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1   package org.djunits.value.vdouble.scalar;
2   
3   import org.djunits.unit.AccelerationUnit;
4   import org.djunits.unit.DimensionlessUnit;
5   import org.djunits.unit.ForceUnit;
6   import org.djunits.unit.FrequencyUnit;
7   import org.djunits.unit.SpeedUnit;
8   
9   /**
10   * Easy access methods for the Acceleration DoubleScalar, which is relative by definition. Instead of:
11   * 
12   * <pre>
13   * DoubleScalar.Rel&lt;AccelerationUnit&gt; value = new DoubleScalar.Rel&lt;AccelerationUnit&gt;(100.0, AccelerationUnit.SI);
14   * </pre>
15   * 
16   * we can now write:
17   * 
18   * <pre>
19   * Acceleration value = new Acceleration(100.0, AccelerationUnit.SI);
20   * </pre>
21   * 
22   * The compiler will automatically recognize which units belong to which quantity, and whether the quantity type and the unit
23   * used are compatible.
24   * <p>
25   * Copyright (c) 2013-2018 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
26   * BSD-style license. See <a href="http://djunits.org/docs/license.html">DJUNITS License</a>.
27   * <p>
28   * $LastChangedDate: 2018-01-28 03:17:44 +0100 (Sun, 28 Jan 2018) $, @version $Revision: 256 $, by $Author: averbraeck $,
29   * initial version Sep 5, 2015 <br>
30   * @author <a href="http://www.tbm.tudelft.nl/averbraeck">Alexander Verbraeck</a>
31   * @author <a href="http://www.tudelft.nl/pknoppers">Peter Knoppers</a>
32   */
33  public class Acceleration extends AbstractDoubleScalarRel<AccelerationUnit, Acceleration>
34  {
35      /** */
36      private static final long serialVersionUID = 20150905L;
37  
38      /** constant with value zero. */
39      public static final Acceleration ZERO = new Acceleration(0.0, AccelerationUnit.SI);
40  
41      /** constant with value NaN. */
42      @SuppressWarnings("checkstyle:constantname")
43      public static final Acceleration NaN = new Acceleration(Double.NaN, AccelerationUnit.SI);
44  
45      /** constant with value POSITIVE_INFINITY. */
46      public static final Acceleration POSITIVE_INFINITY = new Acceleration(Double.POSITIVE_INFINITY, AccelerationUnit.SI);
47  
48      /** constant with value NEGATIVE_INFINITY. */
49      public static final Acceleration NEGATIVE_INFINITY = new Acceleration(Double.NEGATIVE_INFINITY, AccelerationUnit.SI);
50  
51      /** constant with value MAX_VALUE. */
52      public static final Acceleration POS_MAXVALUE = new Acceleration(Double.MAX_VALUE, AccelerationUnit.SI);
53  
54      /** constant with value -MAX_VALUE. */
55      public static final Acceleration NEG_MAXVALUE = new Acceleration(-Double.MAX_VALUE, AccelerationUnit.SI);
56  
57      /**
58       * Construct Acceleration scalar.
59       * @param value double value
60       * @param unit unit for the double value
61       */
62      public Acceleration(final double value, final AccelerationUnit unit)
63      {
64          super(value, unit);
65      }
66  
67      /**
68       * Construct Acceleration scalar.
69       * @param value Scalar from which to construct this instance
70       */
71      public Acceleration(final Acceleration value)
72      {
73          super(value);
74      }
75  
76      /** {@inheritDoc} */
77      @Override
78      public final Acceleration instantiateRel(final double value, final AccelerationUnit unit)
79      {
80          return new Acceleration(value, unit);
81      }
82  
83      /**
84       * Construct Acceleration scalar.
85       * @param value double value in SI units
86       * @return the new scalar with the SI value
87       */
88      public static final Acceleration createSI(final double value)
89      {
90          return new Acceleration(value, AccelerationUnit.SI);
91      }
92  
93      /**
94       * Interpolate between two values.
