FloatDirectionVector(Map, int, DirectionUnit, StorageType) |  | 100% |  | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
FloatDirectionVector(List, DirectionUnit, StorageType) |  | 100% |  | 100% | 0 | 3 | 0 | 4 | 0 | 1 |
FloatDirectionVector(float[], DirectionUnit, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
instantiateScalarSI(float, DirectionUnit) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
instantiateScalarRelSI(float, AngleUnit) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
FloatDirectionVector(FloatDirection[], DirectionUnit, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionVector(Map, int, DirectionUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionVector(Map, int, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionVector(float[], DirectionUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionVector(float[], StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionVector(FloatDirection[], DirectionUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionVector(FloatDirection[], StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionVector(List, DirectionUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionVector(List, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionVector(Map, int) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
instantiateVector(FloatVectorData, DirectionUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
instantiateVectorRel(FloatVectorData, AngleUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
FloatDirectionVector(FloatVectorData, DirectionUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionVector(float[]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionVector(FloatDirection[]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionVector(List) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
getScalarClass() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |