public class FloatMoneyPerTime extends TypedFloatScalarRel<MoneyPerTimeUnit,FloatMoneyPerTime>
FloatScalar.Rel<MoneyPerTimeUnit> value = new FloatScalar.Rel<MoneyPerTimeUnit>(100.0, MoneyPerTimeUnit.SI);we can now write:
FloatMoneyPerTime value = new FloatMoneyPerTime(100.0, MoneyPerTimeUnit.SI);The compiler will automatically recognize which units belong to which quantity, and whether the quantity type and the unit used are compatible.
Copyright (c) 2013-2016 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See DJUNITS License.
$LastChangedDate: 2016-05-28 14:25:52 +0200 (Sat, 28 May 2016) $, @version $Revision: 202 $, by $Author: averbraeck $,
initial version Sep 5, 2015
FloatScalar.Abs<U extends Unit<U>>, FloatScalar.Rel<U extends Unit<U>>si| Constructor and Description |
|---|
FloatMoneyPerTime(double value,
MoneyPerTimeUnit unit)
Construct FloatMoneyPerTime scalar using a double value.
|
FloatMoneyPerTime(FloatMoneyPerTime value)
Construct FloatMoneyPerTime scalar.
|
FloatMoneyPerTime(float value,
MoneyPerTimeUnit unit)
Construct FloatMoneyPerTime scalar.
|
| Modifier and Type | Method and Description |
|---|---|
FloatMoney |
divideBy(FloatFrequency v)
Calculate the division of FloatMoneyPerTime and FloatFrequency, which results in a FloatMoney scalar.
|
FloatDimensionless |
divideBy(FloatMoneyPerTime v)
Calculate the division of FloatMoneyPerTime and FloatMoneyPerTime, which results in a FloatDimensionless scalar.
|
protected FloatMoneyPerTime |
instantiateTypeRel(float value,
MoneyPerTimeUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
|
static FloatMoneyPerTime |
interpolate(FloatMoneyPerTime zero,
FloatMoneyPerTime one,
float ratio)
Interpolate between two values.
|
static FloatMoneyPerTime |
max(FloatMoneyPerTime r1,
FloatMoneyPerTime r2)
Return the maximum value of two monetary scalars.
|
static FloatMoneyPerTime |
max(FloatMoneyPerTime r1,
FloatMoneyPerTime r2,
FloatMoneyPerTime... rn)
Return the maximum value of more than two monetary scalars.
|
static FloatMoneyPerTime |
min(FloatMoneyPerTime r1,
FloatMoneyPerTime r2)
Return the minimum value of two monetary scalars.
|
static FloatMoneyPerTime |
min(FloatMoneyPerTime r1,
FloatMoneyPerTime r2,
FloatMoneyPerTime... rn)
Return the minimum value of more than two monetary scalars.
|
FloatMoney |
multiplyBy(FloatDuration v)
Calculate the multiplication of FloatMoneyPerTime and FloatDuration, which results in a FloatMoney scalar.
|
abs, ceil, divideBy, floor, minus, multiplyBy, plus, rint, roundcompareTo, eq, ge, getSI, gt, le, lt, minus, ne, plusdivide, divide, doubleValue, equals, floatValue, getInUnit, getInUnit, hashCode, interpolate, interpolate, intValue, longValue, minus, minus, minus, multiply, multiply, plus, plus, plus, toString, toString, toString, toStringexpressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelativebyteValue, shortValueclone, finalize, getClass, notify, notifyAll, wait, wait, waitDIV, MULT, POWpublic FloatMoneyPerTime(float value,
MoneyPerTimeUnit unit)
value - float valueunit - unit for the float valuepublic FloatMoneyPerTime(FloatMoneyPerTime value)
value - Scalar from which to construct this instancepublic FloatMoneyPerTime(double value,
MoneyPerTimeUnit unit)
value - double valueunit - unit for the resulting float valueprotected final FloatMoneyPerTime instantiateTypeRel(float value, MoneyPerTimeUnit unit)
instantiateTypeRel in class TypedFloatScalarRel<MoneyPerTimeUnit,FloatMoneyPerTime>value - the float valueunit - the unitpublic static FloatMoneyPerTime interpolate(FloatMoneyPerTime zero, FloatMoneyPerTime one, float ratio)
zero - the low valueone - the high valueratio - the ratio between 0 and 1, inclusivepublic static FloatMoneyPerTime max(FloatMoneyPerTime r1, FloatMoneyPerTime r2)
r1 - the first scalarr2 - the second scalarpublic static FloatMoneyPerTime max(FloatMoneyPerTime r1, FloatMoneyPerTime r2, FloatMoneyPerTime... rn)
r1 - the first scalarr2 - the second scalarrn - the other scalarspublic static FloatMoneyPerTime min(FloatMoneyPerTime r1, FloatMoneyPerTime r2)
r1 - the first scalarr2 - the second scalarpublic static FloatMoneyPerTime min(FloatMoneyPerTime r1, FloatMoneyPerTime r2, FloatMoneyPerTime... rn)
r1 - the first scalarr2 - the second scalarrn - the other scalarspublic final FloatDimensionless divideBy(FloatMoneyPerTime v)
v - FloatMoneyPerTime scalarpublic final FloatMoney multiplyBy(FloatDuration v)
v - FloatMoneyPerTime scalarpublic final FloatMoney divideBy(FloatFrequency v)
v - FloatMoneyPerTime scalarCopyright © 2015–2016 Delft University of Technology. All rights reserved.