public class FloatTorque extends AbstractFloatScalarRel<TorqueUnit,FloatTorque>
FloatScalar.Rel<TorqueUnit> value = new FloatScalar.Rel<TorqueUnit>(100.0, TorqueUnit.SI);we can now write:
FloatTorque value = new FloatTorque(100.0, TorqueUnit.SI);The compiler will automatically recognize which units belong to which quantity, and whether the quantity type and the unit used are compatible.
Copyright (c) 2013-2019 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See DJUNITS License.
$LastChangedDate: 2019-01-18 00:35:01 +0100 (Fri, 18 Jan 2019) $, @version $Revision: 324 $, by $Author: averbraeck $,
initial version Sep 5, 2015
| Modifier and Type | Field and Description |
|---|---|
static FloatTorque |
NaN
constant with value NaN.
|
static FloatTorque |
NEG_MAXVALUE
constant with value -MAX_VALUE.
|
static FloatTorque |
NEGATIVE_INFINITY
constant with value NEGATIVE_INFINITY.
|
static FloatTorque |
POS_MAXVALUE
constant with value MAX_VALUE.
|
static FloatTorque |
POSITIVE_INFINITY
constant with value POSITIVE_INFINITY.
|
static FloatTorque |
ZERO
constant with value zero.
|
si| Constructor and Description |
|---|
FloatTorque(double value,
TorqueUnit unit)
Construct FloatTorque scalar using a double value.
|
FloatTorque(FloatTorque value)
Construct FloatTorque scalar.
|
FloatTorque(float value,
TorqueUnit unit)
Construct FloatTorque scalar.
|
| Modifier and Type | Method and Description |
|---|---|
static FloatTorque |
createSI(float value)
Construct FloatTorque scalar.
|
FloatPower |
divideBy(FloatDuration v)
Calculate the division of FloatTorque and FloatDuration, which results in a FloatPower scalar.
|
FloatLength |
divideBy(FloatForce v)
Calculate the division of FloatTorque and FloatForce, which results in a FloatLength scalar.
|
FloatForce |
divideBy(FloatLength v)
Calculate the division of FloatTorque and FloatLength, which results in a FloatForce scalar.
|
FloatDuration |
divideBy(FloatPower v)
Calculate the division of FloatTorque and FloatPower, which results in a FloatDuration scalar.
|
FloatVolume |
divideBy(FloatPressure v)
Calculate the division of FloatTorque and FloatPressure, which results in a FloatVolume scalar.
|
FloatDimensionless |
divideBy(FloatTorque v)
Calculate the division of FloatTorque and FloatTorque, which results in a FloatDimensionless scalar.
|
FloatPressure |
divideBy(FloatVolume v)
Calculate the division of FloatTorque and FloatVolume, which results in a FloatPressure scalar.
|
FloatTorque |
instantiateRel(float value,
TorqueUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
|
static FloatTorque |
interpolate(FloatTorque zero,
FloatTorque one,
float ratio)
Interpolate between two values.
|
static FloatTorque |
max(FloatTorque r1,
FloatTorque r2)
Return the maximum value of two relative scalars.
|
static FloatTorque |
max(FloatTorque r1,
FloatTorque r2,
FloatTorque... rn)
Return the maximum value of more than two relative scalars.
|
static FloatTorque |
min(FloatTorque r1,
FloatTorque r2)
Return the minimum value of two relative scalars.
|
static FloatTorque |
min(FloatTorque r1,
FloatTorque r2,
FloatTorque... rn)
Return the minimum value of more than two relative scalars.
|
FloatPower |
multiplyBy(FloatFrequency v)
Calculate the multiplication of FloatTorque and FloatFrequency, which results in a FloatPower scalar.
|
FloatForce |
multiplyBy(FloatLinearDensity v)
Calculate the multiplication of FloatTorque and FloatLinearDensity, which results in a FloatForce scalar.
|
abs, ceil, divideBy, floor, minus, multiplyBy, neg, plus, rint, roundcompareTo, doubleValue, eq, eq0, equals, floatValue, ge, ge0, getInUnit, getInUnit, getSI, gt, gt0, hashCode, intValue, le, le0, longValue, lt, lt0, ne, ne0, toString, toString, toString, toStringexpressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelative, setDisplayUnitbyteValue, shortValueclone, finalize, getClass, notify, notifyAll, wait, wait, waitDIV, MULT, POWpublic static final FloatTorque ZERO
public static final FloatTorque NaN
public static final FloatTorque POSITIVE_INFINITY
public static final FloatTorque NEGATIVE_INFINITY
public static final FloatTorque POS_MAXVALUE
public static final FloatTorque NEG_MAXVALUE
public FloatTorque(float value,
TorqueUnit unit)
value - float; float valueunit - TorqueUnit; unit for the float valuepublic FloatTorque(FloatTorque value)
value - FloatTorque; Scalar from which to construct this instancepublic FloatTorque(double value,
TorqueUnit unit)
value - double; double valueunit - TorqueUnit; unit for the resulting float valuepublic final FloatTorque instantiateRel(float value, TorqueUnit unit)
instantiateRel in class AbstractFloatScalarRel<TorqueUnit,FloatTorque>value - float; the float valueunit - U; the unitpublic static final FloatTorque createSI(float value)
value - float; float value in SI unitspublic static FloatTorque interpolate(FloatTorque zero, FloatTorque one, float ratio)
zero - FloatTorque; the low valueone - FloatTorque; the high valueratio - float; the ratio between 0 and 1, inclusivepublic static FloatTorque max(FloatTorque r1, FloatTorque r2)
r1 - FloatTorque; the first scalarr2 - FloatTorque; the second scalarpublic static FloatTorque max(FloatTorque r1, FloatTorque r2, FloatTorque... rn)
r1 - FloatTorque; the first scalarr2 - FloatTorque; the second scalarrn - FloatTorque...; the other scalarspublic static FloatTorque min(FloatTorque r1, FloatTorque r2)
r1 - FloatTorque; the first scalarr2 - FloatTorque; the second scalarpublic static FloatTorque min(FloatTorque r1, FloatTorque r2, FloatTorque... rn)
r1 - FloatTorque; the first scalarr2 - FloatTorque; the second scalarrn - FloatTorque...; the other scalarspublic final FloatDimensionless divideBy(FloatTorque v)
v - FloatTorque; FloatTorque scalarpublic final FloatLength divideBy(FloatForce v)
v - FloatForce; FloatTorque scalarpublic final FloatForce divideBy(FloatLength v)
v - FloatLength; FloatTorque scalarpublic final FloatForce multiplyBy(FloatLinearDensity v)
v - FloatLinearDensity; FloatTorque scalarpublic final FloatPower divideBy(FloatDuration v)
v - FloatDuration; FloatTorque scalarpublic final FloatDuration divideBy(FloatPower v)
v - FloatPower; FloatTorque scalarpublic final FloatPower multiplyBy(FloatFrequency v)
v - FloatFrequency; FloatTorque scalarpublic final FloatPressure divideBy(FloatVolume v)
v - FloatVolume; FloatTorque scalarpublic final FloatVolume divideBy(FloatPressure v)
v - FloatPressure; FloatTorque scalarCopyright © 2015–2019 Delft University of Technology. All rights reserved.