Package org.djunits.value.vfloat.scalar
Class FloatAngle
java.lang.Object
java.lang.Number
org.djunits.value.AbstractScalar<U,S>
org.djunits.value.vfloat.scalar.base.AbstractFloatScalar<U,R>
org.djunits.value.vfloat.scalar.base.AbstractFloatScalarRel<RU,R>
org.djunits.value.vfloat.scalar.base.AbstractFloatScalarRelWithAbs<DirectionUnit,FloatDirection,AngleUnit,FloatAngle>
org.djunits.value.vfloat.scalar.FloatAngle
- All Implemented Interfaces:
Serializable
,Cloneable
,Comparable<FloatAngle>
,Scalar<AngleUnit,FloatAngle>
,Scalar.Rel<AngleUnit,FloatAngle>
,Scalar.RelWithAbs<DirectionUnit,FloatDirection,AngleUnit,FloatAngle>
,ValueFunctions<AngleUnit,FloatAngle>
,Relative<AngleUnit,FloatAngle>
,Value<AngleUnit,FloatAngle>
,FloatScalarInterface<AngleUnit,FloatAngle>
,FloatScalarInterface.Rel<AngleUnit,FloatAngle>
,FloatScalarInterface.RelWithAbs<DirectionUnit,FloatDirection,AngleUnit,FloatAngle>
@Generated(value="org.djunits.generator.GenerateDJUNIT", date="2020-01-19T15:21:24.964166400Z") public class FloatAngle extends AbstractFloatScalarRelWithAbs<DirectionUnit,FloatDirection,AngleUnit,FloatAngle>
Easy access methods for the FloatAngle FloatScalar.
Copyright (c) 2013-2020 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands.
All rights reserved.
BSD-style license. See OpenTrafficSim License.
- Author:
- Alexander Verbraeck, Peter Knoppers
- See Also:
- Serialized Form
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Nested Class Summary
Nested classes/interfaces inherited from interface org.djunits.value.vfloat.scalar.base.FloatScalarInterface
FloatScalarInterface.Abs<AU extends AbsoluteLinearUnit<AU,RU>,A extends FloatScalarInterface.Abs<AU,A,RU,R>,RU extends Unit<RU>,R extends FloatScalarInterface.RelWithAbs<AU,A,RU,R>>, FloatScalarInterface.Rel<U extends Unit<U>,R extends FloatScalarInterface.Rel<U,R>>, FloatScalarInterface.RelWithAbs<AU extends AbsoluteLinearUnit<AU,RU>,A extends FloatScalarInterface.Abs<AU,A,RU,R>,RU extends Unit<RU>,R extends FloatScalarInterface.RelWithAbs<AU,A,RU,R>>
Nested classes/interfaces inherited from interface org.djunits.value.base.Scalar
Scalar.Abs<AU extends AbsoluteLinearUnit<AU,RU>,A extends Scalar.Abs<AU,A,RU,R>,RU extends Unit<RU>,R extends Scalar.RelWithAbs<AU,A,RU,R>>, Scalar.Rel<U extends Unit<U>,R extends Scalar.Rel<U,R>>, Scalar.RelWithAbs<AU extends AbsoluteLinearUnit<AU,RU>,A extends Scalar.Abs<AU,A,RU,R>,RU extends Unit<RU>,R extends Scalar.RelWithAbs<AU,A,RU,R>>
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Field Summary
Fields Modifier and Type Field Description static FloatAngle
NaN
Constant with value NaN.static FloatAngle
NEG_MAXVALUE
Constant with value -MAX_VALUE.static FloatAngle
NEGATIVE_INFINITY
Constant with value NEGATIVE_INFINITY.static FloatAngle
ONE
Constant with value one.static FloatAngle
POS_MAXVALUE
Constant with value MAX_VALUE.static FloatAngle
POSITIVE_INFINITY
Constant with value POSITIVE_INFINITY.static FloatAngle
ZERO
Constant with value zero. -
Constructor Summary
Constructors Constructor Description FloatAngle(double value, AngleUnit unit)
Construct FloatAngle scalar using a double value.FloatAngle(float value, AngleUnit unit)
Construct FloatAngle scalar.FloatAngle(FloatAngle value)
Construct FloatAngle scalar. -
Method Summary
Modifier and Type Method Description FloatDimensionless
divide(FloatAngle v)
