Class FloatPositionVector

All Implemented Interfaces:
Serializable, Cloneable, Iterable<FloatPosition>, Absolute<PositionUnit,FloatPositionVector,LengthUnit,FloatLengthVector>, Value<PositionUnit,FloatPositionVector>

@Generated(value="org.djunits.generator.GenerateDJUNIT", date="2023-07-23T14:06:38.224104100Z") public class FloatPositionVector extends FloatVectorAbs<PositionUnit,FloatPosition,FloatPositionVector,LengthUnit,FloatLength,FloatLengthVector>
Absolute FloatPosition Vector.

Copyright (c) 2013-2024 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See DJUNITS License.

Author:
Alexander Verbraeck, Peter Knoppers
See Also:
  • Constructor Details

    • FloatPositionVector

      public FloatPositionVector(FloatVectorData data, PositionUnit displayUnit)
      Construct a FloatPositionVector from an internal data object.
      Parameters:
      data - FloatVectorData; the internal data object for the vector
      displayUnit - PositionUnit; the display unit of the vector data
    • FloatPositionVector

      public FloatPositionVector(float[] data, PositionUnit displayUnit, StorageType storageType)
      Construct a FloatPositionVector from a float[] object. The Float values are expressed in the displayUnit, and will be printed using the displayUnit.
      Parameters:
      data - float[]; the data for the vector, expressed in the displayUnit
      displayUnit - PositionUnit; the unit of the values in the data array, and display unit when printing
      storageType - StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Vector
    • FloatPositionVector

      public FloatPositionVector(float[] data, PositionUnit displayUnit)
      Construct a FloatPositionVector from a float[] object. The Float values are expressed in the displayUnit. Assume that the StorageType is DENSE since we offer the data as an array.
      Parameters:
      data - float[]; the data for the vector
      displayUnit - PositionUnit; the unit of the values in the data array, and display unit when printing
    • FloatPositionVector

      public FloatPositionVector(float[] data, StorageType storageType)
      Construct a FloatPositionVector from a float[] object with SI-unit values.
      Parameters:
      data - float[]; the data for the vector, in SI units
      storageType - StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Vector
    • FloatPositionVector

      public FloatPositionVector(float[] data)
      Construct a FloatPositionVector from a float[] object with SI-unit values. Assume that the StorageType is DENSE since we offer the data as an array.
      Parameters:
      data - float[]; the data for the vector, in SI units
    • FloatPositionVector

      public FloatPositionVector(FloatPosition[] data, PositionUnit displayUnit, StorageType storageType)
      Construct a FloatPositionVector from an array of FloatPosition objects. The FloatPosition values are each expressed in their own unit, but will be internally stored as SI values, all expressed in the displayUnit when printing.
      Parameters:
      data - FloatPosition[]; the data for the vector
      displayUnit - PositionUnit; the display unit of the values when printing
      storageType - StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Vector
    • FloatPositionVector

      public FloatPositionVector(FloatPosition[] data, PositionUnit displayUnit)
      Construct a FloatPositionVector from an array of FloatPosition objects. The FloatPosition values are each expressed in their own unit, but will be internally stored as SI values, all expressed in the displayUnit when printing. Assume that the StorageType is DENSE since we offer the data as an array.
      Parameters:
      data - FloatPosition[]; the data for the vector
      displayUnit - PositionUnit; the display unit of the values when printing
    • FloatPositionVector

      public FloatPositionVector(FloatPosition[] data, StorageType storageType)
      Construct a FloatPositionVector from an array of FloatPosition objects. The FloatPosition values are each expressed in their own unit, but will be internally stored as SI values, and expressed using SI units when printing. since we offer the data as an array.
      Parameters:
      data - FloatPosition[]; the data for the vector
      storageType - StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Vector
    • FloatPositionVector

      public FloatPositionVector(FloatPosition[] data)
      Construct a FloatPositionVector from an array of FloatPosition objects. The FloatPosition values are each expressed in their own unit, but will be internally stored as SI values, and expressed using SI units when printing. Assume that the StorageType is DENSE since we offer the data as an array.
      Parameters:
      data - FloatPosition[]; the data for the vector
    • FloatPositionVector

      public FloatPositionVector(List<? extends Number> data, PositionUnit displayUnit, StorageType storageType)
      Construct a FloatPositionVector from a list of Number objects or a list of FloatPosition objects. Note that the displayUnit has a different meaning depending on whether the list contains Number objects (e.g., Float objects) or FloatPosition objects. In case the list contains Number objects, the displayUnit indicates the unit in which the values in the list are expressed, as well as the unit in which they will be printed. In case the list contains FloatPosition objects, each FloatPosition has its own unit, and the displayUnit is just used for printing. The values but will always be internally stored as SI values or base values, and expressed using the display unit or base unit when printing.
      Parameters:
      data - List<Float> or List<Position>; the data for the vector
      displayUnit - PositionUnit; the display unit of the vector data, and the unit of the data points when the data is expressed as List<Float> or List<Number> in general
      storageType - StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Vector
    • FloatPositionVector

