Uses of Class
org.djunits.value.vdouble.scalar.AngularAcceleration
Package
Description
Double Matrix storage and calculations with units, absolute/relative, sparse/dense.
Double Scalar storage and calculations with units, absolute/relative.Note: All code in this package is generated.
Double Vector storage and calculations with units, absolute/relative, sparse/dense.
-
Uses of AngularAcceleration in org.djunits.value.vdouble.matrix
Modifier and TypeMethodDescriptionAngularAccelerationMatrix.instantiateScalarSI
(double valueSI, AngularAccelerationUnit displayUnit) ModifierConstructorDescriptionAngularAccelerationMatrix
(AngularAcceleration[][] data) Construct a AngularAccelerationMatrix from an array of an array of AngularAcceleration objects.AngularAccelerationMatrix
(AngularAcceleration[][] data, AngularAccelerationUnit displayUnit) Construct a AngularAccelerationMatrix from an array of an array of AngularAcceleration objects.AngularAccelerationMatrix
(AngularAcceleration[][] data, AngularAccelerationUnit displayUnit, StorageType storageType) Construct a AngularAccelerationMatrix from an array of an array of AngularAcceleration objects.AngularAccelerationMatrix
(AngularAcceleration[][] data, StorageType storageType) Construct a AngularAccelerationMatrix from an array of an array of AngularAcceleration objects.ModifierConstructorDescriptionAngularAccelerationMatrix
(Collection<DoubleSparseValue<AngularAccelerationUnit, AngularAcceleration>> data, int rows, int cols) Construct a AngularAccelerationMatrix from a (sparse) collection of DoubleSparseValue objects.AngularAccelerationMatrix
(Collection<DoubleSparseValue<AngularAccelerationUnit, AngularAcceleration>> data, int rows, int cols, StorageType storageType) Construct a AngularAccelerationMatrix from a (sparse) collection of DoubleSparseValue objects.AngularAccelerationMatrix
(Collection<DoubleSparseValue<AngularAccelerationUnit, AngularAcceleration>> data, AngularAccelerationUnit displayUnit, int rows, int cols) Construct a AngularAccelerationMatrix from a (sparse) collection of DoubleSparseValue objects.AngularAccelerationMatrix
(Collection<DoubleSparseValue<AngularAccelerationUnit, AngularAcceleration>> data, AngularAccelerationUnit displayUnit, int rows, int cols, StorageType storageType) Construct a AngularAccelerationMatrix from a (sparse) collection of DoubleSparseValue objects. -
Uses of AngularAcceleration in org.djunits.value.vdouble.scalar
Modifier and TypeFieldDescriptionstatic final AngularAcceleration
AngularAcceleration.NaN
Constant with value NaN.static final AngularAcceleration
AngularAcceleration.NEG_MAXVALUE
Constant with value -MAX_VALUE.static final AngularAcceleration
AngularAcceleration.NEGATIVE_INFINITY
Constant with value NEGATIVE_INFINITY.static final AngularAcceleration
AngularAcceleration.ONE
Constant with value one.static final AngularAcceleration
AngularAcceleration.POS_MAXVALUE
Constant with value MAX_VALUE.static final AngularAcceleration
AngularAcceleration.POSITIVE_INFINITY
Constant with value POSITIVE_INFINITY.static final AngularAcceleration
AngularAcceleration.ZERO
Constant with value zero.Modifier and TypeMethodDescriptionfinal AngularAcceleration
SIScalar.asAngularAcceleration()
Return the current scalar as a angularacceleration.final AngularAcceleration
SIScalar.asAngularAcceleration
(AngularAccelerationUnit displayUnit) Return the current scalar as a angularacceleration, and provide a display unit.final AngularAcceleration
Calculate the division of AngularVelocity and Duration, which results in a AngularAcceleration scalar.final AngularAcceleration
AngularAcceleration.instantiateRel
(double value, AngularAccelerationUnit unit) static final AngularAcceleration
AngularAcceleration.instantiateSI
(double value) Construct AngularAcceleration scalar.static AngularAcceleration
AngularAcceleration.interpolate
(AngularAcceleration zero, AngularAcceleration one, double ratio) Interpolate between two values.static AngularAcceleration
AngularAcceleration.max
(AngularAcceleration r1, AngularAcceleration r2) Return the maximum value of two relative scalars.static AngularAcceleration
AngularAcceleration.max
(AngularAcceleration r1, AngularAcceleration r2, AngularAcceleration... rn) Return the maximum value of more than two relative scalars.static AngularAcceleration
AngularAcceleration.min
(AngularAcceleration r1, AngularAcceleration r2) Return the minimum value of two relative scalars.static AngularAcceleration
AngularAcceleration.min
(AngularAcceleration r1, AngularAcceleration r2, AngularAcceleration... rn) Return the minimum value of more than two relative scalars.static AngularAcceleration
Returns a AngularAcceleration based on a value and the textual representation of the unit, which can be localized.final AngularAcceleration
Calculate the multiplication of AngularVelocity and Frequency, which results in a AngularAcceleration scalar.final AngularAcceleration
Frequency.times
(AngularVelocity v) Calculate the multiplication of Frequency and AngularVelocity, which results in a AngularAcceleration scalar.static AngularAcceleration
Returns a AngularAcceleration representation of a textual representation of a value with a unit.Modifier and TypeMethodDescriptionfinal Dimensionless
AngularAcceleration.divide
(AngularAcceleration v) Calculate the division of AngularAcceleration and AngularAcceleration, which results in a Dimensionless scalar.final Duration
AngularVelocity.divide
(AngularAcceleration v) Calculate the division of AngularVelocity and AngularAcceleration, which results in a Duration scalar.static AngularAcceleration
AngularAcceleration.interpolate
(AngularAcceleration zero, AngularAcceleration one, double ratio) Interpolate between two values.static AngularAcceleration
AngularAcceleration.max
(AngularAcceleration r1, AngularAcceleration r2) Return the maximum value of two relative scalars.static AngularAcceleration
AngularAcceleration.max
(AngularAcceleration r1, AngularAcceleration r2, AngularAcceleration... rn) Return the maximum value of more than two relative scalars.static AngularAcceleration
AngularAcceleration.min
(AngularAcceleration r1, AngularAcceleration r2) Return the minimum value of two relative scalars.static AngularAcceleration
AngularAcceleration.min
(AngularAcceleration r1, AngularAcceleration r2, AngularAcceleration... rn) Return the minimum value of more than two relative scalars.final AngularVelocity
Duration.times
(AngularAcceleration v) Calculate the multiplication of Duration and AngularAcceleration, which results in a AngularVelocity scalar.ModifierConstructorDescriptionConstruct AngularAcceleration scalar. -
Uses of AngularAcceleration in org.djunits.value.vdouble.vector
Modifier and TypeMethodDescriptionAngularAccelerationVector.instantiateScalarSI
(double valueSI, AngularAccelerationUnit displayUnit) ModifierConstructorDescriptionConstruct an AngularAccelerationVector from an array of AngularAcceleration objects.AngularAccelerationVector
(AngularAcceleration[] data, AngularAccelerationUnit displayUnit) Construct an AngularAccelerationVector from an array of AngularAcceleration objects.AngularAccelerationVector
(AngularAcceleration[] data, AngularAccelerationUnit displayUnit, StorageType storageType) Construct an AngularAccelerationVector from an array of AngularAcceleration objects.AngularAccelerationVector
(AngularAcceleration[] data, StorageType storageType) Construct an AngularAccelerationVector from an array of AngularAcceleration objects.