Class FloatAngularVelocity

    • Constructor Detail

      • FloatAngularVelocity

        public FloatAngularVelocity​(float value,
                                    AngularVelocityUnit unit)
        Construct FloatAngularVelocity scalar.
        Parameters:
        value - float; the float value
        unit - unit for the float value
      • FloatAngularVelocity

        public FloatAngularVelocity​(FloatAngularVelocity value)
        Construct FloatAngularVelocity scalar.
        Parameters:
        value - Scalar from which to construct this instance
      • FloatAngularVelocity

        public FloatAngularVelocity​(double value,
                                    AngularVelocityUnit unit)
        Construct FloatAngularVelocity scalar using a double value.
        Parameters:
        value - double; the double value
        unit - unit for the resulting float value
    • Method Detail

      • instantiateRel

        public final FloatAngularVelocity instantiateRel​(float value,
                                                         AngularVelocityUnit unit)
        Construct a new Relative Immutable FloatScalar of the right type. Each extending class must implement this method.
        Parameters:
        value - float; the float value
        unit - U; the unit
        Returns:
        R a new relative instance of the FloatScalar of the right type
      • instantiateSI

        public static final FloatAngularVelocity instantiateSI​(float value)
        Construct FloatAngularVelocity scalar.
        Parameters:
        value - float; the float value in SI units
        Returns:
        the new scalar with the SI value
      • interpolate

        public static FloatAngularVelocity interpolate​(FloatAngularVelocity zero,
                                                       FloatAngularVelocity one,
                                                       float ratio)
        Interpolate between two values.
        Parameters:
        zero - the low value
        one - the high value
        ratio - double; the ratio between 0 and 1, inclusive
        Returns:
        a Scalar at the ratio between
      • valueOf

        public static FloatAngularVelocity valueOf​(String text)
        Returns a FloatAngularVelocity representation of a textual representation of a value with a unit. The String representation that can be parsed is the double value in the unit, followed by a localized or English abbreviation of the unit. Spaces are allowed, but not required, between the value and the unit.
        Parameters:
        text - String; the textual representation to parse into a FloatAngularVelocity
        Returns:
        FloatAngularVelocity; the Scalar representation of the value in its unit
        Throws:
        IllegalArgumentException - when the text cannot be parsed
        NullPointerException - when the text argument is null
      • of

        public static FloatAngularVelocity of​(float value,
                                              String unitString)
        Returns a FloatAngularVelocity based on a value and the textual representation of the unit, which can be localized.
        Parameters:
        value - double; the value to use
        unitString - String; the textual representation of the unit
        Returns:
        FloatAngularVelocity; the Scalar representation of the value in its unit
        Throws:
        IllegalArgumentException - when the unit cannot be parsed or is incorrect
        NullPointerException - when the unitString argument is null
      • divide

        public final FloatDimensionless divide​(FloatAngularVelocity v)
        Calculate the division of FloatAngularVelocity and FloatAngularVelocity, which results in a FloatDimensionless scalar.
        Parameters:
        v - FloatAngularVelocity; scalar
        Returns:
        FloatDimensionless; scalar as a division of FloatAngularVelocity and FloatAngularVelocity
      • divide

        public final FloatFrequency divide​(FloatAngle v)
        Calculate the division of FloatAngularVelocity and FloatAngle, which results in a FloatFrequency scalar.
        Parameters:
        v - FloatAngularVelocity; scalar
        Returns:
        FloatFrequency; scalar as a division of FloatAngularVelocity and FloatAngle
      • divide

        public final FloatAngle divide​(FloatFrequency v)
        Calculate the division of FloatAngularVelocity and FloatFrequency, which results in a FloatAngle scalar.
        Parameters:
        v - FloatAngularVelocity; scalar
        Returns:
        FloatAngle; scalar as a division of FloatAngularVelocity and FloatFrequency
      • times

        public final FloatAngle times​(FloatDuration v)
        Calculate the multiplication of FloatAngularVelocity and FloatDuration, which results in a FloatAngle scalar.
        Parameters:
        v - FloatAngularVelocity; scalar
        Returns:
        FloatAngle; scalar as a multiplication of FloatAngularVelocity and FloatDuration
      • divide

        public final FloatAngularAcceleration divide​(FloatDuration v)
        Calculate the division of FloatAngularVelocity and FloatDuration, which results in a FloatAngularAcceleration scalar.
        Parameters:
        v - FloatAngularVelocity; scalar
        Returns:
        FloatAngularAcceleration; scalar as a division of FloatAngularVelocity and FloatDuration
      • divide

        public final FloatDuration divide​(FloatAngularAcceleration v)
        Calculate the division of FloatAngularVelocity and FloatAngularAcceleration, which results in a FloatDuration scalar.
        Parameters:
        v - FloatAngularVelocity; scalar
        Returns:
        FloatDuration; scalar as a division of FloatAngularVelocity and FloatAngularAcceleration
      • times

        public final FloatAngularAcceleration times​(FloatFrequency v)
        Calculate the multiplication of FloatAngularVelocity and FloatFrequency, which results in a FloatAngularAcceleration scalar.
        Parameters:
        v - FloatAngularVelocity; scalar
        Returns:
        FloatAngularAcceleration; scalar as a multiplication of FloatAngularVelocity and FloatFrequency