Package org.djunits.value.vfloat.scalar
Class FloatAngularVelocity
java.lang.Object
java.lang.Number
org.djunits.value.base.Scalar<U,S>
org.djunits.value.vfloat.scalar.base.FloatScalar<U,R>
org.djunits.value.vfloat.scalar.base.FloatScalarRel<AngularVelocityUnit,FloatAngularVelocity>
org.djunits.value.vfloat.scalar.FloatAngularVelocity
- All Implemented Interfaces:
Serializable,Cloneable,Comparable<FloatAngularVelocity>,Relative<AngularVelocityUnit,,FloatAngularVelocity> Value<AngularVelocityUnit,FloatAngularVelocity>
@Generated(value="org.djunits.generator.GenerateDJUNIT",
date="2025-09-06T15:16:28.380798Z")
public class FloatAngularVelocity
extends FloatScalarRel<AngularVelocityUnit,FloatAngularVelocity>
Easy access methods for the FloatAngularVelocity FloatScalar, which is relative by definition.
Copyright (c) 2013-2025 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See DJUNITS License.
- Author:
- Alexander Verbraeck, Peter Knoppers
- See Also:
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final FloatAngularVelocityConstant with value NaN.static final FloatAngularVelocityConstant with value -MAX_VALUE.static final FloatAngularVelocityConstant with value NEGATIVE_INFINITY.static final FloatAngularVelocityConstant with value one.static final FloatAngularVelocityConstant with value MAX_VALUE.static final FloatAngularVelocityConstant with value POSITIVE_INFINITY.static final FloatAngularVelocityConstant with value zero.Fields inherited from class org.djunits.value.vfloat.scalar.base.FloatScalar
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Constructor Summary
ConstructorsConstructorDescriptionFloatAngularVelocity(double value, AngularVelocityUnit unit) Construct FloatAngularVelocity scalar with a unit using a double value.FloatAngularVelocity(float value, AngularVelocityUnit unit) Construct FloatAngularVelocity scalar with a unit.Construct FloatAngularVelocity scalar. -
Method Summary
Modifier and TypeMethodDescriptionstatic FloatAngularVelocitydivide(FloatScalarRel<?, ?> scalar1, FloatScalarRel<?, ?> scalar2) Divide two scalars that result in a scalar of type FloatAngularVelocity.final FloatFrequencydivide(FloatAngle v) Calculate the division of FloatAngularVelocity and FloatAngle, which results in a FloatFrequency scalar.final FloatDurationCalculate the division of FloatAngularVelocity and FloatAngularAcceleration, which results in a FloatDuration scalar.final FloatDimensionlessCalculate the division of FloatAngularVelocity and FloatAngularVelocity, which results in a FloatDimensionless scalar.final FloatAngularAccelerationCalculate the division of FloatAngularVelocity and FloatDuration, which results in a FloatAngularAcceleration scalar.final FloatAngleCalculate the division of FloatAngularVelocity and FloatFrequency, which results in a FloatAngle scalar.final FloatAngularVelocityinstantiateRel(float value, AngularVelocityUnit unit) Construct a new Relative Immutable FloatScalar of the right type.static FloatAngularVelocityinterpolate(FloatAngularVelocity zero, FloatAngularVelocity one, float ratio) Interpolate between two values.static FloatAngularVelocityReturn the maximum value of two relative scalars.static FloatAngularVelocitymax(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn) Return the maximum value of more than two relative scalars.static FloatAngularVelocityReturn the minimum value of two relative scalars.static FloatAngularVelocitymin(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn) Return the minimum value of more than two relative scalars.static FloatAngularVelocitymultiply(FloatScalarRel<?, ?> scalar1, FloatScalarRel<?, ?> scalar2) Multiply two scalars that result in a scalar of type FloatAngularVelocity.static FloatAngularVelocityReturns a FloatAngularVelocity based on a value and the textual representation of the unit, which can be localized.static final FloatAngularVelocityofSI(float value) Construct FloatAngularVelocity scalar based on an SI value.Create the reciprocal of this scalar with the correct dimensions.final FloatAngleCalculate the multiplication of FloatAngularVelocity and FloatDuration, which results in a FloatAngle scalar.final FloatAngularAccelerationCalculate the multiplication of FloatAngularVelocity and FloatFrequency, which results in a FloatAngularAcceleration scalar.static FloatAngularVelocityReturns a FloatAngularVelocity representation of a textual representation of a value with a unit.Methods inherited from class org.djunits.value.vfloat.scalar.base.FloatScalarRel
abs, ceil, divide, divide, divide, floor, minus, neg, plus, rint, times, times, timesMethods inherited from class org.djunits.value.vfloat.scalar.base.FloatScalar
compareTo, doubleValue, eq, eq0, equals, floatValue, ge, ge0, getInUnit, getInUnit, getSI, gt, gt0, hashCode, intValue, le, le0, longValue, lt, lt0, ne, ne0, toDisplayString, toDisplayString, toString, toString, toString, toString, toStringSIPrefixed, toStringSIPrefixed, toTextualString, toTextualStringMethods inherited from class org.djunits.value.base.Scalar
format, format, getDisplayUnit, setDisplayUnitMethods inherited from class java.lang.Number
byteValue, shortValueMethods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface org.djunits.value.Value
isAbsolute, isRelative
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Field Details
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ZERO
Constant with value zero. -
ONE
Constant with value one. -
NaN
Constant with value NaN. -
POSITIVE_INFINITY
Constant with value POSITIVE_INFINITY. -
NEGATIVE_INFINITY
Constant with value NEGATIVE_INFINITY. -
POS_MAXVALUE
Constant with value MAX_VALUE. -
NEG_MAXVALUE
Constant with value -MAX_VALUE.
