Package org.djunits.value.vfloat.scalar
Class FloatAngularVelocity
java.lang.Object
java.lang.Number
org.djunits.value.base.Scalar<U,S>
org.djunits.value.vfloat.scalar.base.FloatScalar<U,R>
org.djunits.value.vfloat.scalar.base.FloatScalarRel<AngularVelocityUnit,FloatAngularVelocity>
org.djunits.value.vfloat.scalar.FloatAngularVelocity
- All Implemented Interfaces:
Serializable
,Cloneable
,Comparable<FloatAngularVelocity>
,Relative<AngularVelocityUnit,
,FloatAngularVelocity> Value<AngularVelocityUnit,
FloatAngularVelocity>
@Generated(value="org.djunits.generator.GenerateDJUNIT",
date="2023-07-23T14:06:38.224104100Z")
public class FloatAngularVelocity
extends FloatScalarRel<AngularVelocityUnit,FloatAngularVelocity>
Easy access methods for the FloatAngularVelocity FloatScalar, which is relative by definition.
Copyright (c) 2013-2024 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See DJUNITS License.
- Author:
- Alexander Verbraeck, Peter Knoppers
- See Also:
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Field Summary
Modifier and TypeFieldDescriptionstatic final FloatAngularVelocity
Constant with value NaN.static final FloatAngularVelocity
Constant with value -MAX_VALUE.static final FloatAngularVelocity
Constant with value NEGATIVE_INFINITY.static final FloatAngularVelocity
Constant with value one.static final FloatAngularVelocity
Constant with value MAX_VALUE.static final FloatAngularVelocity
Constant with value POSITIVE_INFINITY.static final FloatAngularVelocity
Constant with value zero.Fields inherited from class org.djunits.value.vfloat.scalar.base.FloatScalar
si
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Constructor Summary
ConstructorDescriptionFloatAngularVelocity
(double value, AngularVelocityUnit unit) Construct FloatAngularVelocity scalar using a double value.FloatAngularVelocity
(float value, AngularVelocityUnit unit) Construct FloatAngularVelocity scalar.Construct FloatAngularVelocity scalar. -
Method Summary
Modifier and TypeMethodDescriptionfinal FloatFrequency
divide
(FloatAngle v) Calculate the division of FloatAngularVelocity and FloatAngle, which results in a FloatFrequency scalar.final FloatDuration
Calculate the division of FloatAngularVelocity and FloatAngularAcceleration, which results in a FloatDuration scalar.final FloatDimensionless
Calculate the division of FloatAngularVelocity and FloatAngularVelocity, which results in a FloatDimensionless scalar.final FloatAngularAcceleration
Calculate the division of FloatAngularVelocity and FloatDuration, which results in a FloatAngularAcceleration scalar.final FloatAngle
Calculate the division of FloatAngularVelocity and FloatFrequency, which results in a FloatAngle scalar.final FloatAngularVelocity
instantiateRel
(float value, AngularVelocityUnit unit) Construct a new Relative Immutable FloatScalar of the right type.static final FloatAngularVelocity
instantiateSI
(float value) Construct FloatAngularVelocity scalar.static FloatAngularVelocity
interpolate
(FloatAngularVelocity zero, FloatAngularVelocity one, float ratio) Interpolate between two values.static FloatAngularVelocity
Return the maximum value of two relative scalars.static FloatAngularVelocity
max
(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn) Return the maximum value of more than two relative scalars.static FloatAngularVelocity
Return the minimum value of two relative scalars.static FloatAngularVelocity
min
(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn) Return the minimum value of more than two relative scalars.static FloatAngularVelocity
Returns a FloatAngularVelocity based on a value and the textual representation of the unit, which can be localized.Create the reciprocal of this scalar with the correct dimensions.final FloatAngle
Calculate the multiplication of FloatAngularVelocity and FloatDuration, which results in a FloatAngle scalar.final FloatAngularAcceleration
Calculate the multiplication of FloatAngularVelocity and FloatFrequency, which results in a FloatAngularAcceleration scalar.static FloatAngularVelocity
Returns a FloatAngularVelocity representation of a textual representation of a value with a unit.Methods inherited from class org.djunits.value.vfloat.scalar.base.FloatScalarRel
abs, ceil, divide, divide, divide, floor, minus, neg, plus, rint, times, times, times
Methods inherited from class org.djunits.value.vfloat.scalar.base.FloatScalar
compareTo, divide, doubleValue, eq, eq0, equals, floatValue, ge, ge0, getInUnit, getInUnit, getSI, gt, gt0, hashCode, instantiate, instantiateAnonymous, instantiateSI, interpolate, interpolate, intValue, le, le0, longValue, lt, lt0, max, max, min, min, minus, minus, minus, multiply, ne, ne0, plus, plus, plus, toDisplayString, toDisplayString, toString, toString, toString, toString, toStringSIPrefixed, toStringSIPrefixed, toTextualString, toTextualString
Methods inherited from class org.djunits.value.base.Scalar
format, format, getDisplayUnit, setDisplayUnit
Methods inherited from class java.lang.Number
byteValue, shortValue
Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
Methods inherited from interface org.djunits.value.Value
isAbsolute, isRelative
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Field Details
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ZERO
Constant with value zero. -
ONE
Constant with value one. -
NaN
Constant with value NaN. -
POSITIVE_INFINITY
Constant with value POSITIVE_INFINITY. -
NEGATIVE_INFINITY
Constant with value NEGATIVE_INFINITY. -
POS_MAXVALUE
Constant with value MAX_VALUE. -
NEG_MAXVALUE
Constant with value -MAX_VALUE.
