public class FloatDirectionMatrix extends TypedFloatMatrixAbs<AngleUnit,FloatDirectionMatrix,FloatAngleMatrix,MutableFloatDirectionMatrix,FloatDirection>
Copyright (c) 2013-2016 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See DJUNITS License.
$LastChangedDate: 2015-09-29 14:14:28 +0200 (Tue, 29 Sep 2015) $, @version $Revision: 73 $, by $Author: pknoppers $, initial
version Sep 5, 2015
FloatMatrix.Abs<U extends Unit<U>>, FloatMatrix.Rel<U extends Unit<U>>data| Constructor and Description |
|---|
FloatDirectionMatrix(float[][] values,
AngleUnit unit,
StorageType storageType)
Construct a new Absolute Immutable FloatDirectionMatrix.
|
FloatDirectionMatrix(FloatDirection[][] values,
StorageType storageType)
Construct a new Absolute Immutable FloatDirectionMatrix.
|
FloatDirectionMatrix(FloatMatrixData data,
AngleUnit unit)
Construct a new Absolute Immutable FloatDirectionMatrix.
|
| Modifier and Type | Method and Description |
|---|---|
FloatDirection |
get(int row,
int column)
Retrieve the value stored at a specified row and column as a FloatScalar.
|
protected MutableFloatDirectionMatrix |
instantiateMutableType(FloatMatrixData fmd,
AngleUnit unit)
Construct a new Absolute Mutable FloatMatrix of the right type.
|
protected FloatDirectionMatrix |
instantiateTypeAbs(FloatMatrixData fmd,
AngleUnit unit)
Construct a new Absolute Immutable FloatMatrix of the right type.
|
protected FloatAngleMatrix |
instantiateTypeRel(FloatMatrixData fmd,
AngleUnit unit)
Construct a new Relative Immutable FloatMatrix of the right type.
|
FloatAngleMatrix |
toRel()
Translate the absolute matrix into a relative matrix (e.g., before or after a multiplication or division).
|
minus, minus, mutable, plus, toDense, toSparseminus, minus, pluscardinality, checkIndex, checkSize, checkSize, checkUnit, columns, determinant, divide, ensureRectangularAndNonEmpty, ensureRectangularAndNonEmpty, equals, getData, getInUnit, getInUnit, getSI, getStorageType, getValuesInUnit, getValuesInUnit, getValuesSI, hashCode, instantiateAbs, instantiateRel, minus, minus, minus, plus, plus, rows, times, toString, toString, toString, toString, zSumexpressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelativepublic FloatDirectionMatrix(float[][] values,
AngleUnit unit,
StorageType storageType)
throws ValueException
values - float[][]; the values of the entries in the new Absolute Immutable FloatDirectionMatrixunit - U; the unit of the new Absolute Immutable FloatDirectionMatrixstorageType - the data type to use (e.g., DENSE or SPARSE)ValueException - when values is nullpublic FloatDirectionMatrix(FloatDirection[][] values, StorageType storageType) throws ValueException
values - FloatScalar.Rel<U>[][]; the values of the entries in the new Absolute Immutable FloatDirectionMatrixstorageType - the data type to use (e.g., DENSE or SPARSE)ValueException - when values has zero entriesFloatDirectionMatrix(FloatMatrixData data, AngleUnit unit)
data - an internal data objectunit - the unitprotected final FloatDirectionMatrix instantiateTypeAbs(FloatMatrixData fmd, AngleUnit unit)
instantiateTypeAbs in class TypedFloatMatrixAbs<AngleUnit,FloatDirectionMatrix,FloatAngleMatrix,MutableFloatDirectionMatrix,FloatDirection>fmd - an internal data objectunit - the unitprotected final FloatAngleMatrix instantiateTypeRel(FloatMatrixData fmd, AngleUnit unit)
instantiateTypeRel in class TypedFloatMatrixAbs<AngleUnit,FloatDirectionMatrix,FloatAngleMatrix,MutableFloatDirectionMatrix,FloatDirection>fmd - an internal data objectunit - the unitprotected final MutableFloatDirectionMatrix instantiateMutableType(FloatMatrixData fmd, AngleUnit unit)
instantiateMutableType in class TypedFloatMatrixAbs<AngleUnit,FloatDirectionMatrix,FloatAngleMatrix,MutableFloatDirectionMatrix,FloatDirection>fmd - an internal data objectunit - the unitpublic final FloatDirection get(int row, int column) throws ValueException
get in interface FloatMatrixInterface<AngleUnit>get in class TypedFloatMatrixAbs<AngleUnit,FloatDirectionMatrix,FloatAngleMatrix,MutableFloatDirectionMatrix,FloatDirection>row - int; row of the value to retrievecolumn - int; column of the value to retrieveValueException - when row or column out of range (row < 0 or row >= rows() or column < 0 or column >=
columns())public final FloatAngleMatrix toRel()
Copyright © 2015–2016 Delft University of Technology. All rights reserved.