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Constructor Details
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FloatAngularVelocity
Construct FloatAngularVelocity scalar with a unit.- Parameters:
value- the float value, expressed in the given unitunit- unit for the float value
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FloatAngularVelocity
Construct FloatAngularVelocity scalar.- Parameters:
value- Scalar from which to construct this instance
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FloatAngularVelocity
Construct FloatAngularVelocity scalar with a unit using a double value.- Parameters:
value- the double value, expressed in the given unitunit- unit for the resulting float value
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Method Details
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instantiateRel
Description copied from class:FloatScalarRelConstruct a new Relative Immutable FloatScalar of the right type. Each extending class must implement this method.- Specified by:
instantiateRelin classFloatScalarRel<AngularVelocityUnit,FloatAngularVelocity> - Parameters:
value- the float valueunit- the unit- Returns:
- R a new relative instance of the FloatScalar of the right type
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ofSI
Construct FloatAngularVelocity scalar based on an SI value.- Parameters:
value- the float value in SI units- Returns:
- the new scalar with the SI value
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interpolate
public static FloatAngularVelocity interpolate(FloatAngularVelocity zero, FloatAngularVelocity one, float ratio) Interpolate between two values. Note that the first value does not have to be smaller than the second.- Parameters:
zero- the value at a ratio of zeroone- the value at a ratio of oneratio- the ratio between 0 and 1, inclusive- Returns:
- a FloatAngularVelocity at the given ratio between 0 and 1
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max
Return the maximum value of two relative scalars.- Parameters:
r1- the first scalarr2- the second scalar- Returns:
- the maximum value of two relative scalars
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max
public static FloatAngularVelocity max(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn) Return the maximum value of more than two relative scalars.- Parameters:
r1- the first scalarr2- the second scalarrn- the other scalars- Returns:
- the maximum value of more than two relative scalars
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min
Return the minimum value of two relative scalars.- Parameters:
r1- the first scalarr2- the second scalar- Returns:
- the minimum value of two relative scalars
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min
public static FloatAngularVelocity min(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn) Return the minimum value of more than two relative scalars.- Parameters:
r1- the first scalarr2- the second scalarrn- the other scalars- Returns:
- the minimum value of more than two relative scalars
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valueOf
Returns a FloatAngularVelocity representation of a textual representation of a value with a unit. The String representation that can be parsed is the double value in the unit, followed by a localized or English abbreviation of the unit. Spaces are allowed, but not required, between the value and the unit.- Parameters:
text- the textual representation to parse into a FloatAngularVelocity- Returns:
- the Scalar representation of the value in its unit
- Throws:
IllegalArgumentException- when the text cannot be parsedNullPointerException- when the text argument is null
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of
Returns a FloatAngularVelocity based on a value and the textual representation of the unit, which can be localized.- Parameters:
value- the value to useunitString- the textual representation of the unit- Returns:
- the Scalar representation of the value in its unit
- Throws:
IllegalArgumentException- when the unit cannot be parsed or is incorrectNullPointerException- when the unitString argument is null
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divide
Calculate the division of FloatAngularVelocity and FloatAngularVelocity, which results in a FloatDimensionless scalar.- Parameters:
v- scalar- Returns:
- scalar as a division of FloatAngularVelocity and FloatAngularVelocity
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divide
Calculate the division of FloatAngularVelocity and FloatAngle, which results in a FloatFrequency scalar.- Parameters:
v- scalar- Returns:
- scalar as a division of FloatAngularVelocity and FloatAngle
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divide
Calculate the division of FloatAngularVelocity and FloatFrequency, which results in a FloatAngle scalar.- Parameters:
v- scalar- Returns:
- scalar as a division of FloatAngularVelocity and FloatFrequency
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times
Calculate the multiplication of FloatAngularVelocity and FloatDuration, which results in a FloatAngle scalar.- Parameters:
v- scalar- Returns:
- scalar as a multiplication of FloatAngularVelocity and FloatDuration
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divide
Calculate the division of FloatAngularVelocity and FloatDuration, which results in a FloatAngularAcceleration scalar.- Parameters:
v- scalar- Returns:
- scalar as a division of FloatAngularVelocity and FloatDuration
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divide
Calculate the division of FloatAngularVelocity and FloatAngularAcceleration, which results in a FloatDuration scalar.- Parameters:
v- scalar- Returns:
- scalar as a division of FloatAngularVelocity and FloatAngularAcceleration
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times
Calculate the multiplication of FloatAngularVelocity and FloatFrequency, which results in a FloatAngularAcceleration scalar.- Parameters:
v- scalar- Returns:
- scalar as a multiplication of FloatAngularVelocity and FloatFrequency
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reciprocal
Description copied from class:FloatScalarRelCreate the reciprocal of this scalar with the correct dimensions.- Overrides:
reciprocalin classFloatScalarRel<AngularVelocityUnit,FloatAngularVelocity> - Returns:
- a new scalar instance with correct SI dimensions
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multiply
public static FloatAngularVelocity multiply(FloatScalarRel<?, ?> scalar1, FloatScalarRel<?, ?> scalar2) Multiply two scalars that result in a scalar of type FloatAngularVelocity.- Parameters:
scalar1- the first scalarscalar2- the second scalar- Returns:
- the multiplication of both scalars as an instance of FloatAngularVelocity
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divide
Divide two scalars that result in a scalar of type FloatAngularVelocity.- Parameters:
scalar1- the first scalarscalar2- the second scalar- Returns:
- the division of scalar1 by scalar2 as an instance of FloatAngularVelocity
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