Uses of Class
org.djunits.value.vfloat.scalar.FloatSpeed
Package
Description
Float Matrix storage and calculations with units, absolute/relative, sparse/dense.
Float Scalar storage and calculations with units, absolute/relative.
Utilities, interfaces and abstract classes for FloatScalar.
Float Vector storage and calculations with units, absolute/relative, sparse/dense.
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Uses of FloatSpeed in org.djunits.value.vfloat.matrix
Modifier and TypeMethodDescriptionFloatSpeedMatrix.instantiateScalarSI
(float valueSI, SpeedUnit displayUnit) ModifierConstructorDescriptionFloatSpeedMatrix
(FloatSpeed[][] data) Construct a FloatSpeedMatrix from an array of an array of FloatSpeed objects.FloatSpeedMatrix
(FloatSpeed[][] data, SpeedUnit displayUnit) Construct a FloatSpeedMatrix from an array of an array of FloatSpeed objects.FloatSpeedMatrix
(FloatSpeed[][] data, SpeedUnit displayUnit, StorageType storageType) Construct a FloatSpeedMatrix from an array of an array of FloatSpeed objects.FloatSpeedMatrix
(FloatSpeed[][] data, StorageType storageType) Construct a FloatSpeedMatrix from an array of an array of FloatSpeed objects.ModifierConstructorDescriptionFloatSpeedMatrix
(Collection<FloatSparseValue<SpeedUnit, FloatSpeed>> data, int rows, int cols) Construct a FloatSpeedMatrix from a (sparse) collection of FloatSparseValue objects.FloatSpeedMatrix
(Collection<FloatSparseValue<SpeedUnit, FloatSpeed>> data, int rows, int cols, StorageType storageType) Construct a FloatSpeedMatrix from a (sparse) collection of FloatSparseValue objects.FloatSpeedMatrix
(Collection<FloatSparseValue<SpeedUnit, FloatSpeed>> data, SpeedUnit displayUnit, int rows, int cols) Construct a FloatSpeedMatrix from a (sparse) collection of FloatSparseValue objects.FloatSpeedMatrix
(Collection<FloatSparseValue<SpeedUnit, FloatSpeed>> data, SpeedUnit displayUnit, int rows, int cols, StorageType storageType) Construct a FloatSpeedMatrix from a (sparse) collection of FloatSparseValue objects. -
Uses of FloatSpeed in org.djunits.value.vfloat.scalar
Modifier and TypeFieldDescriptionstatic final FloatSpeed
FloatSpeed.NaN
Constant with value NaN.static final FloatSpeed
FloatSpeed.NEG_MAXVALUE
Constant with value -MAX_VALUE.static final FloatSpeed
FloatSpeed.NEGATIVE_INFINITY
Constant with value NEGATIVE_INFINITY.static final FloatSpeed
FloatSpeed.ONE
Constant with value one.static final FloatSpeed
FloatSpeed.POS_MAXVALUE
Constant with value MAX_VALUE.static final FloatSpeed
FloatSpeed.POSITIVE_INFINITY
Constant with value POSITIVE_INFINITY.static final FloatSpeed
FloatSpeed.ZERO
Constant with value zero.Modifier and TypeMethodDescriptionfinal FloatSpeed
FloatSIScalar.asSpeed()
Return the current scalar as a speed.final FloatSpeed
Return the current scalar as a speed, and provide a display unit.final FloatSpeed
FloatAcceleration.divide
(FloatFrequency v) Calculate the division of FloatAcceleration and FloatFrequency, which results in a FloatSpeed scalar.final FloatSpeed
FloatEnergy.divide
(FloatMomentum v) Calculate the division of FloatEnergy and FloatMomentum, which results in a FloatSpeed scalar.final FloatSpeed
Calculate the division of FloatFlowVolume and FloatArea, which results in a FloatSpeed scalar.final FloatSpeed
FloatLength.divide
(FloatDuration v) Calculate the division of FloatLength and FloatDuration, which results in a FloatSpeed scalar.final FloatSpeed
Calculate the division of FloatMomentum and FloatMass, which results in a FloatSpeed scalar.final FloatSpeed
FloatPower.divide
(FloatForce v) Calculate the division of FloatPower and FloatForce, which results in a FloatSpeed scalar.final FloatSpeed
FloatSpeed.instantiateRel
(float value, SpeedUnit unit) static final FloatSpeed
FloatSpeed.instantiateSI
(float value) Construct FloatSpeed scalar.static FloatSpeed
FloatSpeed.interpolate
(FloatSpeed zero, FloatSpeed one, float ratio) Interpolate between two values.static FloatSpeed
FloatSpeed.max
(FloatSpeed r1, FloatSpeed r2) Return the maximum value of two relative scalars.static FloatSpeed
FloatSpeed.max
(FloatSpeed r1, FloatSpeed r2, FloatSpeed... rn) Return the maximum value of more than two relative scalars.static FloatSpeed
FloatSpeed.min
(FloatSpeed r1, FloatSpeed r2) Return the minimum value of two relative scalars.static FloatSpeed
FloatSpeed.min
(FloatSpeed r1, FloatSpeed r2, FloatSpeed... rn) Return the minimum value of more than two relative scalars.static FloatSpeed
Returns a FloatSpeed based on a value and the textual representation of the unit, which can be localized.final FloatSpeed
FloatAcceleration.times
(FloatDuration v) Calculate the multiplication of FloatAcceleration and FloatDuration, which results in a FloatSpeed scalar.final FloatSpeed
FloatDimensionless.times
(FloatSpeed v) Calculate the multiplication of FloatDimensionless and FloatSpeed, which results in a FloatSpeed scalar.final FloatSpeed
FloatDuration.times
(FloatAcceleration v) Calculate the multiplication of FloatDuration and FloatAcceleration, which results in a FloatSpeed scalar.final FloatSpeed
FloatFrequency.times
(FloatLength v) Calculate the multiplication of FloatFrequency and FloatLength, which results in a FloatSpeed scalar.final FloatSpeed
FloatLength.times
(FloatFrequency v) Calculate the multiplication of FloatLength and FloatFrequency, which results in a FloatSpeed scalar.static FloatSpeed
Returns a FloatSpeed representation of a textual representation of a value with a unit.Modifier and TypeMethodDescriptionfinal FloatFrequency
FloatAcceleration.divide
(FloatSpeed v) Calculate the division of FloatAcceleration and FloatSpeed, which results in a FloatFrequency scalar.final FloatMomentum
FloatEnergy.divide
(FloatSpeed v) Calculate the division of FloatEnergy and FloatSpeed, which results in a FloatMomentum scalar.final FloatArea
FloatFlowVolume.divide
(FloatSpeed v) Calculate the division of FloatFlowVolume and FloatSpeed, which results in a FloatArea scalar.final FloatDuration
FloatLength.divide
(FloatSpeed v) Calculate the division of FloatLength and FloatSpeed, which results in a FloatDuration scalar.final FloatMass
FloatMomentum.divide
(FloatSpeed v) Calculate the division of FloatMomentum and FloatSpeed, which results in a FloatMass scalar.final FloatForce
FloatPower.divide
(FloatSpeed v) Calculate the division of FloatPower and FloatSpeed, which results in a FloatForce scalar.final FloatDimensionless
FloatSpeed.divide
(FloatSpeed v) Calculate the division of FloatSpeed and FloatSpeed, which results in a FloatDimensionless scalar.static FloatSpeed
FloatSpeed.interpolate
(FloatSpeed zero, FloatSpeed one, float ratio) Interpolate between two values.static FloatSpeed
FloatSpeed.max
(FloatSpeed r1, FloatSpeed r2) Return the maximum value of two relative scalars.static FloatSpeed
FloatSpeed.max
(FloatSpeed r1, FloatSpeed r2, FloatSpeed... rn) Return the maximum value of more than two relative scalars.static FloatSpeed
FloatSpeed.min
(FloatSpeed r1, FloatSpeed r2) Return the minimum value of two relative scalars.static FloatSpeed
FloatSpeed.min
(FloatSpeed r1, FloatSpeed r2, FloatSpeed... rn) Return the minimum value of more than two relative scalars.final FloatFlowVolume
FloatArea.times
(FloatSpeed v) Calculate the multiplication of FloatArea and FloatSpeed, which results in a FloatFlowVolume scalar.final FloatSpeed
FloatDimensionless.times
(FloatSpeed v) Calculate the multiplication of FloatDimensionless and FloatSpeed, which results in a FloatSpeed scalar.final FloatLength
FloatDuration.times
(FloatSpeed v) Calculate the multiplication of FloatDuration and FloatSpeed, which results in a FloatLength scalar.final FloatForce
FloatFlowMass.times
(FloatSpeed v) Calculate the multiplication of FloatFlowMass and FloatSpeed, which results in a FloatForce scalar.final FloatPower
FloatForce.times
(FloatSpeed v) Calculate the multiplication of FloatForce and FloatSpeed, which results in a FloatPower scalar.final FloatAcceleration
FloatFrequency.times
(FloatSpeed v) Calculate the multiplication of FloatFrequency and FloatSpeed, which results in a FloatAcceleration scalar.final FloatFrequency
FloatLinearDensity.times
(FloatSpeed v) Calculate the multiplication of FloatLinearDensity and FloatSpeed, which results in a FloatFrequency scalar.final FloatMomentum
FloatMass.times
(FloatSpeed v) Calculate the multiplication of FloatMass and FloatSpeed, which results in a FloatMomentum scalar.final FloatEnergy
FloatMomentum.times
(FloatSpeed v) Calculate the multiplication of FloatMomentum and FloatSpeed, which results in a FloatEnergy scalar. -
Uses of FloatSpeed in org.djunits.value.vfloat.scalar.base
Modifier and TypeFieldDescriptionstatic final FloatSpeed
FloatConstants.LIGHTSPEED
Speed of light in vacuum. -
Uses of FloatSpeed in org.djunits.value.vfloat.vector
Modifier and TypeMethodDescriptionFloatSpeedVector.instantiateScalarSI
(float valueSI, SpeedUnit displayUnit) ModifierConstructorDescriptionFloatSpeedVector
(FloatSpeed[] data) Construct a FloatSpeedVector from an array of FloatSpeed objects.FloatSpeedVector
(FloatSpeed[] data, SpeedUnit displayUnit) Construct a FloatSpeedVector from an array of FloatSpeed objects.FloatSpeedVector
(FloatSpeed[] data, SpeedUnit displayUnit, StorageType storageType) Construct a FloatSpeedVector from an array of FloatSpeed objects.FloatSpeedVector
(FloatSpeed[] data, StorageType storageType) Construct a FloatSpeedVector from an array of FloatSpeed objects.