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1   package org.djunits.quantity;
2   
3   import org.djunits.quantity.def.Quantity;
4   import org.djunits.unit.AbstractUnit;
5   import org.djunits.unit.UnitInterface;
6   import org.djunits.unit.UnitRuntimeException;
7   import org.djunits.unit.Unitless;
8   import org.djunits.unit.scale.IdentityScale;
9   import org.djunits.unit.scale.LinearScale;
10  import org.djunits.unit.scale.Scale;
11  import org.djunits.unit.si.SIPrefix;
12  import org.djunits.unit.si.SIPrefixes;
13  import org.djunits.unit.si.SIUnit;
14  import org.djunits.unit.system.UnitSystem;
15  
16  /**
17   * Force is an interaction that changes the motion of an object, measured in newtons (N).
18   * <p>
19   * Copyright (c) 2025-2026 Delft University of Technology, Jaffalaan 5, 2628 BX Delft, the Netherlands. All rights reserved. See
20   * for project information <a href="https://djunits.org" target="_blank">https://djunits.org</a>. The DJUNITS project is
21   * distributed under a <a href="https://djunits.org/docs/license.html" target="_blank">three-clause BSD-style license</a>.
22   * @author Alexander Verbraeck
23   */
24  public class Force extends Quantity<Force>
25  {
26      /** Constant with value zero. */
27      public static final Force ZERO = ofSi(0.0);
28  
29      /** Constant with value one. */
30      public static final Force ONE = ofSi(1.0);
31  
32      /** Constant with value NaN. */
33      @SuppressWarnings("checkstyle:constantname")
34      public static final Force NaN = ofSi(Double.NaN);
35  
36      /** Constant with value POSITIVE_INFINITY. */
37      public static final Force POSITIVE_INFINITY = ofSi(Double.POSITIVE_INFINITY);
38  
39      /** Constant with value NEGATIVE_INFINITY. */
40      public static final Force NEGATIVE_INFINITY = ofSi(Double.NEGATIVE_INFINITY);
41  
42      /** Constant with value MAX_VALUE. */
43      public static final Force POS_MAXVALUE = ofSi(Double.MAX_VALUE);
44  
45      /** Constant with value -MAX_VALUE. */
46      public static final Force NEG_MAXVALUE = ofSi(-Double.MAX_VALUE);
47  
48      /** */
49      private static final long serialVersionUID = 600L;
50  
51      /**
52       * Instantiate a Force quantity with an SI or base value and a display unit.
53       * @param value the quantity value expressed in the SI or base unit
54       * @param displayUnit the display unit to use
55       * @param useSi use SI value when true, use value in unit when false
56       */
57      public Force(final double value, final Force.Unit displayUnit, final boolean useSi)
58      {
59          super(value, displayUnit, useSi);
60      }
61  
62      /**
63       * Instantiate a Force quantity expressed in the given unit.
64       * @param valueInUnit the quantity value expressed in the given unit
65       * @param unit the unit of the value, also acts as the display unit
66       */
67      public Force(final double valueInUnit, final Force.Unit unit)
68      {
69          this(valueInUnit, unit, false);
70      }
71  
72      /**
73       * Return a Force instance based on an SI value.
74       * @param si the si value
75       * @return the Force instance based on an SI value
76       */
77      public static Force ofSi(final double si)
78      {
79          return new Force(si, Force.Unit.SI, true);
80      }
81  
82      /**
83       * Instantiate a Force quantity with an SI or base value and a display unit.
84       * @param siValue the quantity value expressed in the SI or base unit
85       * @param displayUnit the display unit to use
86       * @return the Force instance based on an SI value with the given display unit
87       */
88      public static Force ofSi(final double siValue, final Force.Unit displayUnit)
89      {
90          return new Force(siValue, displayUnit, true);
91      }
92  
93      @Override
94      public Force instantiateSi(final double siValue, final UnitInterface<Force> displayUnit)
95      {
96          return new Force(siValue, (Force.Unit) displayUnit, true);
97      }
98  
99      /**
100      * Returns a Force representation of a textual representation of a value with a unit. The String representation that can be
101      * parsed is the double value in the unit, followed by a localized or English abbreviation of the unit. Spaces are allowed,
102      * but not required, between the value and the unit.
103      * @param text the textual representation to parse into a Force
104      * @return the Scalar representation of the value in its unit
105      * @throws IllegalArgumentException when the text cannot be parsed
106      * @throws NullPointerException when the text argument is null
107      */
108     public static Force valueOf(final String text)
109     {
110         return Quantity.valueOf(text, ZERO);
111     }
112 
113     /**
114      * Returns a Force based on a value expressed in the unit.
