| valueOf(String) |  | 100% |  | 100% | 0 | 3 | 0 | 11 | 0 | 1 |
| static {...} |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| multiply(FloatScalarRel, FloatScalarRel) |  | 100% |  | 100% | 0 | 2 | 0 | 9 | 0 | 1 |
| divide(FloatScalarRel, FloatScalarRel) |  | 100% |  | 100% | 0 | 2 | 0 | 9 | 0 | 1 |
| interpolate(FloatAngularAcceleration, FloatAngularAcceleration, float) |  | 100% |  | 100% | 0 | 3 | 0 | 4 | 0 | 1 |
| of(float, String) |  | 100% |  | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
| max(FloatAngularAcceleration, FloatAngularAcceleration, FloatAngularAcceleration[]) |  | 100% |  | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
| min(FloatAngularAcceleration, FloatAngularAcceleration, FloatAngularAcceleration[]) |  | 100% |  | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
| divide(FloatAngularAcceleration) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| times(FloatDuration) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| divide(FloatFrequency) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| divide(FloatAngularVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| max(FloatAngularAcceleration, FloatAngularAcceleration) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
| min(FloatAngularAcceleration, FloatAngularAcceleration) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
| FloatAngularAcceleration(double, AngularAccelerationUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| instantiateRel(float, AngularAccelerationUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| ofSI(float) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| FloatAngularAcceleration(float, AngularAccelerationUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatAngularAcceleration(FloatAngularAcceleration) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| reciprocal() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |