public class MutableFloatAngleSolidVector extends AbstractMutableFloatVectorRel<AngleSolidUnit,FloatAngleSolidVector,MutableFloatAngleSolidVector,FloatAngleSolid>
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BSD-style license. See OpenTrafficSim License.
AbstractFloatVectorRel.Itrdata| Constructor and Description |
|---|
MutableFloatAngleSolidVector(float[] values,
AngleSolidUnit unit,
StorageType storageType)
Construct a new Relative Immutable Float AngleSolidVector.
|
MutableFloatAngleSolidVector(FloatAngleSolid[] values,
StorageType storageType)
Construct a new Relative Immutable Float AngleSolidVector.
|
MutableFloatAngleSolidVector(FloatVectorData data,
AngleSolidUnit unit) |
MutableFloatAngleSolidVector(List<Float> values,
AngleSolidUnit unit,
StorageType storageType)
Construct a new Relative Immutable Float AngleSolidVector.
|
MutableFloatAngleSolidVector(List<FloatAngleSolid> values,
StorageType storageType)
Construct a new Relative Immutable Float AngleSolidVector.
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MutableFloatAngleSolidVector(SortedMap<Integer,Float> values,
AngleSolidUnit unit,
int length,
StorageType storageType)
Construct a new Relative Immutable Float AngleSolidVector.
|
MutableFloatAngleSolidVector(SortedMap<Integer,FloatAngleSolid> values,
int length,
StorageType storageType)
Construct a new Relative Immutable Float AngleSolidVector.
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| Modifier and Type | Method and Description |
|---|---|
protected MutableFloatAngleSolidVector |
instantiateMutableType(FloatVectorData dvd,
AngleSolidUnit unit)
Construct a new Relative Mutable FloatVector of the right type.
|
protected FloatAngleSolid |
instantiateScalar(float value,
AngleSolidUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
|
protected FloatAngleSolidVector |
instantiateType(FloatVectorData dvd,
AngleSolidUnit unit)
Construct a new Relative Immutable FloatVector of the right type.
|
FloatAngleSolid[] |
toArray()
Return an array of FloatAngleSolid Scalars from this vector.
|
MutableFloatAngleSolidVector |
toDense()
return a dense version of this vector.
|
MutableFloatAngleSolidVector |
toSparse()
return a sparse version of this vector.
|
abs, assign, ceil, checkCopyOnWrite, copy, decrementBy, decrementBy, decrementBy, divideBy, divideBy, divideBy, floor, immutable, incrementBy, incrementBy, incrementBy, multiplyBy, multiplyBy, multiplyBy, mutable, neg, normalize, rint, round, set, setCopyOnWrite, setInUnit, setSIcheckUnit, checkUnit, checkUnit, divide, get, iterator, minus, plus, timescardinality, checkIndex, checkSize, checkSize, equals, getData, getInUnit, getInUnit, getSI, getStorageType, getValuesInUnit, getValuesInUnit, getValuesSI, hashCode, size, toString, toString, toString, toString, zSumexpressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelative, setDisplayUnitclone, finalize, getClass, notify, notifyAll, wait, wait, waitDIV, MULT, POWcardinality, getInUnit, getInUnit, getSI, getValuesInUnit, getValuesInUnit, getValuesSI, size, toString, toString, toString, toString, zSumforEach, spliteratorpublic MutableFloatAngleSolidVector(float[] values,
AngleSolidUnit unit,
StorageType storageType)
throws ValueException
values - float[]; the values of the entries in the new Relative Immutable Float AngleSolidVectorunit - AngleSolidUnit; the unit of the new Relative Immutable Float AngleSolidVectorstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values is nullpublic MutableFloatAngleSolidVector(List<Float> values, AngleSolidUnit unit, StorageType storageType) throws ValueException
values - List<Float>; the values of the entries in the new Relative Immutable Float AngleSolidVectorunit - AngleSolidUnit; the unit of the new Relative Immutable Float AngleSolidVectorstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values is nullpublic MutableFloatAngleSolidVector(FloatAngleSolid[] values, StorageType storageType) throws ValueException
values - FloatAngleSolid[]; the values of the entries in the new Relative Immutable Float AngleSolidVectorstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values has zero entriespublic MutableFloatAngleSolidVector(List<FloatAngleSolid> values, StorageType storageType) throws ValueException
values - List<FloatAngleSolid>; the values of the entries in the new Relative Immutable Float AngleSolidVectorstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values has zero entriespublic MutableFloatAngleSolidVector(SortedMap<Integer,FloatAngleSolid> values, int length, StorageType storageType) throws ValueException
values - SortedMap<Integer, FloatAngleSolid>; the values of the entries in the new Relative Sparse Mutable
Float AngleSolidVectorlength - int; the size of the vectorstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values has zero entriespublic MutableFloatAngleSolidVector(SortedMap<Integer,Float> values, AngleSolidUnit unit, int length, StorageType storageType) throws ValueException
values - SortedMap<Integer, Float>; the map of indexes to values of the Relative Sparse Mutable Float
AngleSolidVectorunit - AngleSolidUnit; the unit of the new Relative Sparse Mutable Float AngleSolidVectorlength - int; the size of the vectorstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values is nullMutableFloatAngleSolidVector(FloatVectorData data, AngleSolidUnit unit)
data - FloatVectorData; an internal data objectunit - AngleSolidUnit; the unitprotected final FloatAngleSolidVector instantiateType(FloatVectorData dvd, AngleSolidUnit unit)
instantiateType in class AbstractFloatVectorRel<AngleSolidUnit,FloatAngleSolidVector,MutableFloatAngleSolidVector,FloatAngleSolid>dvd - FloatVectorData; an internal data objectunit - U; the unitprotected final MutableFloatAngleSolidVector instantiateMutableType(FloatVectorData dvd, AngleSolidUnit unit)
instantiateMutableType in class AbstractFloatVectorRel<AngleSolidUnit,FloatAngleSolidVector,MutableFloatAngleSolidVector,FloatAngleSolid>dvd - FloatVectorData; an internal data objectunit - U; the unitprotected final FloatAngleSolid instantiateScalar(float value, AngleSolidUnit unit)
instantiateScalar in class AbstractFloatVectorRel<AngleSolidUnit,FloatAngleSolidVector,MutableFloatAngleSolidVector,FloatAngleSolid>value - float; the valueunit - U; the unitpublic final MutableFloatAngleSolidVector toDense()
public final MutableFloatAngleSolidVector toSparse()
public FloatAngleSolid[] toArray()
RuntimeException - wrapping a ValueException on error getting one of the valuesCopyright © 2015–2019 Delft University of Technology. All rights reserved.