Calculate the division of FloatAngle and FloatAngle, which results in a FloatDimensionless scalar.FloatDuration
divide(FloatAngularVelocity v)
Calculate the division of FloatAngle and FloatAngularVelocity, which results in a FloatDuration scalar.FloatAngularVelocity
divide(FloatDuration v)
Calculate the division of FloatAngle and FloatDuration, which results in a FloatAngularVelocity scalar.FloatDirection
instantiateAbs(float value, DirectionUnit unit)
Construct a new Absolute Immutable FloatScalar of the right type.FloatAngle
instantiateRel(float value, AngleUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.static FloatAngle
instantiateSI(float value)
Construct FloatAngle scalar.static FloatAngle
interpolate(FloatAngle zero, FloatAngle one, float ratio)
Interpolate between two values.static FloatAngle
max(FloatAngle r1, FloatAngle r2)
Return the maximum value of two relative scalars.static FloatAngle
max(FloatAngle r1, FloatAngle r2, FloatAngle... rn)
Return the maximum value of more than two relative scalars.static FloatAngle
min(FloatAngle r1, FloatAngle r2)
Return the minimum value of two relative scalars.static FloatAngle
min(FloatAngle r1, FloatAngle r2, FloatAngle... rn)
Return the minimum value of more than two relative scalars.static FloatAngle
of(float value, String unitString)
Returns a FloatAngle based on a value and the textual representation of the unit.FloatAngularVelocity
times(FloatFrequency v)
Calculate the multiplication of FloatAngle and FloatFrequency, which results in a FloatAngularVelocity scalar.static FloatAngle
valueOf(String text)
Returns a FloatAngle representation of a textual representation of a value with a unit.Methods inherited from class org.djunits.value.vfloat.scalar.base.AbstractFloatScalarRelWithAbs
plus
Methods inherited from class org.djunits.value.vfloat.scalar.base.AbstractFloatScalarRel
abs, ceil, divide, divide, divide, floor, minus, neg, plus, reciprocal, rint, times, times, times
Methods inherited from class org.djunits.value.vfloat.scalar.base.AbstractFloatScalar
compareTo, doubleValue, eq, eq0, equals, floatValue, ge, ge0, getInUnit, getInUnit, getSI, gt, gt0, hashCode, intValue, le, le0, longValue, lt, lt0, ne, ne0, toDisplayString, toDisplayString, toString, toString, toString, toString, toTextualString, toTextualString
Methods inherited from class org.djunits.value.AbstractScalar
getDisplayUnit, isAbsolute, isRelative, setDisplayUnit
Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
Methods inherited from interface org.djunits.value.vfloat.scalar.base.FloatScalarInterface
getInUnit, getInUnit, getSI
Methods inherited from interface org.djunits.value.base.Scalar
eq, eq0, ge, ge0, gt, gt0, le, le0, lt, lt0, ne, ne0, toDisplayString, toDisplayString, toTextualString, toTextualString
Methods inherited from interface org.djunits.value.Value
getDisplayUnit, isAbsolute, isRelative, setDisplayUnit, toString, toString, toString, toString
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Field Details
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ZERO
Constant with value zero. -
ONE
Constant with value one. -
NaN
Constant with value NaN. -
POSITIVE_INFINITY
Constant with value POSITIVE_INFINITY. -
NEGATIVE_INFINITY
Constant with value NEGATIVE_INFINITY. -
POS_MAXVALUE
Constant with value MAX_VALUE. -
NEG_MAXVALUE
Constant with value -MAX_VALUE.
