instantiateScalarRelSI(float, AngleUnit) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
instantiateMatrixRel(FloatMatrixData, AngleUnit) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
instantiateVectorRel(FloatVectorData, AngleUnit) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
FloatDirectionMatrix(Collection, int, int, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionMatrix(Collection, int, int) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionMatrix(float[][], DirectionUnit, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionMatrix(Collection, DirectionUnit, int, int, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionMatrix(float[][], StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionMatrix(FloatDirection[][], StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionMatrix(Collection, DirectionUnit, int, int) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
instantiateScalarSI(float, DirectionUnit) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
FloatDirectionMatrix(FloatDirection[][], DirectionUnit, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionMatrix(float[][], DirectionUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionMatrix(FloatDirection[][], DirectionUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
instantiateMatrix(FloatMatrixData, DirectionUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
instantiateVector(FloatVectorData, DirectionUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
FloatDirectionMatrix(FloatMatrixData, DirectionUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionMatrix(float[][]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatDirectionMatrix(FloatDirection[][]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
getScalarClass() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getVectorClass() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |