public static class FloatDimensionless.Rel extends FloatScalar.Rel<DimensionlessUnit>
Copyright (c) 2013-2015 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands.
All rights reserved.
BSD-style license. See OpenTrafficSim License.
$LastChangedDate: 2015-10-04 20:47:10 +0200 (Sun, 04 Oct 2015) $, @version $Revision: 86 $, by $Author: averbraeck $,
initial version Sep 1, 2015
FloatScalar.Abs<U extends Unit<U>>, FloatScalar.Rel<U extends Unit<U>>si| Constructor and Description |
|---|
Rel(double value,
DimensionlessUnit unit)
Construct FloatDimensionless.Rel scalar using a double value.
|
Rel(float value,
DimensionlessUnit unit)
Construct FloatDimensionless.Rel scalar.
|
Rel(FloatScalar.Rel<DimensionlessUnit> value)
Construct FloatDimensionless.Rel scalar.
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| Modifier and Type | Method and Description |
|---|---|
FloatDimensionless.Rel |
abs()
Set the value(s) to their absolute value.
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FloatDimensionless.Rel |
acos()
Set the value(s) to the arc cosine of the value(s); the resulting angle is in the range 0.0 through pi.
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FloatDimensionless.Rel |
asin()
Set the value(s) to the arc sine of the value(s); the resulting angle is in the range -pi/2 through pi/2.
|
FloatDimensionless.Rel |
atan()
Set the value(s) to the arc tangent of the value(s); the resulting angle is in the range -pi/2 through pi/2.
|
FloatDimensionless.Rel |
cbrt()
Set the value(s) to the(ir) cube root.
|
FloatDimensionless.Rel |
ceil()
Set the value(s) to the smallest (closest to negative infinity) value(s) that are greater than or equal to the argument
and equal to a mathematical integer.
|
FloatDimensionless.Rel |
cos()
Set the value(s) to the trigonometric cosine of the value(s).
|
FloatDimensionless.Rel |
cosh()
Set the value(s) to the hyperbolic cosine of the value(s).
|
FloatDimensionless.Rel |
divideBy(double factor)
Divide scalar by a double factor.
|
FloatDimensionless.Rel |
divideBy(float divisor)
Scale the value(s) by the inverse of a factor; i.e.
|
FloatDimensionless.Rel |
divideBy(FloatDimensionless.Rel v)
Calculate the division of FloatDimensionless and FloatDimensionless, which results in a FloatDimensionless scalar.
|
FloatTime.Rel |
divideBy(FloatFrequency v)
Calculate the division of FloatDimensionless and FloatFrequency, which results in a FloatTime scalar.
|
FloatLinearDensity |
divideBy(FloatLength.Rel v)
Calculate the division of FloatDimensionless and FloatLength, which results in a FloatLinearDensity scalar.
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FloatLength.Rel |
divideBy(FloatLinearDensity v)
Calculate the division of FloatDimensionless and FloatLinearDensity, which results in a FloatLength scalar.
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FloatFrequency |
divideBy(FloatTime.Rel v)
Calculate the division of FloatDimensionless and FloatTime, which results in a FloatFrequency scalar.
|
FloatDimensionless.Rel |
exp()
Set the value(s) to Euler's number e raised to the power of the value(s).
|
FloatDimensionless.Rel |
expm1()
Set the value(s) to Euler's number e raised to the power of the value(s) minus 1 (e^x - 1).
|
FloatDimensionless.Rel |
floor()
Set the value(s) to the largest (closest to positive infinity) value(s) that are less than or equal to the argument and
equal to a mathematical integer.
|
static FloatDimensionless.Rel |
interpolate(FloatDimensionless.Rel zero,
FloatDimensionless.Rel one,
double ratio)
Interpolate between two values.
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static FloatDimensionless.Rel |
interpolate(FloatDimensionless.Rel zero,
FloatDimensionless.Rel one,
float ratio)
Interpolate between two values.
|
FloatDimensionless.Rel |
inv()
Set the value(s) to the complement (1.0/x) of the value(s).
|
FloatDimensionless.Rel |
log()
Set the value(s) to the natural logarithm (base e) of the value(s).
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FloatDimensionless.Rel |
log10()
Set the value(s) to the base 10 logarithm of the value(s).
|
FloatDimensionless.Rel |
log1p()
Set the value(s) to the natural logarithm of the sum of the value(s) and 1.
|
FloatDimensionless.Rel |
minus(FloatDimensionless.Rel v)
Relative scalar minus Relative scalar = Relative scalar.
|
FloatDimensionless.Rel |
multiplyBy(double factor)
Multiply scalar with a double factor.
|
FloatDimensionless.Rel |
multiplyBy(float factor)
Scale the value(s) by a factor.
|
FloatAcceleration |
multiplyBy(FloatAcceleration v)
Calculate the multiplication of FloatDimensionless and FloatAcceleration, which results in a FloatAcceleration
scalar.
|
FloatAnglePlane.Rel |
multiplyBy(FloatAnglePlane.Rel v)
Calculate the multiplication of FloatDimensionless and FloatAnglePlane, which results in a FloatAnglePlane scalar.
|
FloatAngleSlope.Rel |
multiplyBy(FloatAngleSlope.Rel v)
Calculate the multiplication of FloatDimensionless and FloatAngleSlope, which results in a FloatAngleSlope scalar.
|
FloatAngleSolid |
multiplyBy(FloatAngleSolid v)
Calculate the multiplication of FloatDimensionless and FloatAngleSolid, which results in a FloatAngleSolid scalar.
|
FloatArea |
multiplyBy(FloatArea v)
Calculate the multiplication of FloatDimensionless and FloatArea, which results in a FloatArea scalar.
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FloatDensity |
multiplyBy(FloatDensity v)
Calculate the multiplication of FloatDimensionless and FloatDensity, which results in a FloatDensity scalar.
|
FloatDimensionless.Rel |
multiplyBy(FloatDimensionless.Rel v)
Calculate the multiplication of FloatDimensionless and FloatDimensionless, which results in a FloatDimensionless
scalar.
|
FloatElectricalCharge |
multiplyBy(FloatElectricalCharge v)
Calculate the multiplication of FloatDimensionless and FloatElectricalCharge, which results in a
FloatElectricalCharge scalar.
|
FloatElectricalCurrent |
multiplyBy(FloatElectricalCurrent v)
Calculate the multiplication of FloatDimensionless and FloatElectricalCurrent, which results in a
FloatElectricalCurrent scalar.
|
FloatElectricalPotential |
multiplyBy(FloatElectricalPotential v)
Calculate the multiplication of FloatDimensionless and FloatElectricalPotential, which results in a
FloatElectricalPotential scalar.
|
FloatElectricalResistance |
multiplyBy(FloatElectricalResistance v)
Calculate the multiplication of FloatDimensionless and FloatElectricalResistance, which results in a
FloatElectricalResistance scalar.
|
FloatEnergy |
multiplyBy(FloatEnergy v)
Calculate the multiplication of FloatDimensionless and FloatEnergy, which results in a FloatEnergy scalar.
|
FloatFlowMass |
multiplyBy(FloatFlowMass v)
Calculate the multiplication of FloatDimensionless and FloatFlowMass, which results in a FloatFlowMass scalar.
|
FloatFlowVolume |
multiplyBy(FloatFlowVolume v)
Calculate the multiplication of FloatDimensionless and FloatFlowVolume, which results in a FloatFlowVolume scalar.
|
FloatForce |
multiplyBy(FloatForce v)
Calculate the multiplication of FloatDimensionless and FloatForce, which results in a FloatForce scalar.
|
FloatFrequency |
multiplyBy(FloatFrequency v)
Calculate the multiplication of FloatDimensionless and FloatFrequency, which results in a FloatFrequency scalar.
|
FloatLength.Rel |
multiplyBy(FloatLength.Rel v)
Calculate the multiplication of FloatDimensionless and FloatLength, which results in a FloatLength scalar.
|
FloatLinearDensity |
multiplyBy(FloatLinearDensity v)
Calculate the multiplication of FloatDimensionless and FloatLinearDensity, which results in a FloatLinearDensity
scalar.
|
FloatMass |
multiplyBy(FloatMass v)
Calculate the multiplication of FloatDimensionless and FloatMass, which results in a FloatMass scalar.
|
FloatMoney |
multiplyBy(FloatMoney v)
Calculate the multiplication of FloatDimensionless and FloatMoney, which results in a FloatMoney scalar.
|
FloatMoneyPerArea |
multiplyBy(FloatMoneyPerArea v)
Calculate the multiplication of FloatDimensionless and FloatMoneyPerArea, which results in a FloatMoneyPerArea
scalar.
|
FloatMoneyPerEnergy |
multiplyBy(FloatMoneyPerEnergy v)
Calculate the multiplication of FloatDimensionless and FloatMoneyPerEnergy, which results in a FloatMoneyPerEnergy
scalar.
|
FloatMoneyPerLength |
multiplyBy(FloatMoneyPerLength v)
Calculate the multiplication of FloatDimensionless and FloatMoneyPerLength, which results in a FloatMoneyPerLength
scalar.