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Constructor Details
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FloatAngle
Construct FloatAngle scalar.- Parameters:
value
- float; the float valueunit
- AngleUnit; unit for the float value
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FloatAngle
Construct FloatAngle scalar.- Parameters:
value
- FloatAngle; Scalar from which to construct this instance
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FloatAngle
Construct FloatAngle scalar using a double value.- Parameters:
value
- double; the double valueunit
- AngleUnit; unit for the resulting float value
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Method Details
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instantiateRel
Construct a new Relative Immutable FloatScalar of the right type. Each extending class must implement this method.- Parameters:
value
- float; the float valueunit
- RU; the unit- Returns:
- R a new relative instance of the FloatScalar of the right type
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instantiateSI
Construct FloatAngle scalar.- Parameters:
value
- float; the float value in SI units- Returns:
- FloatAngle; the new scalar with the SI value
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instantiateAbs
Construct a new Absolute Immutable FloatScalar of the right type. Each extending class must implement this method.- Parameters:
value
- float; the float valueunit
- AU; the absolute unit- Returns:
- A a new absolute instance of the FloatScalar of the right type
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interpolate
Interpolate between two values.- Parameters:
zero
- FloatAngle; the low valueone
- FloatAngle; the high valueratio
- double; the ratio between 0 and 1, inclusive- Returns:
- FloatAngle; a Scalar at the ratio between
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max
Return the maximum value of two relative scalars.- Parameters:
r1
- FloatAngle; the first scalarr2
- FloatAngle; the second scalar- Returns:
- FloatAngle; the maximum value of two relative scalars
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max
Return the maximum value of more than two relative scalars.- Parameters:
r1
- FloatAngle; the first scalarr2
- FloatAngle; the second scalarrn
- FloatAngle...; the other scalars- Returns:
- FloatAngle; the maximum value of more than two relative scalars
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min
Return the minimum value of two relative scalars.- Parameters:
r1
- FloatAngle; the first scalarr2
- FloatAngle; the second scalar- Returns:
- FloatAngle; the minimum value of two relative scalars
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min
Return the minimum value of more than two relative scalars.- Parameters:
r1
- FloatAngle; the first scalarr2
- FloatAngle; the second scalarrn
- FloatAngle...; the other scalars- Returns:
- FloatAngle; the minimum value of more than two relative scalars
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valueOf
Returns a FloatAngle representation of a textual representation of a value with a unit. The String representation that can be parsed is the double value in the unit, followed by the official abbreviation of the unit. Spaces are allowed, but not required, between the value and the unit.- Parameters:
text
- String; the textual representation to parse into a FloatAngle- Returns:
- FloatAngle; the Scalar representation of the value in its unit
- Throws:
IllegalArgumentException
- when the text cannot be parsedNullPointerException
- when the text argument is null
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of
Returns a FloatAngle based on a value and the textual representation of the unit.- Parameters:
value
- double; the value to useunitString
- String; the textual representation of the unit- Returns:
- FloatAngle; the Scalar representation of the value in its unit
- Throws:
IllegalArgumentException
- when the unit cannot be parsed or is incorrectNullPointerException
- when the unitString argument is null
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divide
Calculate the division of FloatAngle and FloatAngle, which results in a FloatDimensionless scalar.- Parameters:
v
- FloatAngle scalar- Returns:
- FloatDimensionless scalar as a division of FloatAngle and FloatAngle
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times
Calculate the multiplication of FloatAngle and FloatFrequency, which results in a FloatAngularVelocity scalar.- Parameters:
v
- FloatAngle scalar- Returns:
- FloatAngularVelocity scalar as a multiplication of FloatAngle and FloatFrequency
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divide
Calculate the division of FloatAngle and FloatDuration, which results in a FloatAngularVelocity scalar.- Parameters:
v
- FloatAngle scalar- Returns:
- FloatAngularVelocity scalar as a division of FloatAngle and FloatDuration
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divide
Calculate the division of FloatAngle and FloatAngularVelocity, which results in a FloatDuration scalar.- Parameters:
v
- FloatAngle scalar- Returns:
- FloatDuration scalar as a division of FloatAngle and FloatAngularVelocity
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