Uses of Class
org.djunits.unit.AngleUnit
Package
Description
Units for version 4 of DJUNITS.
Utility classes for the unit package.
Double Matrix storage and calculations with units, absolute/relative, sparse/dense.
Double Scalar storage and calculations with units, absolute/relative.Note: All code in this package is generated.
Double Vector storage and calculations with units, absolute/relative, sparse/dense.
Float Matrix storage and calculations with units, absolute/relative, sparse/dense.
Float Scalar storage and calculations with units, absolute/relative.
Float Vector storage and calculations with units, absolute/relative, sparse/dense.
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Uses of AngleUnit in org.djunits.unit
Modifier and TypeFieldDescriptionstatic final AngleUnit
AngleUnit.ARCMINUTE
arcminute.static final AngleUnit
AngleUnit.ARCSECOND
arcsecond.static final AngleUnit
AngleUnit.CENTESIMAL_ARCMINUTE
centesimal arcminute.static final AngleUnit
AngleUnit.CENTESIMAL_ARCSECOND
centesimal arcsecond.static final AngleUnit
AngleUnit.DEGREE
degree.static final AngleUnit
AngleUnit.GRAD
grad.static final AngleUnit
AngleUnit.PERCENT
percent (non-linear, 100% is 45 degrees; 90 degrees is infinite).static final AngleUnit
AngleUnit.RADIAN
radian.static final AngleUnit
AngleUnit.SI
The SI unit for angle is radian. -
Uses of AngleUnit in org.djunits.unit.util
Modifier and TypeFieldDescriptionstatic final AngleUnit
UNITS.ARCMINUTE
static final AngleUnit
UNITS.ARCSECOND
static final AngleUnit
UNITS.CENTESIMAL_ARCMINUTE
static final AngleUnit
UNITS.CENTESIMAL_ARCSECOND
static final AngleUnit
UNITS.DEGREE
static final AngleUnit
UNITS.GRAD
static final AngleUnit
UNITS.PERCENT
static final AngleUnit
UNITS.RADIAN
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Uses of AngleUnit in org.djunits.value.vdouble.matrix
Modifier and TypeMethodDescriptionfinal AngleMatrix
Return the current matrix as a angle matrix, and provide a display unit.AngleMatrix.instantiateMatrix
(DoubleMatrixData dmd, AngleUnit displayUnit) DirectionMatrix.instantiateMatrixRel
(DoubleMatrixData dmd, AngleUnit displayUnit) DirectionMatrix.instantiateScalarRelSI
(double valueSI, AngleUnit displayUnit) AngleMatrix.instantiateScalarSI
(double valueSI, AngleUnit displayUnit) AngleMatrix.instantiateVector
(DoubleVectorData dvd, AngleUnit displayUnit) DirectionMatrix.instantiateVectorRel
(DoubleVectorData dvd, AngleUnit displayUnit) ModifierConstructorDescriptionAngleMatrix
(double[][] data, AngleUnit displayUnit) Construct a AngleMatrix from a double[][] object.AngleMatrix
(double[][] data, AngleUnit displayUnit, StorageType storageType) Construct a AngleMatrix from a double[][] object.AngleMatrix
(Collection<DoubleSparseValue<AngleUnit, Angle>> data, AngleUnit displayUnit, int rows, int cols) Construct a AngleMatrix from a (sparse) collection of DoubleSparseValue objects.AngleMatrix
(Collection<DoubleSparseValue<AngleUnit, Angle>> data, AngleUnit displayUnit, int rows, int cols, StorageType storageType) Construct a AngleMatrix from a (sparse) collection of DoubleSparseValue objects.AngleMatrix
(DoubleMatrixData data, AngleUnit displayUnit) Construct a AngleMatrix from an internal data object.AngleMatrix
(Angle[][] data, AngleUnit displayUnit) Construct a AngleMatrix from an array of an array of Angle objects.AngleMatrix
(Angle[][] data, AngleUnit displayUnit, StorageType storageType) Construct a AngleMatrix from an array of an array of Angle objects.ModifierConstructorDescriptionAngleMatrix
(Collection<DoubleSparseValue<AngleUnit, Angle>> data, int rows, int cols) Construct a AngleMatrix from a (sparse) collection of DoubleSparseValue objects.AngleMatrix
(Collection<DoubleSparseValue<AngleUnit, Angle>> data, int rows, int cols, StorageType storageType) Construct a AngleMatrix from a (sparse) collection of DoubleSparseValue objects.AngleMatrix
