public class MutableFloatAngleVector extends AbstractMutableFloatVectorRel<AngleUnit,FloatAngleVector,MutableFloatAngleVector,FloatAngle>
Copyright (c) 2013-2019 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See DJUNITS License.
$LastChangedDate: 2015-09-29 14:14:28 +0200 (Tue, 29 Sep 2015) $, @version $Revision: 73 $, by $Author: pknoppers $, initial
version Sep 5, 2015
AbstractFloatVectorRel.Itrdata| Constructor and Description |
|---|
MutableFloatAngleVector(float[] values,
AngleUnit unit,
StorageType storageType)
Construct a new Relative Mutable FloatAngleVector.
|
MutableFloatAngleVector(FloatAngle[] values,
StorageType storageType)
Construct a new Relative Mutable FloatAngleVector.
|
MutableFloatAngleVector(FloatVectorData data,
AngleUnit unit)
Construct a new Relative Mutable FloatAngleVector.
|
MutableFloatAngleVector(List<Float> values,
AngleUnit unit,
StorageType storageType)
Construct a new Relative Mutable FloatAngleVector.
|
MutableFloatAngleVector(List<FloatAngle> values,
StorageType storageType)
Construct a new Relative Mutable FloatAngleVector.
|
MutableFloatAngleVector(SortedMap<Integer,Float> values,
AngleUnit unit,
int length,
StorageType storageType)
Construct a new Relative Mutable FloatAngleVector.
|
MutableFloatAngleVector(SortedMap<Integer,FloatAngle> values,
int length,
StorageType storageType)
Construct a new Relative Mutable FloatAngleVector.
|
| Modifier and Type | Method and Description |
|---|---|
protected MutableFloatAngleVector |
instantiateMutableType(FloatVectorData dvd,
AngleUnit unit)
Construct a new Relative Mutable FloatVector of the right type.
|
protected FloatAngle |
instantiateScalar(float value,
AngleUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
|
protected FloatAngleVector |
instantiateType(FloatVectorData dvd,
AngleUnit unit)
Construct a new Relative Immutable FloatVector of the right type.
|
FloatAngle[] |
toArray()
Return an array of FloatAngle Scalars from this vector.
|
MutableFloatAngleVector |
toDense()
return a dense version of this vector.
|
MutableFloatAngleVector |
toSparse()
return a sparse version of this vector.
|
abs, assign, ceil, checkCopyOnWrite, copy, decrementBy, decrementBy, decrementBy, divideBy, divideBy, divideBy, floor, immutable, incrementBy, incrementBy, incrementBy, multiplyBy, multiplyBy, multiplyBy, mutable, neg, normalize, rint, round, set, setCopyOnWrite, setInUnit, setSIcheckUnit, checkUnit, checkUnit, divide, get, iterator, minus, plus, timescardinality, checkIndex, checkSize, checkSize, equals, getData, getInUnit, getInUnit, getSI, getStorageType, getValuesInUnit, getValuesInUnit, getValuesSI, hashCode, size, toString, toString, toString, toString, zSumexpressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelative, setDisplayUnitclone, finalize, getClass, notify, notifyAll, wait, wait, waitDIV, MULT, POWcardinality, getInUnit, getInUnit, getSI, getValuesInUnit, getValuesInUnit, getValuesSI, size, toString, toString, toString, toString, zSumforEach, spliteratorpublic MutableFloatAngleVector(float[] values,
AngleUnit unit,
StorageType storageType)
throws ValueException
values - float[]; the values of the entries in the new Relative Mutable FloatAngleVectorunit - AngleUnit; the unit of the new Relative Mutable FloatAngleVectorstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values is nullpublic MutableFloatAngleVector(List<Float> values, AngleUnit unit, StorageType storageType) throws ValueException
values - List<Float>; the values of the entries in the new Relative Mutable FloatAngleVectorunit - AngleUnit; the unit of the new Relative Mutable FloatAngleVectorstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values is nullpublic MutableFloatAngleVector(FloatAngle[] values, StorageType storageType) throws ValueException
values - FloatAngle[]; the values of the entries in the new Relative Mutable FloatAngleVectorstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values has zero entriespublic MutableFloatAngleVector(List<FloatAngle> values, StorageType storageType) throws ValueException
values - List<FloatAngle>; the values of the entries in the new Relative Mutable FloatAngleVectorstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values has zero entriespublic MutableFloatAngleVector(SortedMap<Integer,FloatAngle> values, int length, StorageType storageType) throws ValueException
values - SortedMap<Integer, FloatAngle>; the values of the entries in the new Relative Sparse Mutable
FloatAngleVectorlength - int; the size of the vectorstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values has zero entriespublic MutableFloatAngleVector(SortedMap<Integer,Float> values, AngleUnit unit, int length, StorageType storageType) throws ValueException
values - SortedMap<Integer, Float>; the map of indexes to values of the Relative Sparse Mutable
FloatAngleVectorunit - AngleUnit; the unit of the new Relative Sparse Mutable FloatAngleVectorlength - int; the size of the vectorstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values is nullMutableFloatAngleVector(FloatVectorData data, AngleUnit unit)
data - FloatVectorData; an internal data objectunit - AngleUnit; the unitprotected final FloatAngleVector instantiateType(FloatVectorData dvd, AngleUnit unit)
instantiateType in class AbstractFloatVectorRel<AngleUnit,FloatAngleVector,MutableFloatAngleVector,FloatAngle>dvd - FloatVectorData; an internal data objectunit - U; the unitprotected final MutableFloatAngleVector instantiateMutableType(FloatVectorData dvd, AngleUnit unit)
instantiateMutableType in class AbstractFloatVectorRel<AngleUnit,FloatAngleVector,MutableFloatAngleVector,FloatAngle>dvd - FloatVectorData; an internal data objectunit - U; the unitprotected final FloatAngle instantiateScalar(float value, AngleUnit unit)
instantiateScalar in class AbstractFloatVectorRel<AngleUnit,FloatAngleVector,MutableFloatAngleVector,FloatAngle>value - float; the valueunit - U; the unitpublic final MutableFloatAngleVector toDense()
public final MutableFloatAngleVector toSparse()
public FloatAngle[] toArray()
RuntimeException - wrapping a ValueException on error getting one of the valuesCopyright © 2015–2019 Delft University of Technology. All rights reserved.