Package org.djunits.value.vfloat.vector
Class FloatLuminousFluxVector
java.lang.Object
org.djunits.value.IndexedValue<U,S,V,D>
org.djunits.value.base.Vector<U,S,V,FloatVectorData>
org.djunits.value.vfloat.vector.base.FloatVector<U,S,RV>
org.djunits.value.vfloat.vector.base.FloatVectorRel<LuminousFluxUnit,FloatLuminousFlux,FloatLuminousFluxVector>
org.djunits.value.vfloat.vector.FloatLuminousFluxVector
- All Implemented Interfaces:
Serializable
,Cloneable
,Iterable<FloatLuminousFlux>
,Relative<LuminousFluxUnit,
,FloatLuminousFluxVector> Value<LuminousFluxUnit,
FloatLuminousFluxVector>
@Generated(value="org.djunits.generator.GenerateDJUNIT",
date="2023-07-23T14:06:38.224104100Z")
public class FloatLuminousFluxVector
extends FloatVectorRel<LuminousFluxUnit,FloatLuminousFlux,FloatLuminousFluxVector>
Immutable Float FloatLuminousFluxVector, a vector of values with a LuminousFluxUnit.
Copyright (c) 2013-2024 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See DJUNITS License.
- Author:
- Alexander Verbraeck, Peter Knoppers
- See Also:
-
Nested Class Summary
Nested classes/interfaces inherited from class org.djunits.value.vfloat.vector.base.FloatVector
FloatVector.Itr
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Field Summary
Fields inherited from class org.djunits.value.vfloat.vector.base.FloatVector
data
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Constructor Summary
ConstructorDescriptionFloatLuminousFluxVector
(float[] data) Construct a FloatLuminousFluxVector from a float[] object with SI-unit values.FloatLuminousFluxVector
(float[] data, LuminousFluxUnit displayUnit) Construct a FloatLuminousFluxVector from a float[] object.FloatLuminousFluxVector
(float[] data, LuminousFluxUnit displayUnit, StorageType storageType) Construct a FloatLuminousFluxVector from a float[] object.FloatLuminousFluxVector
(float[] data, StorageType storageType) Construct a FloatLuminousFluxVector from a float[] object with SI-unit values.FloatLuminousFluxVector
(List<? extends Number> data) Construct a FloatLuminousFluxVector from a list of Number objects or a list of FloatLuminousFlux objects.FloatLuminousFluxVector
(List<? extends Number> data, LuminousFluxUnit displayUnit) Construct a FloatLuminousFluxVector from a list of Number objects or a list of FloatLuminousFlux objects.FloatLuminousFluxVector
(List<? extends Number> data, LuminousFluxUnit displayUnit, StorageType storageType) Construct a FloatLuminousFluxVector from a list of Number objects or a list of FloatLuminousFlux objects.FloatLuminousFluxVector
(List<? extends Number> data, StorageType storageType) Construct a FloatLuminousFluxVector from a list of Number objects or a list of FloatLuminousFlux objects.FloatLuminousFluxVector
(Map<Integer, ? extends Number> data, int size) Construct a FloatLuminousFluxVector from a (sparse) map of index values to Number objects or a (sparse) map of index values to of FloatLuminousFlux objects.FloatLuminousFluxVector
(Map<Integer, ? extends Number> data, int size, LuminousFluxUnit displayUnit) Construct a FloatLuminousFluxVector from a (sparse) map of index values to Number objects or a (sparse) map of index values to of FloatLuminousFlux objects.FloatLuminousFluxVector
(Map<Integer, ? extends Number> data, int size, LuminousFluxUnit displayUnit, StorageType storageType) Construct a FloatLuminousFluxVector from a (sparse) map of index values to Number objects or a (sparse) map of index values to of FloatLuminousFlux objects.FloatLuminousFluxVector
(Map<Integer, ? extends Number> data, int size, StorageType storageType) Construct a FloatLuminousFluxVector from a (sparse) map of index values to Number objects or a (sparse) map of index values to of FloatLuminousFlux objects.Construct a FloatLuminousFluxVector from an array of FloatLuminousFlux objects.FloatLuminousFluxVector
(FloatLuminousFlux[] data, LuminousFluxUnit displayUnit) Construct a FloatLuminousFluxVector from an array of FloatLuminousFlux objects.FloatLuminousFluxVector
(FloatLuminousFlux[] data, LuminousFluxUnit displayUnit, StorageType storageType) Construct a FloatLuminousFluxVector from an array of FloatLuminousFlux objects.FloatLuminousFluxVector
(FloatLuminousFlux[] data, StorageType storageType) Construct a FloatLuminousFluxVector from an array of FloatLuminousFlux objects.FloatLuminousFluxVector
(FloatVectorData data, LuminousFluxUnit displayUnit) Construct a FloatLuminousFluxVector from an internal data object. -
Method Summary
Modifier and TypeMethodDescriptionReturn the class of the corresponding scalar.instantiateScalarSI
(float valueSI, LuminousFluxUnit displayUnit) Instantiate a new scalar for the class of this vector.instantiateVector