(Collection<DoubleSparseValue<AngleUnit, Angle>> data, AngleUnit displayUnit, int rows, int cols) Construct a AngleMatrix from a (sparse) collection of DoubleSparseValue objects.AngleMatrix
(Collection<DoubleSparseValue<AngleUnit, Angle>> data, AngleUnit displayUnit, int rows, int cols, StorageType storageType) Construct a AngleMatrix from a (sparse) collection of DoubleSparseValue objects. -
Uses of AngleUnit in org.djunits.value.vdouble.scalar
Modifier and TypeMethodDescriptionfinal Angle
Return the current scalar as a angle, and provide a display unit.final Angle
Angle.instantiateRel
(double value, AngleUnit unit) final Angle
Direction.instantiateRel
(double value, AngleUnit unit) -
Uses of AngleUnit in org.djunits.value.vdouble.vector
Modifier and TypeMethodDescriptionfinal AngleVector
Return the current vector as a angle vector, and provide a display unit.DirectionVector.instantiateScalarRelSI
(double valueSI, AngleUnit displayUnit) AngleVector.instantiateScalarSI
(double valueSI, AngleUnit displayUnit) AngleVector.instantiateVector
(DoubleVectorData dvd, AngleUnit displayUnit) DirectionVector.instantiateVectorRel
(DoubleVectorData dvd, AngleUnit displayUnit) ModifierConstructorDescriptionAngleVector
(double[] data, AngleUnit displayUnit) Construct an AngleVector from a double[] object.AngleVector
(double[] data, AngleUnit displayUnit, StorageType storageType) Construct an AngleVector from a double[] object.AngleVector
(List<? extends Number> data, AngleUnit displayUnit) Construct an AngleVector from a list of Number objects or a list of Angle objects.AngleVector
(List<? extends Number> data, AngleUnit displayUnit, StorageType storageType) Construct an AngleVector from a list of Number objects or a list of Angle objects.AngleVector
(Map<Integer, ? extends Number> data, int size, AngleUnit displayUnit) Construct an AngleVector from a (sparse) map of index values to Number objects or a (sparse) map of index values to of Angle objects.AngleVector
(Map<Integer, ? extends Number> data, int size, AngleUnit displayUnit, StorageType storageType) Construct an AngleVector from a (sparse) map of index values to Number objects or a (sparse) map of index values to of Angle objects.AngleVector
(Angle[] data, AngleUnit displayUnit) Construct an AngleVector from an array of Angle objects.AngleVector
(Angle[] data, AngleUnit displayUnit, StorageType storageType) Construct an AngleVector from an array of Angle objects.AngleVector
(DoubleVectorData data, AngleUnit displayUnit) Construct an AngleVector from an internal data object. -
Uses of AngleUnit in org.djunits.value.vfloat.matrix
Modifier and TypeMethodDescriptionfinal FloatAngleMatrix
Return the current matrix as a angle matrix, and provide a display unit.FloatAngleMatrix.instantiateMatrix
(FloatMatrixData fmd, AngleUnit displayUnit) FloatDirectionMatrix.instantiateMatrixRel
(FloatMatrixData fmd, AngleUnit displayUnit) FloatDirectionMatrix.instantiateScalarRelSI
(float valueSI, AngleUnit displayUnit) FloatAngleMatrix.instantiateScalarSI
(float valueSI, AngleUnit displayUnit) FloatAngleMatrix.instantiateVector
(FloatVectorData fvd, AngleUnit displayUnit) FloatDirectionMatrix.instantiateVectorRel
(FloatVectorData fvd, AngleUnit displayUnit) ModifierConstructorDescriptionFloatAngleMatrix
(float[][] data, AngleUnit displayUnit) Construct a FloatAngleMatrix from a float[][] object.FloatAngleMatrix
(float[][] data, AngleUnit displayUnit, StorageType storageType) Construct a FloatAngleMatrix from a float[][] object.FloatAngleMatrix
(Collection<FloatSparseValue<AngleUnit, FloatAngle>> data, AngleUnit displayUnit, int rows, int cols) Construct a FloatAngleMatrix from a (sparse) collection of FloatSparseValue objects.FloatAngleMatrix
(Collection<FloatSparseValue<AngleUnit, FloatAngle>> data, AngleUnit displayUnit, int rows, int cols, StorageType storageType) Construct a FloatAngleMatrix from a (sparse) collection of FloatSparseValue objects.FloatAngleMatrix
