public class FloatTorque extends TypedFloatScalarRel<TorqueUnit,FloatTorque>
FloatScalar.Rel<TorqueUnit> value = new FloatScalar.Rel<TorqueUnit>(100.0, TorqueUnit.SI);we can now write:
FloatTorque value = new FloatTorque(100.0, TorqueUnit.SI);The compiler will automatically recognize which units belong to which quantity, and whether the quantity type and the unit used are compatible.
Copyright (c) 2013-2016 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See DJUNITS License.
$LastChangedDate: 2016-05-28 14:25:52 +0200 (Sat, 28 May 2016) $, @version $Revision: 202 $, by $Author: averbraeck $,
initial version Sep 5, 2015
FloatScalar.Abs<U extends Unit<U>>, FloatScalar.Rel<U extends Unit<U>>| Modifier and Type | Field and Description |
|---|---|
static FloatTorque |
ZERO
constant with value zero.
|
si| Constructor and Description |
|---|
FloatTorque(double value,
TorqueUnit unit)
Construct FloatTorque scalar using a double value.
|
FloatTorque(FloatTorque value)
Construct FloatTorque scalar.
|
FloatTorque(float value,
TorqueUnit unit)
Construct FloatTorque scalar.
|
| Modifier and Type | Method and Description |
|---|---|
FloatPower |
divideBy(FloatDuration v)
Calculate the division of FloatTorque and FloatDuration, which results in a FloatPower scalar.
|
FloatLength |
divideBy(FloatForce v)
Calculate the division of FloatTorque and FloatForce, which results in a FloatLength scalar.
|
FloatForce |
divideBy(FloatLength v)
Calculate the division of FloatTorque and FloatLength, which results in a FloatForce scalar.
|
FloatDuration |
divideBy(FloatPower v)
Calculate the division of FloatTorque and FloatPower, which results in a FloatDuration scalar.
|
FloatVolume |
divideBy(FloatPressure v)
Calculate the division of FloatTorque and FloatPressure, which results in a FloatVolume scalar.
|
FloatDimensionless |
divideBy(FloatTorque v)
Calculate the division of FloatTorque and FloatTorque, which results in a FloatDimensionless scalar.
|
FloatPressure |
divideBy(FloatVolume v)
Calculate the division of FloatTorque and FloatVolume, which results in a FloatPressure scalar.
|
protected FloatTorque |
instantiateTypeRel(float value,
TorqueUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
|
static FloatTorque |
interpolate(FloatTorque zero,
FloatTorque one,
float ratio)
Interpolate between two values.
|
static FloatTorque |
max(FloatTorque r1,
FloatTorque r2)
Return the maximum value of two relative scalars.
|
static FloatTorque |
max(FloatTorque r1,
FloatTorque r2,
FloatTorque... rn)
Return the maximum value of more than two relative scalars.
|
static FloatTorque |
min(FloatTorque r1,
FloatTorque r2)
Return the minimum value of two relative scalars.
|
static FloatTorque |
min(FloatTorque r1,
FloatTorque r2,
FloatTorque... rn)
Return the minimum value of more than two relative scalars.
|
FloatPower |
multiplyBy(FloatFrequency v)
Calculate the multiplication of FloatTorque and FloatFrequency, which results in a FloatPower scalar.
|
FloatForce |
multiplyBy(FloatLinearDensity v)
Calculate the multiplication of FloatTorque and FloatLinearDensity, which results in a FloatForce scalar.
|
abs, ceil, divideBy, floor, minus, multiplyBy, plus, rint, roundcompareTo, eq, ge, getSI, gt, le, lt, minus, ne, plusdivide, divide, doubleValue, equals, floatValue, getInUnit, getInUnit, hashCode, interpolate, interpolate, intValue, longValue, minus, minus, minus, multiply, multiply, plus, plus, plus, toString, toString, toString, toStringexpressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelativebyteValue, shortValueclone, finalize, getClass, notify, notifyAll, wait, wait, waitDIV, MULT, POWpublic static final FloatTorque ZERO
public FloatTorque(float value,
TorqueUnit unit)
value - float valueunit - unit for the float valuepublic FloatTorque(FloatTorque value)
value - Scalar from which to construct this instancepublic FloatTorque(double value,
TorqueUnit unit)
value - double valueunit - unit for the resulting float valueprotected final FloatTorque instantiateTypeRel(float value, TorqueUnit unit)
instantiateTypeRel in class TypedFloatScalarRel<TorqueUnit,FloatTorque>value - the float valueunit - the unitpublic static FloatTorque interpolate(FloatTorque zero, FloatTorque one, float ratio)
zero - the low valueone - the high valueratio - the ratio between 0 and 1, inclusivepublic static FloatTorque max(FloatTorque r1, FloatTorque r2)
r1 - the first scalarr2 - the second scalarpublic static FloatTorque max(FloatTorque r1, FloatTorque r2, FloatTorque... rn)
r1 - the first scalarr2 - the second scalarrn - the other scalarspublic static FloatTorque min(FloatTorque r1, FloatTorque r2)
r1 - the first scalarr2 - the second scalarpublic static FloatTorque min(FloatTorque r1, FloatTorque r2, FloatTorque... rn)
r1 - the first scalarr2 - the second scalarrn - the other scalarspublic final FloatDimensionless divideBy(FloatTorque v)
v - FloatTorque scalarpublic final FloatLength divideBy(FloatForce v)
v - FloatTorque scalarpublic final FloatForce divideBy(FloatLength v)
v - FloatTorque scalarpublic final FloatForce multiplyBy(FloatLinearDensity v)
v - FloatTorque scalarpublic final FloatPower divideBy(FloatDuration v)
v - FloatTorque scalarpublic final FloatDuration divideBy(FloatPower v)
v - FloatTorque scalarpublic final FloatPower multiplyBy(FloatFrequency v)
v - FloatTorque scalarpublic final FloatPressure divideBy(FloatVolume v)
v - FloatTorque scalarpublic final FloatVolume divideBy(FloatPressure v)
v - FloatTorque scalarCopyright © 2015–2016 Delft University of Technology. All rights reserved.