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1   package org.djunits.quantity;
2   
3   import org.djunits.quantity.def.Quantity;
4   import org.djunits.unit.AbstractUnit;
5   import org.djunits.unit.UnitRuntimeException;
6   import org.djunits.unit.Unitless;
7   import org.djunits.unit.scale.LinearScale;
8   import org.djunits.unit.scale.Scale;
9   import org.djunits.unit.si.SIUnit;
10  import org.djunits.unit.system.UnitSystem;
11  
12  /**
13   * Force is an interaction that changes the motion of an object, measured in newtons (N).
14   * <p>
15   * Copyright (c) 2025-2026 Delft University of Technology, Jaffalaan 5, 2628 BX Delft, the Netherlands. All rights reserved. See
16   * for project information <a href="https://djunits.org" target="_blank">https://djunits.org</a>. The DJUNITS project is
17   * distributed under a <a href="https://djunits.org/docs/license.html" target="_blank">three-clause BSD-style license</a>.
18   * @author Alexander Verbraeck
19   */
20  public class Force extends Quantity<Force>
21  {
22      /** Constant with value zero. */
23      public static final Force ZERO = ofSi(0.0);
24  
25      /** Constant with value one. */
26      public static final Force ONE = ofSi(1.0);
27  
28      /** Constant with value NaN. */
29      @SuppressWarnings("checkstyle:constantname")
30      public static final Force NaN = ofSi(Double.NaN);
31  
32      /** Constant with value POSITIVE_INFINITY. */
33      public static final Force POSITIVE_INFINITY = ofSi(Double.POSITIVE_INFINITY);
34  
35      /** Constant with value NEGATIVE_INFINITY. */
36      public static final Force NEGATIVE_INFINITY = ofSi(Double.NEGATIVE_INFINITY);
37  
38      /** Constant with value MAX_VALUE. */
39      public static final Force POS_MAXVALUE = ofSi(Double.MAX_VALUE);
40  
41      /** Constant with value -MAX_VALUE. */
42      public static final Force NEG_MAXVALUE = ofSi(-Double.MAX_VALUE);
43  
44      /** */
45      private static final long serialVersionUID = 600L;
46  
47      /**
48       * Instantiate a Force quantity with a unit.
49       * @param valueInUnit the value, expressed in the unit
50       * @param unit the unit in which the value is expressed
51       */
52      public Force(final double valueInUnit, final Force.Unit unit)
53      {
54          super(valueInUnit, unit);
55      }
56  
57      /**
58       * Return a Force instance based on an SI value.
59       * @param si the si value
60       * @return the Force instance based on an SI value
61       */
62      public static Force ofSi(final double si)
63      {
64          return new Force(si, Force.Unit.SI);
65      }
66  
67      @Override
68      public Force instantiateSi(final double si)
69      {
70          return ofSi(si);
71      }
72  
73      @Override
74      public SIUnit siUnit()
75      {
76          return Force.Unit.SI_UNIT;
77      }
78  
79      /**
80       * Returns a Force representation of a textual representation of a value with a unit. The String representation that can be
81       * parsed is the double value in the unit, followed by a localized or English abbreviation of the unit. Spaces are allowed,
82       * but not required, between the value and the unit.
83       * @param text the textual representation to parse into a Force
84       * @return the Scalar representation of the value in its unit
85       * @throws IllegalArgumentException when the text cannot be parsed
86       * @throws NullPointerException when the text argument is null
87       */
88      public static Force valueOf(final String text)
89      {
90          return Quantity.valueOf(text, ZERO);
91      }
92  
93      /**
94       * Returns a Force based on a value and the textual representation of the unit, which can be localized.
95       * @param valueInUnit the value, expressed in the unit as given by unitString
96       * @param unitString the textual representation of the unit
97       * @return the Scalar representation of the value in its unit
98       * @throws IllegalArgumentException when the unit cannot be parsed or is incorrect
99       * @throws NullPointerException when the unitString argument is null
100      */
101     public static Force of(final double valueInUnit, final String unitString)
102     {
103         return Quantity.of(valueInUnit, unitString, ZERO);
104     }
105 
106     @Override
107     public Force.Unit getDisplayUnit()
108     {
109         return (Force.Unit) super.getDisplayUnit();
110     }
111 
112     /**
113      * Calculate the division of Force and Force, which results in a Dimensionless quantity.