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Constructor Details
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FloatAngularVelocity
Construct FloatAngularVelocity scalar.- Parameters:
value
- float; the float valueunit
- unit for the float value
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FloatAngularVelocity
Construct FloatAngularVelocity scalar.- Parameters:
value
- Scalar from which to construct this instance
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FloatAngularVelocity
Construct FloatAngularVelocity scalar using a double value.- Parameters:
value
- double; the double valueunit
- unit for the resulting float value
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Method Details
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instantiateRel
Description copied from class:FloatScalarRel
Construct a new Relative Immutable FloatScalar of the right type. Each extending class must implement this method.- Specified by:
instantiateRel
in classFloatScalarRel<AngularVelocityUnit,
FloatAngularVelocity> - Parameters:
value
- float; the float valueunit
- U; the unit- Returns:
- R a new relative instance of the FloatScalar of the right type
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instantiateSI
Construct FloatAngularVelocity scalar.- Parameters:
value
- float; the float value in SI units- Returns:
- the new scalar with the SI value
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interpolate
public static FloatAngularVelocity interpolate(FloatAngularVelocity zero, FloatAngularVelocity one, float ratio) Interpolate between two values.- Parameters:
zero
- the low valueone
- the high valueratio
- double; the ratio between 0 and 1, inclusive- Returns:
- a Scalar at the ratio between
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max
Return the maximum value of two relative scalars.- Parameters:
r1
- the first scalarr2
- the second scalar- Returns:
- the maximum value of two relative scalars
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max
public static FloatAngularVelocity max(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn) Return the maximum value of more than two relative scalars.- Parameters:
r1
- the first scalarr2
- the second scalarrn
- the other scalars- Returns:
- the maximum value of more than two relative scalars
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min
Return the minimum value of two relative scalars.- Parameters:
r1
- the first scalarr2
- the second scalar- Returns:
- the minimum value of two relative scalars
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min
public static FloatAngularVelocity min(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn) Return the minimum value of more than two relative scalars.- Parameters:
r1
- the first scalarr2
- the second scalarrn
- the other scalars- Returns:
- the minimum value of more than two relative scalars
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valueOf
Returns a FloatAngularVelocity representation of a textual representation of a value with a unit. The String representation that can be parsed is the double value in the unit, followed by a localized or English abbreviation of the unit. Spaces are allowed, but not required, between the value and the unit.- Parameters:
text
- String; the textual representation to parse into a FloatAngularVelocity- Returns:
- FloatAngularVelocity; the Scalar representation of the value in its unit
- Throws:
IllegalArgumentException
- when the text cannot be parsedNullPointerException
- when the text argument is null
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of
Returns a FloatAngularVelocity based on a value and the textual representation of the unit, which can be localized.- Parameters:
value
- double; the value to useunitString
- String; the textual representation of the unit- Returns:
- FloatAngularVelocity; the Scalar representation of the value in its unit
- Throws:
IllegalArgumentException
- when the unit cannot be parsed or is incorrectNullPointerException
- when the unitString argument is null
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divide
Calculate the division of FloatAngularVelocity and FloatAngularVelocity, which results in a FloatDimensionless scalar.- Parameters:
v
- FloatAngularVelocity; scalar- Returns:
- FloatDimensionless; scalar as a division of FloatAngularVelocity and FloatAngularVelocity
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divide
Calculate the division of FloatAngularVelocity and FloatAngle, which results in a FloatFrequency scalar.- Parameters:
v
- FloatAngularVelocity; scalar- Returns:
- FloatFrequency; scalar as a division of FloatAngularVelocity and FloatAngle
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divide
Calculate the division of FloatAngularVelocity and FloatFrequency, which results in a FloatAngle scalar.- Parameters:
v
- FloatAngularVelocity; scalar- Returns:
- FloatAngle; scalar as a division of FloatAngularVelocity and FloatFrequency
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times
Calculate the multiplication of FloatAngularVelocity and FloatDuration, which results in a FloatAngle scalar.- Parameters:
v
- FloatAngularVelocity; scalar- Returns:
- FloatAngle; scalar as a multiplication of FloatAngularVelocity and FloatDuration
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divide
Calculate the division of FloatAngularVelocity and FloatDuration, which results in a FloatAngularAcceleration scalar.- Parameters:
v
- FloatAngularVelocity; scalar- Returns:
- FloatAngularAcceleration; scalar as a division of FloatAngularVelocity and FloatDuration
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divide
Calculate the division of FloatAngularVelocity and FloatAngularAcceleration, which results in a FloatDuration scalar.- Parameters:
v
- FloatAngularVelocity; scalar- Returns:
- FloatDuration; scalar as a division of FloatAngularVelocity and FloatAngularAcceleration
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times
Calculate the multiplication of FloatAngularVelocity and FloatFrequency, which results in a FloatAngularAcceleration scalar.- Parameters:
v
- FloatAngularVelocity; scalar- Returns:
- FloatAngularAcceleration; scalar as a multiplication of FloatAngularVelocity and FloatFrequency
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reciprocal
Description copied from class:FloatScalarRel
Create the reciprocal of this scalar with the correct dimensions.- Specified by:
reciprocal
in classFloatScalarRel<AngularVelocityUnit,
FloatAngularVelocity> - Returns:
- FloatScalar<?>; a new scalar instance with correct SI dimensions
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