(FloatMatrixData data, AngleUnit displayUnit) Construct a FloatAngleMatrix from an internal data object.FloatAngleMatrix
(FloatAngle[][] data, AngleUnit displayUnit) Construct a FloatAngleMatrix from an array of an array of FloatAngle objects.FloatAngleMatrix
(FloatAngle[][] data, AngleUnit displayUnit, StorageType storageType) Construct a FloatAngleMatrix from an array of an array of FloatAngle objects.ModifierConstructorDescriptionFloatAngleMatrix
(Collection<FloatSparseValue<AngleUnit, FloatAngle>> data, int rows, int cols) Construct a FloatAngleMatrix from a (sparse) collection of FloatSparseValue objects.FloatAngleMatrix
(Collection<FloatSparseValue<AngleUnit, FloatAngle>> data, int rows, int cols, StorageType storageType) Construct a FloatAngleMatrix from a (sparse) collection of FloatSparseValue objects.FloatAngleMatrix
(Collection<FloatSparseValue<AngleUnit, FloatAngle>> data, AngleUnit displayUnit, int rows, int cols) Construct a FloatAngleMatrix from a (sparse) collection of FloatSparseValue objects.FloatAngleMatrix
(Collection<FloatSparseValue<AngleUnit, FloatAngle>> data, AngleUnit displayUnit, int rows, int cols, StorageType storageType) Construct a FloatAngleMatrix from a (sparse) collection of FloatSparseValue objects. -
Uses of AngleUnit in org.djunits.value.vfloat.scalar
Modifier and TypeMethodDescriptionfinal FloatAngle
Return the current scalar as a angle, and provide a display unit.final FloatAngle
FloatAngle.instantiateRel
(float value, AngleUnit unit) final FloatAngle
FloatDirection.instantiateRel
(float value, AngleUnit unit) ModifierConstructorDescriptionFloatAngle
(double value, AngleUnit unit) Construct FloatAngle scalar using a double value.FloatAngle
(float value, AngleUnit unit) Construct FloatAngle scalar. -
Uses of AngleUnit in org.djunits.value.vfloat.vector
Modifier and TypeMethodDescriptionfinal FloatAngleVector
Return the current vector as a angle vector, and provide a display unit.FloatDirectionVector.instantiateScalarRelSI
(float valueSI, AngleUnit displayUnit) FloatAngleVector.instantiateScalarSI
(float valueSI, AngleUnit displayUnit) FloatAngleVector.instantiateVector
(FloatVectorData fvd, AngleUnit displayUnit) FloatDirectionVector.instantiateVectorRel
(FloatVectorData fvd, AngleUnit displayUnit) ModifierConstructorDescriptionFloatAngleVector
(float[] data, AngleUnit displayUnit) Construct a FloatAngleVector from a float[] object.FloatAngleVector
(float[] data, AngleUnit displayUnit, StorageType storageType) Construct a FloatAngleVector from a float[] object.FloatAngleVector
(List<? extends Number> data, AngleUnit displayUnit) Construct a FloatAngleVector from a list of Number objects or a list of FloatAngle objects.FloatAngleVector
(List<? extends Number> data, AngleUnit displayUnit, StorageType storageType) Construct a FloatAngleVector from a list of Number objects or a list of FloatAngle objects.FloatAngleVector
(Map<Integer, ? extends Number> data, int size, AngleUnit displayUnit) Construct a FloatAngleVector from a (sparse) map of index values to Number objects or a (sparse) map of index values to of FloatAngle objects.FloatAngleVector
(Map<Integer, ? extends Number> data, int size, AngleUnit displayUnit, StorageType storageType) Construct a FloatAngleVector from a (sparse) map of index values to Number objects or a (sparse) map of index values to of FloatAngle objects.FloatAngleVector
(FloatAngle[] data, AngleUnit displayUnit) Construct a FloatAngleVector from an array of FloatAngle objects.FloatAngleVector
(FloatAngle[] data, AngleUnit displayUnit, StorageType storageType) Construct a FloatAngleVector from an array of FloatAngle objects.FloatAngleVector
(FloatVectorData data, AngleUnit displayUnit) Construct a FloatAngleVector from an internal data object.