Uses of Class
org.djunits.value.vfloat.scalar.FloatSolidAngle
Package
Description
Float Matrix storage and calculations with units, absolute/relative, sparse/dense.
Float Scalar storage and calculations with units, absolute/relative.
Float Vector storage and calculations with units, absolute/relative, sparse/dense.
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Uses of FloatSolidAngle in org.djunits.value.vfloat.matrix
Modifier and TypeMethodDescriptionFloatSolidAngleMatrix.instantiateScalarSI
(float valueSI, SolidAngleUnit displayUnit) ModifierConstructorDescriptionFloatSolidAngleMatrix
(FloatSolidAngle[][] data) Construct a FloatSolidAngleMatrix from an array of an array of FloatSolidAngle objects.FloatSolidAngleMatrix
(FloatSolidAngle[][] data, SolidAngleUnit displayUnit) Construct a FloatSolidAngleMatrix from an array of an array of FloatSolidAngle objects.FloatSolidAngleMatrix
(FloatSolidAngle[][] data, SolidAngleUnit displayUnit, StorageType storageType) Construct a FloatSolidAngleMatrix from an array of an array of FloatSolidAngle objects.FloatSolidAngleMatrix
(FloatSolidAngle[][] data, StorageType storageType) Construct a FloatSolidAngleMatrix from an array of an array of FloatSolidAngle objects.ModifierConstructorDescriptionFloatSolidAngleMatrix
(Collection<FloatSparseValue<SolidAngleUnit, FloatSolidAngle>> data, int rows, int cols) Construct a FloatSolidAngleMatrix from a (sparse) collection of FloatSparseValue objects.FloatSolidAngleMatrix
(Collection<FloatSparseValue<SolidAngleUnit, FloatSolidAngle>> data, int rows, int cols, StorageType storageType) Construct a FloatSolidAngleMatrix from a (sparse) collection of FloatSparseValue objects.FloatSolidAngleMatrix
(Collection<FloatSparseValue<SolidAngleUnit, FloatSolidAngle>> data, SolidAngleUnit displayUnit, int rows, int cols) Construct a FloatSolidAngleMatrix from a (sparse) collection of FloatSparseValue objects.FloatSolidAngleMatrix
(Collection<FloatSparseValue<SolidAngleUnit, FloatSolidAngle>> data, SolidAngleUnit displayUnit, int rows, int cols, StorageType storageType) Construct a FloatSolidAngleMatrix from a (sparse) collection of FloatSparseValue objects. -
Uses of FloatSolidAngle in org.djunits.value.vfloat.scalar
Modifier and TypeFieldDescriptionstatic final FloatSolidAngle
FloatSolidAngle.NaN
Constant with value NaN.static final FloatSolidAngle
FloatSolidAngle.NEG_MAXVALUE
Constant with value -MAX_VALUE.static final FloatSolidAngle
FloatSolidAngle.NEGATIVE_INFINITY
Constant with value NEGATIVE_INFINITY.static final FloatSolidAngle
FloatSolidAngle.ONE
Constant with value one.static final FloatSolidAngle
FloatSolidAngle.POS_MAXVALUE
Constant with value MAX_VALUE.static final FloatSolidAngle
FloatSolidAngle.POSITIVE_INFINITY
Constant with value POSITIVE_INFINITY.static final FloatSolidAngle
FloatSolidAngle.ZERO
Constant with value zero.Modifier and TypeMethodDescriptionfinal FloatSolidAngle
FloatSIScalar.asSolidAngle()
Return the current scalar as a solidangle.final FloatSolidAngle
FloatSIScalar.asSolidAngle
(SolidAngleUnit displayUnit) Return the current scalar as a solidangle, and provide a display unit.final FloatSolidAngle
FloatLuminousFlux.divide
(FloatLuminousIntensity v) Calculate the division of FloatLuminousFlux and FloatLuminousIntensity, which results in a FloatSolidAngle scalar.final FloatSolidAngle
FloatSolidAngle.instantiateRel
(float value, SolidAngleUnit unit) static final FloatSolidAngle
FloatSolidAngle.instantiateSI
(float value) Construct FloatSolidAngle scalar.static FloatSolidAngle