(FloatVectorData fvd, LuminousFluxUnit displayUnit) Instantiate a new vector of the class of this vector.Methods inherited from class org.djunits.value.vfloat.vector.base.FloatVectorRel
decrementBy, decrementBy, divide, divide, divide, divideBy, divideBy, incrementBy, incrementBy, minus, multiplyBy, multiplyBy, plus, times, times, times, zSum
Methods inherited from class org.djunits.value.vfloat.vector.base.FloatVector
abs, assign, ceil, checkIndex, checkSize, equals, floor, get, getData, getInUnit, getInUnit, getScalars, getSI, getValuesInUnit, getValuesInUnit, getValuesSI, hashCode, iterator, neg, rint, set, setData, setInUnit, setInUnit, setSI, size, toDense, toSparse, toString, toString, toString, toString
Methods inherited from class org.djunits.value.IndexedValue
cardinality, checkCopyOnWrite, clone, getDisplayUnit, getStorageType, immutable, isCopyOnWrite, isDense, isMutable, isSparse, mutable, setCopyOnWrite, setDisplayUnit, setMutable
Methods inherited from class java.lang.Object
finalize, getClass, notify, notifyAll, wait, wait, wait
Methods inherited from interface java.lang.Iterable
forEach, spliterator
Methods inherited from interface org.djunits.value.Value
isAbsolute, isRelative
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Constructor Details
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FloatLuminousFluxVector
Construct a FloatLuminousFluxVector from an internal data object.- Parameters:
data
- FloatVectorData; the internal data object for the vectordisplayUnit
- LuminousFluxUnit; the display unit of the vector data
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FloatLuminousFluxVector
Construct a FloatLuminousFluxVector from a float[] object. The Float values are expressed in the displayUnit, and will be printed using the displayUnit.- Parameters:
data
- float[]; the data for the vector, expressed in the displayUnitdisplayUnit
- LuminousFluxUnit; the unit of the values in the data array, and display unit when printingstorageType
- StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Vector
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FloatLuminousFluxVector
Construct a FloatLuminousFluxVector from a float[] object. The Float values are expressed in the displayUnit. Assume that the StorageType is DENSE since we offer the data as an array.- Parameters:
data
- float[]; the data for the vectordisplayUnit
- LuminousFluxUnit; the unit of the values in the data array, and display unit when printing
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FloatLuminousFluxVector
Construct a FloatLuminousFluxVector from a float[] object with SI-unit values.- Parameters:
data
- float[]; the data for the vector, in SI unitsstorageType
- StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Vector
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FloatLuminousFluxVector
public FloatLuminousFluxVector(float[] data) Construct a FloatLuminousFluxVector from a float[] object with SI-unit values. Assume that the StorageType is DENSE since we offer the data as an array.- Parameters:
data
- float[]; the data for the vector, in SI units
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FloatLuminousFluxVector
public FloatLuminousFluxVector(FloatLuminousFlux[] data, LuminousFluxUnit displayUnit, StorageType storageType) Construct a FloatLuminousFluxVector from an array of FloatLuminousFlux objects. The FloatLuminousFlux values are each expressed in their own unit, but will be internally stored as SI values, all expressed in the displayUnit when printing.- Parameters:
data
- FloatLuminousFlux[]; the data for the vectordisplayUnit
- LuminousFluxUnit; the display unit of the values when printingstorageType
- StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Vector
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FloatLuminousFluxVector
Construct a FloatLuminousFluxVector from an array of FloatLuminousFlux objects. The FloatLuminousFlux values are each expressed in their own unit, but will be internally stored as SI values, all expressed in the displayUnit when printing. Assume that the StorageType is DENSE since we offer the data as an array.- Parameters:
data
- FloatLuminousFlux[]; the data for the vectordisplayUnit
- LuminousFluxUnit; the display unit of the values when printing
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FloatLuminousFluxVector
Construct a FloatLuminousFluxVector from an array of FloatLuminousFlux objects. The FloatLuminousFlux values are each expressed in their own unit, but will be internally stored as SI values, and expressed using SI units when printing. since we offer the data as an array.- Parameters:
data
- FloatLuminousFlux[]; the data for the vectorstorageType
- StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Vector
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FloatLuminousFluxVector