      public FloatPositionVector(List<? extends Number> data, PositionUnit displayUnit)
      Construct a FloatPositionVector from a list of Number objects or a list of FloatPosition objects. Note that the displayUnit has a different meaning depending on whether the list contains Number objects (e.g., Float objects) or FloatPosition objects. In case the list contains Number objects, the displayUnit indicates the unit in which the values in the list are expressed, as well as the unit in which they will be printed. In case the list contains FloatPosition objects, each FloatPosition has its own unit, and the displayUnit is just used for printing. The values but will always be internally stored as SI values or base values, and expressed using the display unit or base unit when printing. Assume the storage type is DENSE since we offer the data as a List.
      Parameters:
      data - List<Float> or List<Position>; the data for the vector
      displayUnit - PositionUnit; the display unit of the vector data, and the unit of the data points when the data is expressed as List<Float> or List<Number> in general
    • FloatPositionVector

      public FloatPositionVector(List<? extends Number> data, StorageType storageType)
      Construct a FloatPositionVector from a list of Number objects or a list of FloatPosition objects. When data contains numbers such as Float, assume that they are expressed using SI units. When the data consists of FloatPosition objects, they each have their own unit, but will be printed using SI units or base units. The values but will always be internally stored as SI values or base values, and expressed using the display unit or base unit when printing.
      Parameters:
      data - List<Float> or List<Position>; the data for the vector
      storageType - StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Vector
    • FloatPositionVector

      public FloatPositionVector(List<? extends Number> data)
      Construct a FloatPositionVector from a list of Number objects or a list of FloatPosition objects. When data contains numbers such as Float, assume that they are expressed using SI units. When the data consists of FloatPosition objects, they each have their own unit, but will be printed using SI units or base units. The values but will always be internally stored as SI values or base values, and expressed using the display unit or base unit when printing. Assume the storage type is DENSE since we offer the data as a List.
      Parameters:
      data - List<Float> or List<Position>; the data for the vector
    • FloatPositionVector

      public FloatPositionVector(Map<Integer,? extends Number> data, int size, PositionUnit displayUnit, StorageType storageType)
      Construct a FloatPositionVector from a (sparse) map of index values to Number objects or a (sparse) map of index values to of FloatPosition objects. Using index values is particularly useful for sparse vectors. The size parameter indicates the size of the vector, since the largest index does not have to be part of the map. Note that the displayUnit has a different meaning depending on whether the map contains Number objects (e.g., Float objects) or FloatPosition objects. In case the map contains Number objects, the displayUnit indicates the unit in which the values in the map are expressed, as well as the unit in which they will be printed. In case the map contains FloatPosition objects, each FloatPosition has its own unit, and the displayUnit is just used for printing. The values but will always be internally stored as SI values or base values, and expressed using the display unit or base unit when printing.
      Parameters:
      data - Map<Integer, Float> or Map<Integer, FloatPosition>; the data for the vector
      size - int; the size off the vector, i.e., the highest index
      displayUnit - PositionUnit; the display unit of the vector data, and the unit of the data points when the data is expressed as List<Float> or List<Number> in general
      storageType - StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Vector
    • FloatPositionVector

      public FloatPositionVector(Map<Integer,? extends Number> data, int size, PositionUnit displayUnit)
      Construct a FloatPositionVector from a (sparse) map of index values to Number objects or a (sparse) map of index values to of FloatPosition objects. Using index values is particularly useful for sparse vectors. The size parameter indicates the size of the vector, since the largest index does not have to be part of the map. Note that the displayUnit has a different meaning depending on whether the map contains Number objects (e.g., Float objects) or FloatPosition objects. In case the map contains Number objects, the displayUnit indicates the unit in which the values in the map are expressed, as well as the unit in which they will be printed. In case the map contains FloatPosition objects, each FloatPosition has its own unit, and the displayUnit is just used for printing. The values but will always be internally stored as SI values or base values, and expressed using the display unit or base unit when printing. Assume the storage type is SPARSE since we offer the data as a Map.
      Parameters:
      data - Map<Integer, Float> or Map<Integer, FloatPosition>; the data for the vector
      size - int; the size off the vector, i.e., the highest index
      displayUnit - PositionUnit; the display unit of the vector data, and the unit of the data points when the data is expressed as List<Float> or List<Number> in general
    • FloatPositionVector