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FloatMoneyPerMass |
multiplyBy(FloatMoneyPerMass v)
Calculate the multiplication of FloatDimensionless and FloatMoneyPerMass, which results in a FloatMoneyPerMass
scalar.
|
FloatMoneyPerTime |
multiplyBy(FloatMoneyPerTime v)
Calculate the multiplication of FloatDimensionless and FloatMoneyPerTime, which results in a FloatMoneyPerTime
scalar.
|
FloatMoneyPerVolume |
multiplyBy(FloatMoneyPerVolume v)
Calculate the multiplication of FloatDimensionless and FloatMoneyPerVolume, which results in a FloatMoneyPerVolume
scalar.
|
FloatPower |
multiplyBy(FloatPower v)
Calculate the multiplication of FloatDimensionless and FloatPower, which results in a FloatPower scalar.
|
FloatPressure |
multiplyBy(FloatPressure v)
Calculate the multiplication of FloatDimensionless and FloatPressure, which results in a FloatPressure scalar.
|
FloatSpeed |
multiplyBy(FloatSpeed v)
Calculate the multiplication of FloatDimensionless and FloatSpeed, which results in a FloatSpeed scalar.
|
FloatTemperature.Rel |
multiplyBy(FloatTemperature.Rel v)
Calculate the multiplication of FloatDimensionless and FloatTemperature, which results in a FloatTemperature scalar.
|
FloatTime.Rel |
multiplyBy(FloatTime.Rel v)
Calculate the multiplication of FloatDimensionless and FloatTime, which results in a FloatTime scalar.
|
FloatTorque |
multiplyBy(FloatTorque v)
Calculate the multiplication of FloatDimensionless and FloatTorque, which results in a FloatTorque scalar.
|
FloatVolume |
multiplyBy(FloatVolume v)
Calculate the multiplication of FloatDimensionless and FloatVolume, which results in a FloatVolume scalar.
|
FloatDimensionless.Abs |
plus(FloatDimensionless.Abs v)
Relative scalar plus Absolute scalar = Absolute scalar.
|
FloatDimensionless.Rel |
plus(FloatDimensionless.Rel v)
Relative scalar plus Relative scalar = Relative scalar.
|
FloatDimensionless.Rel |
pow(double x)
Set the value(s) to the value(s) raised to the power of the argument.
|
FloatDimensionless.Rel |
rint()
Set the value(s) to the value(s) that are closest in value to the argument and equal to a mathematical integer.
|
FloatDimensionless.Rel |
round()
Set the value(s) to the closest long to the argument with ties rounding up.
|
FloatDimensionless.Rel |
signum()
Set the value(s) to the signum function of the value(s); zero if the argument is zero, 1.0 if the argument is greater
than zero, -1.0 if the argument is less than zero.
|
FloatDimensionless.Rel |
sin()
Set the value(s) to the trigonometric sine of the value(s).
|
FloatDimensionless.Rel |
sinh()
Set the value(s) to the hyperbolic sine of the value(s).
|
FloatDimensionless.Rel |
sqrt()
Set the value(s) to the correctly rounded positive square root of the value(s).
|
FloatDimensionless.Rel |
tan()
Set the value(s) to the trigonometric tangent of the value(s).
|
FloatDimensionless.Rel |
tanh()
Set the value(s) to the hyperbolic tangent of the value(s).
|
FloatDimensionless.Abs |
toAbs()
Translate the relative scalar into an absolute scalar (e.g., before or after a multiplication or division).
|
FloatDimensionless.Rel |
toDegrees()
Set the value(s) to approximately equivalent angle(s) measured in degrees.
|
FloatDimensionless.Rel |
toRadians()
Set the value(s) to approximately equivalent angle(s) measured in radians.
