency scalarpublic final FloatSpeed multiplyBy(FloatLength v)
v - FloatFrequency scalarpublic final FloatAcceleration multiplyBy(FloatSpeed v)
v - FloatFrequency scalarpublic final FloatPower multiplyBy(FloatEnergy v)
v - FloatFrequency scalarpublic final FloatMoneyPerTime multiplyBy(FloatMoney v)
v - FloatFrequency scalarCopyright © 2015–2016 Delft University of Technology. All rights reserved.