115      * @param valueInUnit the value, expressed in the given unit
116      * @param unit the unit of the value, also acts as the display unit
117      * @return ab Force representation of the value in its unit
118      */
119     public static Force of(final double valueInUnit, final Force.Unit unit)
120     {
121         return new Force(valueInUnit, unit);
122     }
123 
124     /**
125      * Returns a Force based on a value and the textual representation of the unit, which can be localized.
126      * @param valueInUnit the value, expressed in the unit as given by unitString
127      * @param unitString the textual representation of the unit
128      * @return the Scalar representation of the value in its unit
129      * @throws IllegalArgumentException when the unit cannot be parsed or is incorrect
130      * @throws NullPointerException when the unitString argument is null
131      */
132     public static Force of(final double valueInUnit, final String unitString)
133     {
134         return Quantity.of(valueInUnit, unitString, ZERO);
135     }
136 
137     @Override
138     public Force.Unit getDisplayUnit()
139     {
140         return (Force.Unit) super.getDisplayUnit();
141     }
142 
143     /**
144      * Calculate the division of Force and Force, which results in a Dimensionless quantity.
145      * @param v quantity
146      * @return quantity as a division of Force and Force
147      */
148     public Dimensionless divide(final Force v)
149     {
150         return new Dimensionless(this.si() / v.si(), Unitless.BASE);
151     }
152 
153     /**
154      * Calculate the multiplication of Force and Length, which results in a Energy scalar.
155      * @param v scalar
156      * @return scalar as a multiplication of Force and Length
157      */
158     public Energy multiply(final Length v)
159     {
160         return new Energy(this.si() * v.si(), Energy.Unit.SI);
161     }
162 
163     /**
164      * Calculate the division of Force and LinearObjectDensity, which results in a Energy scalar.
165      * @param v scalar
166      * @return scalar as a division of Force and LinearObjectDensity
167      */
168     public Energy divide(final LinearObjectDensity v)
169     {
170         return new Energy(this.si() / v.si(), Energy.Unit.SI);
171     }
172 
173     /**
174      * Calculate the division of Force and Energy, which results in a LinearObjectDensity scalar.
175      * @param v scalar
176      * @return scalar as a division of Force and Energy
177      */
178     public LinearObjectDensity divide(final Energy v)
179     {
180         return new LinearObjectDensity(this.si() / v.si(), LinearObjectDensity.Unit.SI);
181     }
182 
183     /**
184      * Calculate the multiplication of Force and Speed, which results in a Power scalar.
185      * @param v scalar
186      * @return scalar as a multiplication of Force and Speed
187      */
188     public Power multiply(final Speed v)
189     {
190         return new Power(this.si() * v.si(), Power.Unit.SI);
191     }
192 
193     /**
194      * Calculate the division of Force and Mass, which results in a Acceleration scalar.
195      * @param v scalar
196      * @return scalar as a division of Force and Mass
197      */
198     public Acceleration divide(final Mass v)
199     {
200         return new Acceleration(this.si() / v.si(), Acceleration.Unit.SI);
201     }
202 
203     /**
204      * Calculate the division of Force and Acceleration, which results in a Mass scalar.
205      * @param v scalar
206      * @return scalar as a division of Force and Acceleration
207      */
208     public Mass divide(final Acceleration v)
209     {
210         return new Mass(this.si() / v.si(), Mass.Unit.SI);
211     }
212 
213     /**
214      * Calculate the division of Force and Area, which results in a Pressure scalar.
215      * @param v scalar
216      * @return scalar as a division of Force and Area
217      */
218     public Pressure divide(final Area v)
219     {
220         return new Pressure(this.si() / v.si(), Pressure.Unit.SI);
221     }
222 
223     /**
224      * Calculate the division of Force and Pressure, which results in a Area scalar.
225      * @param v scalar
226      * @return scalar as a division of Force and Pressure
227      */
228     public Area divide(final Pressure v)
229     {
230         return new Area(this.si() / v.si(), Area.Unit.SI);
231     }
232 
233     /******************************************************************************************************/
234     /********************************************** UNIT CLASS ********************************************/
235     /******************************************************************************************************/
236 
237     /**
238      * Force.Unit encodes the units of force.
239      * <p>
240      * Copyright (c) 2025-2026 Delft University of Technology, Jaffalaan 5, 2628 BX Delft, the Netherlands. All rights reserved.
241      * See for project information <a href="https://djunits.org" target="_blank">https://djunits.org</a>. The DJUNITS project is
242      * distributed under a <a href="https://djunits.org/docs/license.html" target="_blank">three-clause BSD-style license</a>.