|
compareTo, eq, ge, getSI, gt, le, lt, minus, ne, plusdivide, divide, doubleValue, equals, floatValue, getInUnit, getInUnit, hashCode, interpolate, interpolate, intValue, longValue, minus, minus, minus, multiply, multiply, plus, plus, plus, toString, toString, toString, toStringexpressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelativebyteValue, shortValuepublic Rel(float value,
DimensionlessUnit unit)
value - float valueunit - unit for the float valuepublic Rel(double value,
DimensionlessUnit unit)
value - float valueunit - unit for the float valuepublic Rel(FloatScalar.Rel<DimensionlessUnit> value)
value - Scalar from which to construct this instancepublic static FloatDimensionless.Rel interpolate(FloatDimensionless.Rel zero, FloatDimensionless.Rel one, float ratio)
zero - the low valueone - the high valueratio - the ratio between 0 and 1, inclusivepublic static FloatDimensionless.Rel interpolate(FloatDimensionless.Rel zero, FloatDimensionless.Rel one, double ratio)
zero - the low valueone - the high valueratio - the ratio between 0 and 1, inclusivepublic final FloatDimensionless.Rel abs()
abs in interface MathFunctions<FloatScalar<DimensionlessUnit>>abs in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel acos()
acos in interface MathFunctions<FloatScalar<DimensionlessUnit>>acos in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel asin()
asin in interface MathFunctions<FloatScalar<DimensionlessUnit>>asin in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel atan()
atan in interface MathFunctions<FloatScalar<DimensionlessUnit>>atan in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel cbrt()
cbrt in interface MathFunctions<FloatScalar<DimensionlessUnit>>cbrt in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel ceil()
ceil in interface MathFunctions<FloatScalar<DimensionlessUnit>>ceil in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel cos()
cos in interface MathFunctions<FloatScalar<DimensionlessUnit>>cos in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel cosh()
cosh in interface MathFunctions<FloatScalar<DimensionlessUnit>>cosh in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel exp()
exp in interface MathFunctions<FloatScalar<DimensionlessUnit>>exp in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel expm1()
expm1 in interface MathFunctions<FloatScalar<DimensionlessUnit>>expm1 in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel floor()
floor in interface MathFunctions<FloatScalar<DimensionlessUnit>>floor in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel log()
log in interface MathFunctions<FloatScalar<DimensionlessUnit>>log in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel log10()
log10 in interface MathFunctions<FloatScalar<DimensionlessUnit>>log10 in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel log1p()
log1p in interface MathFunctions<FloatScalar<DimensionlessUnit>>log1p in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel rint()
rint in interface MathFunctions<FloatScalar<DimensionlessUnit>>rint in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel round()
round in interface MathFunctions<FloatScalar<DimensionlessUnit>>round in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel signum()
signum in interface MathFunctions<FloatScalar<DimensionlessUnit>>signum in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel sin()
sin in interface MathFunctions<FloatScalar<DimensionlessUnit>>sin in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel sinh()
sinh in interface MathFunctions<FloatScalar<DimensionlessUnit>>sinh in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel sqrt()
sqrt in interface MathFunctions<FloatScalar<DimensionlessUnit>>sqrt in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel tan()
tan in interface MathFunctions<FloatScalar<DimensionlessUnit>>tan in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel tanh()
tanh in interface MathFunctions<FloatScalar<DimensionlessUnit>>tanh in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel inv()
inv in interface MathFunctions<FloatScalar<DimensionlessUnit>>inv in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel toDegrees()
toDegrees in interface MathFunctions<FloatScalar<DimensionlessUnit>>toDegrees in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel toRadians()
toRadians in interface MathFunctions<FloatScalar<DimensionlessUnit>>toRadians in class FloatScalar.Rel<DimensionlessUnit>public final FloatDimensionless.Rel pow(double x)
