public class MutableFloatMoneyPerLengthMatrix extends AbstractMutableFloatMatrixRel<MoneyPerLengthUnit,FloatMoneyPerLengthMatrix,MutableFloatMoneyPerLengthMatrix,FloatMoneyPerLength>
Copyright (c) 2013-2019 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See OpenTrafficSim License.
data
Constructor and Description |
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MutableFloatMoneyPerLengthMatrix(float[][] values,
MoneyPerLengthUnit unit,
StorageType storageType)
Construct a new Relative Immutable FloatMoneyPerLengthMatrix.
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MutableFloatMoneyPerLengthMatrix(FloatMatrixData data,
MoneyPerLengthUnit unit) |
MutableFloatMoneyPerLengthMatrix(FloatMoneyPerLength[][] values,
StorageType storageType)
Construct a new Relative Immutable FloatMoneyPerLengthMatrix.
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Modifier and Type | Method and Description |
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protected MutableFloatMoneyPerLengthMatrix |
instantiateMutableType(FloatMatrixData fmd,
MoneyPerLengthUnit unit)
Construct a new Relative Mutable FloatMatrix of the right type.
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protected FloatMoneyPerLength |
instantiateScalar(float value,
MoneyPerLengthUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
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protected FloatMoneyPerLengthMatrix |
instantiateType(FloatMatrixData fmd,
MoneyPerLengthUnit unit)
Construct a new Relative Immutable FloatMatrix of the right type.
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MutableFloatMoneyPerLengthMatrix |
toDense()
Create a dense version of this FloatMatrix.
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MutableFloatMoneyPerLengthMatrix |
toSparse()
Create a sparse version of this FloatMatrix.
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abs, assign, ceil, checkCopyOnWrite, copy, decrementBy, decrementBy, decrementBy, divideBy, divideBy, divideBy, floor, immutable, incrementBy, incrementBy, incrementBy, multiplyBy, multiplyBy, multiplyBy, mutable, neg, normalize, rint, round, set, setCopyOnWrite, setInUnit, setSI
checkUnit, divide, ensureRectangularAndNonEmpty, get, minus, plus, times
cardinality, checkIndex, checkSize, checkSize, columns, determinant, ensureRectangularAndNonEmpty, equals, getData, getInUnit, getInUnit, getSI, getStorageType, getValuesInUnit, getValuesInUnit, getValuesSI, hashCode, rows, toString, toString, toString, toString, zSum
expressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelative, setDisplayUnit
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
DIV, MULT, POW
cardinality, columns, determinant, getInUnit, getInUnit, getSI, getValuesInUnit, getValuesInUnit, getValuesSI, rows, toString, toString, toString, toString, zSum
public MutableFloatMoneyPerLengthMatrix(float[][] values, MoneyPerLengthUnit unit, StorageType storageType) throws ValueException
values
- float[][]; the values of the entries in the new Relative Immutable FloatMoneyPerLengthMatrixunit
- MoneyPerLengthUnit; the unit of the new Relative Immutable FloatMoneyPerLengthMatrixstorageType
- StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException
- when values is nullpublic MutableFloatMoneyPerLengthMatrix(FloatMoneyPerLength[][] values, StorageType storageType) throws ValueException
values
- FloatMoneyPerLength[][]; the values of the entries in the new Relative Immutable Float
FloatMoneyPerLengthMatrixstorageType
- StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException
- when values has zero entriesMutableFloatMoneyPerLengthMatrix(FloatMatrixData data, MoneyPerLengthUnit unit)
data
- FloatMatrixData; an internal data objectunit
- MoneyPerLengthUnit; the unitpublic final MutableFloatMoneyPerLengthMatrix toDense()
public final MutableFloatMoneyPerLengthMatrix toSparse()
protected final FloatMoneyPerLengthMatrix instantiateType(FloatMatrixData fmd, MoneyPerLengthUnit unit)
instantiateType
in class AbstractFloatMatrixRel<MoneyPerLengthUnit,FloatMoneyPerLengthMatrix,MutableFloatMoneyPerLengthMatrix,FloatMoneyPerLength>
fmd
- FloatMatrixData; an internal data objectunit
- U; the unitprotected final MutableFloatMoneyPerLengthMatrix instantiateMutableType(FloatMatrixData fmd, MoneyPerLengthUnit unit)
instantiateMutableType
in class AbstractFloatMatrixRel<MoneyPerLengthUnit,FloatMoneyPerLengthMatrix,MutableFloatMoneyPerLengthMatrix,FloatMoneyPerLength>
fmd
- FloatMatrixData; an internal data objectunit
- U; the unitprotected final FloatMoneyPerLength instantiateScalar(float value, MoneyPerLengthUnit unit)
instantiateScalar
in class AbstractFloatMatrixRel<MoneyPerLengthUnit,FloatMoneyPerLengthMatrix,MutableFloatMoneyPerLengthMatrix,FloatMoneyPerLength>
value
- float; the valueunit
- U; the unitCopyright © 2015–2019 Delft University of Technology. All rights reserved.