243      * @author Alexander Verbraeck
244      */
245     @SuppressWarnings("checkstyle:constantname")
246     public static class Unit extends AbstractUnit<Force>
247     {
248         /** The dimensions of force: kgm/s2. */
249         public static final SIUnit SI_UNIT = SIUnit.of("kgm/s2");
250 
251         /** Gray. */
252         public static final Force.Unit N =
253                 new Force.Unit("N", "N", "newton", IdentityScale.SCALE, UnitSystem.SI_DERIVED, SIPrefixes.getSiPrefix(""));
254 
255         /** The SI or BASE unit. */
256         public static final Force.Unit SI = (Unit) N.generateSiPrefixes(false, false);
257 
258         /** Dyne. */
259         public static final Force.Unit dyn = N.deriveUnit("dyn", "dyne", 1E-5, UnitSystem.CGS);
260 
261         /** kilogram-force. */
262         public static final Force.Unit kgf =
263                 SI.deriveUnit("kgf", "kilogram-force", Acceleration.Unit.CONST_GRAVITY, UnitSystem.OTHER);
264 
265         /** ounce-force. */
266         public static final Force.Unit ozf = SI.deriveUnit("ozf", "ounce-force",
267                 Mass.Unit.CONST_OUNCE * Acceleration.Unit.CONST_GRAVITY, UnitSystem.IMPERIAL);
268 
269         /** pound-force. */
270         public static final Force.Unit lbf =
271                 SI.deriveUnit("lbf", "pound-force", Mass.Unit.CONST_LB * Acceleration.Unit.CONST_GRAVITY, UnitSystem.IMPERIAL);
272 
273         /** ton-force. */
274         public static final Force.Unit tnf = SI.deriveUnit("tnf", "ton-force",
275                 Mass.Unit.CONST_TON_SHORT * Acceleration.Unit.CONST_GRAVITY, UnitSystem.IMPERIAL);
276 
277         /** sthene. */
278         public static final Force.Unit sn = SI.deriveUnit("sn", "sthene", 1000.0, UnitSystem.MTS);
279 
280         /**
281          * Create a new Force unit.
282          * @param id the id or main abbreviation of the unit
283          * @param name the full name of the unit
284          * @param scaleFactorToBaseUnit the scale factor of the unit to convert it TO the base (SI) unit
285          * @param unitSystem the unit system such as SI or IMPERIAL
286          */
287         public Unit(final String id, final String name, final double scaleFactorToBaseUnit, final UnitSystem unitSystem)
288         {
289             super(id, name, scaleFactorToBaseUnit, unitSystem);
290         }
291 
292         /**
293          * Return a derived unit for this unit, with textual abbreviation(s) and a display abbreviation.
294          * @param textualAbbreviation the textual abbreviation of the unit, which doubles as the id
295          * @param displayAbbreviation the display abbreviation of the unit
296          * @param name the full name of the unit
297          * @param scale the scale to use to convert from this unit to the standard (e.g., SI, BASE) unit
298          * @param unitSystem unit system, e.g. SI or Imperial
299          * @param siPrefix the SI Prefix of this unit
300          */
301         public Unit(final String textualAbbreviation, final String displayAbbreviation, final String name, final Scale scale,
302                 final UnitSystem unitSystem, final SIPrefix siPrefix)
303         {
304             super(textualAbbreviation, displayAbbreviation, name, scale, unitSystem, siPrefix);
305         }
306 
307         @Override
308         public SIUnit siUnit()
309         {
310             return SI_UNIT;
311         }
312 
313         @Override
314         public Unit getBaseUnit()
315         {
316             return SI;
317         }
318 
319         @Override
320         public Force ofSi(final double si, final UnitInterface<Force> displayUnit)
321         {
322             return new Force(si, (Unit) displayUnit, true);
323         }
324 
325         @Override
326         public Force.Unit deriveUnit(final String textualAbbreviation, final String displayAbbreviation, final String name,
327                 final double scaleFactor, final UnitSystem unitSystem, final SIPrefix siPrefix)
328         {
329             if (getScale() instanceof LinearScale ls)
330             {
331                 return new Force.Unit(textualAbbreviation, displayAbbreviation, name,
332                         new LinearScale(ls.getScaleFactorToBaseUnit() * scaleFactor), unitSystem, siPrefix);
333             }
334             throw new UnitRuntimeException("Only possible to derive a unit from a unit with a linear scale");
335         }
336 
337         @Override
338         public Force.Unit deriveUnit(final String abbreviation, final String name, final double scaleFactor,
339                 final UnitSystem unitSystem)
340         {
341             return (Unit) super.deriveUnit(abbreviation, name, scaleFactor, unitSystem);
342         }
343 
344     }
345 
346 }