pow in interface MathFunctions<FloatScalar<DimensionlessUnit>>pow in class FloatScalar.Rel<DimensionlessUnit>x - double; the value to use as the powerpublic final FloatDimensionless.Rel multiplyBy(float factor)
multiplyBy in interface FloatMathFunctions<FloatScalar<DimensionlessUnit>>multiplyBy in class FloatScalar.Rel<DimensionlessUnit>factor - float; the multiplierpublic final FloatDimensionless.Rel multiplyBy(double factor)
factor - the factor to multiply withpublic final FloatDimensionless.Rel divideBy(float divisor)
divideBy in interface FloatMathFunctions<FloatScalar<DimensionlessUnit>>divideBy in class FloatScalar.Rel<DimensionlessUnit>divisor - float; the divisorpublic final FloatDimensionless.Rel divideBy(double factor)
factor - the factor to divide bypublic final FloatDimensionless.Rel plus(FloatDimensionless.Rel v)
v - the value to addpublic final FloatDimensionless.Rel minus(FloatDimensionless.Rel v)
v - the value to subtractpublic final FloatDimensionless.Abs plus(FloatDimensionless.Abs v)
v - the value to addpublic final FloatDimensionless.Abs toAbs()
public final FloatDimensionless.Rel divideBy(FloatDimensionless.Rel v)
v - FloatDimensionless scalarpublic final FloatAcceleration multiplyBy(FloatAcceleration v)
v - FloatDimensionless scalarpublic final FloatAnglePlane.Rel multiplyBy(FloatAnglePlane.Rel v)
v - FloatDimensionless scalarpublic final FloatAngleSlope.Rel multiplyBy(FloatAngleSlope.Rel v)
v - FloatDimensionless scalarpublic final FloatAngleSolid multiplyBy(FloatAngleSolid v)
v - FloatDimensionless scalarpublic final FloatArea multiplyBy(FloatArea v)
v - FloatDimensionless scalarpublic final FloatDensity multiplyBy(FloatDensity v)
v - FloatDimensionless scalarpublic final FloatDimensionless.Rel multiplyBy(FloatDimensionless.Rel v)
v - FloatDimensionless scalarpublic final FloatElectricalCharge multiplyBy(FloatElectricalCharge v)
v - FloatDimensionless scalarpublic final FloatElectricalCurrent multiplyBy(FloatElectricalCurrent v)
v - FloatDimensionless scalarpublic final FloatElectricalPotential multiplyBy(FloatElectricalPotential v)
v - FloatDimensionless scalarpublic final FloatElectricalResistance multiplyBy(FloatElectricalResistance v)
v - FloatDimensionless scalarpublic final FloatEnergy multiplyBy(FloatEnergy v)
v - FloatDimensionless scalarpublic final FloatFlowMass multiplyBy(FloatFlowMass v)
v - FloatDimensionless scalarpublic final FloatFlowVolume multiplyBy(FloatFlowVolume v)
v - FloatDimensionless scalarpublic final FloatForce multiplyBy(FloatForce v)
v - FloatDimensionless scalarpublic final FloatFrequency multiplyBy(FloatFrequency v)
v - FloatDimensionless scalarpublic final FloatLength.Rel multiplyBy(FloatLength.Rel v)
v - FloatDimensionless scalarpublic final FloatLinearDensity multiplyBy(FloatLinearDensity v)
v - FloatDimensionless scalarpublic final FloatMass multiplyBy(FloatMass v)
v - FloatDimensionless scalarpublic final FloatMoney multiplyBy(FloatMoney v)
v - FloatDimensionless scalarpublic final FloatMoneyPerArea multiplyBy(FloatMoneyPerArea v)
v - FloatDimensionless scalarpublic final FloatMoneyPerEnergy multiplyBy(FloatMoneyPerEnergy v)
v - FloatDimensionless scalarpublic final FloatMoneyPerLength multiplyBy(FloatMoneyPerLength v)
v - FloatDimensionless scalarpublic final FloatMoneyPerMass multiplyBy(FloatMoneyPerMass v)
v - FloatDimensionless scalarpublic final FloatMoneyPerTime multiplyBy(FloatMoneyPerTime v)
v - FloatDimensionless scalarpublic final FloatMoneyPerVolume multiplyBy(FloatMoneyPerVolume v)
v - FloatDimensionless scalarpublic final FloatPower multiplyBy(FloatPower v)
v - FloatDimensionless scalarpublic final FloatPressure multiplyBy(FloatPressure v)
v - FloatDimensionless scalarpublic final FloatSpeed multiplyBy(FloatSpeed v)
v - FloatDimensionless scalarpublic final FloatTemperature.Rel multiplyBy(FloatTemperature.Rel v)
v - FloatDimensionless scalarpublic final FloatTime.Rel multiplyBy(FloatTime.Rel v)
v - FloatDimensionless scalarpublic final FloatTorque multiplyBy(FloatTorque v)
v - FloatDimensionless scalarpublic final FloatVolume multiplyBy(FloatVolume v)
v - FloatDimensionless scalarpublic final FloatLinearDensity divideBy(FloatLength.Rel v)
v - FloatDimensionless scalarpublic final FloatLength.Rel divideBy(FloatLinearDensity v)
v - FloatDimensionless scalarpublic final FloatFrequency divideBy(FloatTime.Rel v)
v - FloatDimensionless scalarpublic final FloatTime.Rel divideBy(FloatFrequency v)
v - FloatDimensionless scalarCopyright © 2015 Delft University of Technology. All rights reserved.