FloatSolidAngle.interpolate
(FloatSolidAngle zero, FloatSolidAngle one, float ratio) Interpolate between two values.static FloatSolidAngle
FloatSolidAngle.max
(FloatSolidAngle r1, FloatSolidAngle r2) Return the maximum value of two relative scalars.static FloatSolidAngle
FloatSolidAngle.max
(FloatSolidAngle r1, FloatSolidAngle r2, FloatSolidAngle... rn) Return the maximum value of more than two relative scalars.static FloatSolidAngle
FloatSolidAngle.min
(FloatSolidAngle r1, FloatSolidAngle r2) Return the minimum value of two relative scalars.static FloatSolidAngle
FloatSolidAngle.min
(FloatSolidAngle r1, FloatSolidAngle r2, FloatSolidAngle... rn) Return the minimum value of more than two relative scalars.static FloatSolidAngle
Returns a FloatSolidAngle based on a value and the textual representation of the unit, which can be localized.final FloatSolidAngle
FloatDimensionless.times
(FloatSolidAngle v) Calculate the multiplication of FloatDimensionless and FloatSolidAngle, which results in a FloatSolidAngle scalar.static FloatSolidAngle
Returns a FloatSolidAngle representation of a textual representation of a value with a unit.Modifier and TypeMethodDescriptionfinal FloatLuminousIntensity
FloatLuminousFlux.divide
(FloatSolidAngle v) Calculate the division of FloatLuminousFlux and FloatSolidAngle, which results in a FloatLuminousIntensity scalar.final FloatDimensionless
FloatSolidAngle.divide
(FloatSolidAngle v) Calculate the division of FloatSolidAngle and FloatSolidAngle, which results in a FloatDimensionless scalar.static FloatSolidAngle
FloatSolidAngle.interpolate
(FloatSolidAngle zero, FloatSolidAngle one, float ratio) Interpolate between two values.static FloatSolidAngle
FloatSolidAngle.max
(FloatSolidAngle r1, FloatSolidAngle r2) Return the maximum value of two relative scalars.static FloatSolidAngle
FloatSolidAngle.max
(FloatSolidAngle r1, FloatSolidAngle r2, FloatSolidAngle... rn) Return the maximum value of more than two relative scalars.static FloatSolidAngle
FloatSolidAngle.min
(FloatSolidAngle r1, FloatSolidAngle r2) Return the minimum value of two relative scalars.static FloatSolidAngle
FloatSolidAngle.min
(FloatSolidAngle r1, FloatSolidAngle r2, FloatSolidAngle... rn) Return the minimum value of more than two relative scalars.final FloatSolidAngle
FloatDimensionless.times
(FloatSolidAngle v) Calculate the multiplication of FloatDimensionless and FloatSolidAngle, which results in a FloatSolidAngle scalar.final FloatLuminousFlux
FloatLuminousIntensity.times
(FloatSolidAngle v) Calculate the multiplication of FloatLuminousIntensity and FloatSolidAngle, which results in a FloatLuminousFlux scalar.ModifierConstructorDescriptionFloatSolidAngle
(FloatSolidAngle value) Construct FloatSolidAngle scalar. -
Uses of FloatSolidAngle in org.djunits.value.vfloat.vector
Modifier and TypeMethodDescriptionFloatSolidAngleVector.instantiateScalarSI
(float valueSI, SolidAngleUnit displayUnit) ModifierConstructorDescriptionFloatSolidAngleVector
(FloatSolidAngle[] data) Construct a FloatSolidAngleVector from an array of FloatSolidAngle objects.FloatSolidAngleVector
(FloatSolidAngle[] data, SolidAngleUnit displayUnit) Construct a FloatSolidAngleVector from an array of FloatSolidAngle objects.FloatSolidAngleVector
(FloatSolidAngle[] data, SolidAngleUnit displayUnit, StorageType storageType) Construct a FloatSolidAngleVector from an array of FloatSolidAngle objects.FloatSolidAngleVector
(FloatSolidAngle[] data, StorageType storageType) Construct a FloatSolidAngleVector from an array of FloatSolidAngle objects.