95       * @param zero the low value
96       * @param one the high value
97       * @param ratio the ratio between 0 and 1, inclusive
98       * @return a Scalar at the ratio between
99       */
100     public static Acceleration interpolate(final Acceleration zero, final Acceleration one, final double ratio)
101     {
102         return new Acceleration(zero.getInUnit() * (1 - ratio) + one.getInUnit(zero.getUnit()) * ratio, zero.getUnit());
103     }
104 
105     /**
106      * Return the maximum value of two relative scalars.
107      * @param r1 the first scalar
108      * @param r2 the second scalar
109      * @return the maximum value of two relative scalars
110      */
111     public static Acceleration max(final Acceleration r1, final Acceleration r2)
112     {
113         return (r1.gt(r2)) ? r1 : r2;
114     }
115 
116     /**
117      * Return the maximum value of more than two relative scalars.
118      * @param r1 the first scalar
119      * @param r2 the second scalar
120      * @param rn the other scalars
121      * @return the maximum value of more than two relative scalars
122      */
123     public static Acceleration max(final Acceleration r1, final Acceleration r2, final Acceleration... rn)
124     {
125         Acceleration maxr = (r1.gt(r2)) ? r1 : r2;
126         for (Acceleration r : rn)
127         {
128             if (r.gt(maxr))
129             {
130                 maxr = r;
131             }
132         }
133         return maxr;
134     }
135 
136     /**
137      * Return the minimum value of two relative scalars.
138      * @param r1 the first scalar
139      * @param r2 the second scalar
140      * @return the minimum value of two relative scalars
141      */
142     public static Acceleration min(final Acceleration r1, final Acceleration r2)
143     {
144         return (r1.lt(r2)) ? r1 : r2;
145     }
146 
147     /**
148      * Return the minimum value of more than two relative scalars.
149      * @param r1 the first scalar
150      * @param r2 the second scalar
151      * @param rn the other scalars
152      * @return the minimum value of more than two relative scalars
153      */
154     public static Acceleration min(final Acceleration r1, final Acceleration r2, final Acceleration... rn)
155     {
156         Acceleration minr = (r1.lt(r2)) ? r1 : r2;
157         for (Acceleration r : rn)
158         {
159             if (r.lt(minr))
160             {
161                 minr = r;
162             }
163         }
164         return minr;
165     }
166 
167     /**
168      * Calculate the division of Acceleration and Acceleration, which results in a Dimensionless scalar.
169      * @param v Acceleration scalar
170      * @return Dimensionless scalar as a division of Acceleration and Acceleration
171      */
172     public final Dimensionless divideBy(final Acceleration v)
173     {
174         return new Dimensionless(this.si / v.si, DimensionlessUnit.SI);
175     }
176 
177     /**
178      * Calculate the multiplication of Acceleration and Mass, which results in a Force scalar.
179      * @param v Acceleration scalar
180      * @return Force scalar as a multiplication of Acceleration and Mass
181      */
182     public final Force multiplyBy(final Mass v)
183     {
184         return new Force(this.si * v.si, ForceUnit.SI);
185     }
186 
187     /**
188      * Calculate the multiplication of Acceleration and Duration, which results in a Speed scalar.
189      * @param v Acceleration scalar
190      * @return Speed scalar as a multiplication of Acceleration and Duration
191      */
192     public final Speed multiplyBy(final Duration v)
193     {
194         return new Speed(this.si * v.si, SpeedUnit.SI);
195     }
196 
197     /**
198      * Calculate the division of Acceleration and Frequency, which results in a Speed scalar.
199      * @param v Acceleration scalar
200      * @return Speed scalar as a division of Acceleration and Frequency
201      */
202     public final Speed divideBy(final Frequency v)
203     {
204         return new Speed(this.si / v.si, SpeedUnit.SI);
205     }
206 
207     /**
208      * Calculate the division of Acceleration and Speed, which results in a Frequency scalar.
209      * @param v Acceleration scalar
210      * @return Frequency scalar as a division of Acceleration and Speed
211      */
212     public final Frequency divideBy(final Speed v)
213     {
214         return new Frequency(this.si / v.si, FrequencyUnit.SI);
215     }
216 
217 }