114      * @param v quantity
115      * @return quantity as a division of Force and Force
116      */
117     public final Dimensionless divide(final Force v)
118     {
119         return new Dimensionless(this.si() / v.si(), Unitless.BASE);
120     }
121 
122     /**
123      * Calculate the multiplication of Force and Length, which results in a Energy scalar.
124      * @param v scalar
125      * @return scalar as a multiplication of Force and Length
126      */
127     public final Energy multiply(final Length v)
128     {
129         return new Energy(this.si() * v.si(), Energy.Unit.SI);
130     }
131 
132     /**
133      * Calculate the division of Force and LinearObjectDensity, which results in a Energy scalar.
134      * @param v scalar
135      * @return scalar as a division of Force and LinearObjectDensity
136      */
137     public final Energy divide(final LinearObjectDensity v)
138     {
139         return new Energy(this.si() / v.si(), Energy.Unit.SI);
140     }
141 
142     /**
143      * Calculate the division of Force and Energy, which results in a LinearObjectDensity scalar.
144      * @param v scalar
145      * @return scalar as a division of Force and Energy
146      */
147     public final LinearObjectDensity divide(final Energy v)
148     {
149         return new LinearObjectDensity(this.si() / v.si(), LinearObjectDensity.Unit.SI);
150     }
151 
152     /**
153      * Calculate the multiplication of Force and Speed, which results in a Power scalar.
154      * @param v scalar
155      * @return scalar as a multiplication of Force and Speed
156      */
157     public final Power multiply(final Speed v)
158     {
159         return new Power(this.si() * v.si(), Power.Unit.SI);
160     }
161 
162     /**
163      * Calculate the division of Force and Mass, which results in a Acceleration scalar.
164      * @param v scalar
165      * @return scalar as a division of Force and Mass
166      */
167     public final Acceleration divide(final Mass v)
168     {
169         return new Acceleration(this.si() / v.si(), Acceleration.Unit.SI);
170     }
171 
172     /**
173      * Calculate the division of Force and Acceleration, which results in a Mass scalar.
174      * @param v scalar
175      * @return scalar as a division of Force and Acceleration
176      */
177     public final Mass divide(final Acceleration v)
178     {
179         return new Mass(this.si() / v.si(), Mass.Unit.SI);
180     }
181 
182     /**
183      * Calculate the division of Force and Area, which results in a Pressure scalar.
184      * @param v scalar
185      * @return scalar as a division of Force and Area
186      */
187     public final Pressure divide(final Area v)
188     {
189         return new Pressure(this.si() / v.si(), Pressure.Unit.SI);
190     }
191 
192     /**
193      * Calculate the division of Force and Pressure, which results in a Area scalar.
194      * @param v scalar
195      * @return scalar as a division of Force and Pressure
196      */
197     public final Area divide(final Pressure v)
198     {
199         return new Area(this.si() / v.si(), Area.Unit.SI);
200     }
201 
202     /******************************************************************************************************/
203     /********************************************** UNIT CLASS ********************************************/
204     /******************************************************************************************************/
205 
206     /**
207      * Force.Unit encodes the units of force.
208      * <p>
209      * Copyright (c) 2025-2026 Delft University of Technology, Jaffalaan 5, 2628 BX Delft, the Netherlands. All rights reserved.
210      * See for project information <a href="https://djunits.org" target="_blank">https://djunits.org</a>. The DJUNITS project is
211      * distributed under a <a href="https://djunits.org/docs/license.html" target="_blank">three-clause BSD-style license</a>.