      public FloatPositionVector(Map<Integer,? extends Number> data, int size, StorageType storageType)
      Construct a FloatPositionVector from a (sparse) map of index values to Number objects or a (sparse) map of index values to of FloatPosition objects. Using index values is particularly useful for sparse vectors. The size parameter indicates the size of the vector, since the largest index does not have to be part of the map. When data contains numbers such as Float, assume that they are expressed using SI units. When the data consists of FloatPosition objects, they each have their own unit, but will be printed using SI units or base units. The values but will always be internally stored as SI values or base values, and expressed using the display unit or base unit when printing.
      Parameters:
      data - Map<Integer, Float> or Map<Integer, FloatPosition>; the data for the vector
      size - int; the size off the vector, i.e., the highest index
      storageType - StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Vector
    • FloatPositionVector

      public FloatPositionVector(Map<Integer,? extends Number> data, int size)
      Construct a FloatPositionVector from a (sparse) map of index values to Number objects or a (sparse) map of index values to of FloatPosition objects. Using index values is particularly useful for sparse vectors. The size parameter indicates the size of the vector, since the largest index does not have to be part of the map. When data contains numbers such as Float, assume that they are expressed using SI units. When the data consists of FloatPosition objects, they each have their own unit, but will be printed using SI units or base units. The values but will always be internally stored as SI values or base values, and expressed using the display unit or base unit when printing. Assume the storage type is SPARSE since we offer the data as a Map.
      Parameters:
      data - Map<Integer, Float> or Map<Integer, FloatPosition>; the data for the vector
      size - int; the size off the vector, i.e., the highest index
  • Method Details

    • getScalarClass

      public Class<FloatPosition> getScalarClass()
      Description copied from class: IndexedValue
      Return the class of the corresponding scalar.
      Specified by:
      getScalarClass in class IndexedValue<PositionUnit,FloatPosition,FloatPositionVector,FloatVectorData>
      Returns:
      Class<S>; the class of the corresponding scalar
    • instantiateVector

      public FloatPositionVector instantiateVector(FloatVectorData fvd, PositionUnit displayUnit)
      Description copied from class: FloatVector
      Instantiate a new vector of the class of this vector. This can be used instead of the FloatVector.instiantiate() methods in case another vector of this class is known. The method is faster than FloatVector.instantiate, and it will also work if the vector is user-defined.
      Specified by:
      instantiateVector in class FloatVector<PositionUnit,FloatPosition,FloatPositionVector>
      Parameters:
      fvd - FloatVectorData; the data used to instantiate the vector
      displayUnit - U; the display unit of the vector
      Returns:
      V; a vector of the correct type
    • instantiateScalarSI

      public FloatPosition instantiateScalarSI(float valueSI, PositionUnit displayUnit)
      Description copied from class: FloatVector
      Instantiate a new scalar for the class of this vector. This can be used instead of the FloatScalar.instiantiate() methods in case a vector of this class is known. The method is faster than FloatScalar.instantiate, and it will also work if the vector and/or scalar are user-defined.
      Specified by:
      instantiateScalarSI in class FloatVector<PositionUnit,FloatPosition,FloatPositionVector>
      Parameters:
      valueSI - float; the SI value of the scalar
      displayUnit - U; the unit in which the value will be displayed
      Returns:
      S; a scalar of the correct type, belonging to the vector type
    • instantiateVectorRel

      public FloatLengthVector instantiateVectorRel(FloatVectorData fvd, LengthUnit displayUnit)
      Description copied from class: FloatVectorAbs
      Instantiate a new relative vector of the class of this absolute vector. This can be used instead of the FloatVector.instiantiate() methods in case another vector of this absolute vector class is known. The method is faster than FloatVector.instantiate, and it will also work if the vector is user-defined.
      Specified by:
      instantiateVectorRel in class FloatVectorAbs<PositionUnit,FloatPosition,FloatPositionVector,LengthUnit,FloatLength,FloatLengthVector>
      Parameters:
      fvd - FloatVectorData; the data used to instantiate the vector
      displayUnit - RU; the display unit of the relative vector
      Returns:
      RV; a relative vector of the correct type, belonging to this absolute vector type
    • instantiateScalarRelSI

      public FloatLength instantiateScalarRelSI(float valueSI, LengthUnit displayUnit)
      Description copied from class: FloatVectorAbs
      Instantiate a new relative scalar for the class of this absolute vector. This can be used instead of the FloatScalar.instiantiate() methods in case a vector of this class is known. The method is faster than FloatScalar.instantiate, and it will also work if the vector and/or scalar are user-defined.
      Specified by:
      instantiateScalarRelSI in class FloatVectorAbs<PositionUnit,FloatPosition,FloatPositionVector,LengthUnit,FloatLength,FloatLengthVector>
      Parameters:
      valueSI - float; the SI value of the relative scalar
      displayUnit - RU; the unit in which the relative value will be displayed
      Returns:
      R; a relative scalar of the correct type, belonging to this absolute vector type