212      * @author Alexander Verbraeck
213      */
214     @SuppressWarnings("checkstyle:constantname")
215     public static class Unit extends AbstractUnit<Force.Unit, Force>
216     {
217         /** The dimensions of force: kgm/s2. */
218         public static final SIUnit SI_UNIT = SIUnit.of("kgm/s2");
219 
220         /** Gray. */
221         public static final Force.Unit N = new Force.Unit("N", "newton", 1.0, UnitSystem.SI_DERIVED);
222 
223         /** The SI or BASE unit. */
224         public static final Force.Unit SI = N.generateSiPrefixes(false, false);
225 
226         /** Dyne. */
227         public static final Force.Unit dyn = N.deriveUnit("dyn", "dyne", 1E-5, UnitSystem.CGS);
228 
229         /** kilogram-force. */
230         public static final Force.Unit kgf =
231                 SI.deriveUnit("kgf", "kilogram-force", Acceleration.Unit.CONST_GRAVITY, UnitSystem.OTHER);
232 
233         /** ounce-force. */
234         public static final Force.Unit ozf = SI.deriveUnit("ozf", "ounce-force",
235                 Mass.Unit.CONST_OUNCE * Acceleration.Unit.CONST_GRAVITY, UnitSystem.IMPERIAL);
236 
237         /** pound-force. */
238         public static final Force.Unit lbf =
239                 SI.deriveUnit("lbf", "pound-force", Mass.Unit.CONST_LB * Acceleration.Unit.CONST_GRAVITY, UnitSystem.IMPERIAL);
240 
241         /** ton-force. */
242         public static final Force.Unit tnf = SI.deriveUnit("tnf", "ton-force",
243                 Mass.Unit.CONST_TON_SHORT * Acceleration.Unit.CONST_GRAVITY, UnitSystem.IMPERIAL);
244 
245         /** sthene. */
246         public static final Force.Unit sn = SI.deriveUnit("sn", "sthene", 1000.0, UnitSystem.MTS);
247 
248         /**
249          * Create a new Force unit.
250          * @param id the id or main abbreviation of the unit
251          * @param name the full name of the unit
252          * @param scaleFactorToBaseUnit the scale factor of the unit to convert it TO the base (SI) unit
253          * @param unitSystem the unit system such as SI or IMPERIAL
254          */
255         public Unit(final String id, final String name, final double scaleFactorToBaseUnit, final UnitSystem unitSystem)
256         {
257             super(id, name, new LinearScale(scaleFactorToBaseUnit), unitSystem);
258         }
259 
260         /**
261          * Return a derived unit for this unit, with textual abbreviation(s) and a display abbreviation.
262          * @param textualAbbreviation the textual abbreviation of the unit, which doubles as the id
263          * @param displayAbbreviation the display abbreviation of the unit
264          * @param name the full name of the unit
265          * @param scale the scale to use to convert between this unit and the standard (e.g., SI, BASE) unit
266          * @param unitSystem unit system, e.g. SI or Imperial
267          */
268         public Unit(final String textualAbbreviation, final String displayAbbreviation, final String name, final Scale scale,
269                 final UnitSystem unitSystem)
270         {
271             super(textualAbbreviation, displayAbbreviation, name, scale, unitSystem);
272         }
273 
274         @Override
275         public SIUnit siUnit()
276         {
277             return SI_UNIT;
278         }
279 
280         @Override
281         public Unit getBaseUnit()
282         {
283             return SI;
284         }
285 
286         @Override
287         public Force ofSi(final double si)
288         {
289             return Force.ofSi(si);
290         }
291 
292         @Override
293         public Unit deriveUnit(final String textualAbbreviation, final String displayAbbreviation, final String name,
294                 final double scaleFactor, final UnitSystem unitSystem)
295         {
296             if (getScale() instanceof LinearScale ls)
297             {
298                 return new Force.Unit(textualAbbreviation, displayAbbreviation, name,
299                         new LinearScale(ls.getScaleFactorToBaseUnit() * scaleFactor), unitSystem);
300             }
301             throw new UnitRuntimeException("Only possible to derive a unit from a unit with a linear scale");
302         }
303 
304     }
305 }