Construct a FloatLuminousFluxVector from an array of FloatLuminousFlux objects. The FloatLuminousFlux values are each expressed in their own unit, but will be internally stored as SI values, and expressed using SI units when printing. Assume that the StorageType is DENSE since we offer the data as an array.- Parameters:
data
- FloatLuminousFlux[]; the data for the vector
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FloatLuminousFluxVector
public FloatLuminousFluxVector(List<? extends Number> data, LuminousFluxUnit displayUnit, StorageType storageType) Construct a FloatLuminousFluxVector from a list of Number objects or a list of FloatLuminousFlux objects. Note that the displayUnit has a different meaning depending on whether the list contains Number objects (e.g., Float objects) or FloatLuminousFlux objects. In case the list contains Number objects, the displayUnit indicates the unit in which the values in the list are expressed, as well as the unit in which they will be printed. In case the list contains FloatLuminousFlux objects, each FloatLuminousFlux has its own unit, and the displayUnit is just used for printing. The values but will always be internally stored as SI values or base values, and expressed using the display unit or base unit when printing.- Parameters:
data
- List<Float> or List<LuminousFlux>; the data for the vectordisplayUnit
- LuminousFluxUnit; the display unit of the vector data, and the unit of the data points when the data is expressed as List<Float> or List<Number> in generalstorageType
- StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Vector
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FloatLuminousFluxVector
Construct a FloatLuminousFluxVector from a list of Number objects or a list of FloatLuminousFlux objects. Note that the displayUnit has a different meaning depending on whether the list contains Number objects (e.g., Float objects) or FloatLuminousFlux objects. In case the list contains Number objects, the displayUnit indicates the unit in which the values in the list are expressed, as well as the unit in which they will be printed. In case the list contains FloatLuminousFlux objects, each FloatLuminousFlux has its own unit, and the displayUnit is just used for printing. The values but will always be internally stored as SI values or base values, and expressed using the display unit or base unit when printing. Assume the storage type is DENSE since we offer the data as a List.- Parameters:
data
- List<Float> or List<LuminousFlux>; the data for the vectordisplayUnit
- LuminousFluxUnit; the display unit of the vector data, and the unit of the data points when the data is expressed as List<Float> or List<Number> in general
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FloatLuminousFluxVector
Construct a FloatLuminousFluxVector from a list of Number objects or a list of FloatLuminousFlux objects. When data contains numbers such as Float, assume that they are expressed using SI units. When the data consists of FloatLuminousFlux objects, they each have their own unit, but will be printed using SI units or base units. The values but will always be internally stored as SI values or base values, and expressed using the display unit or base unit when printing.- Parameters:
data
- List<Float> or List<LuminousFlux>; the data for the vectorstorageType
- StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Vector
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FloatLuminousFluxVector
Construct a FloatLuminousFluxVector from a list of Number objects or a list of FloatLuminousFlux objects. When data contains numbers such as Float, assume that they are expressed using SI units. When the data consists of FloatLuminousFlux objects, they each have their own unit, but will be printed using SI units or base units. The values but will always be internally stored as SI values or base values, and expressed using the display unit or base unit when printing. Assume the storage type is DENSE since we offer the data as a List.- Parameters:
data
- List<Float> or List<LuminousFlux>; the data for the vector
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FloatLuminousFluxVector
public FloatLuminousFluxVector(Map<Integer, ? extends Number> data, int size, LuminousFluxUnit displayUnit, StorageType storageType) Construct a FloatLuminousFluxVector from a (sparse) map of index values to Number objects or a (sparse) map of index values to of FloatLuminousFlux objects. Using index values is particularly useful for sparse vectors. The size parameter indicates the size of the vector, since the largest index does not have to be part of the map. Note that the displayUnit has a different meaning depending on whether the map contains Number objects (e.g., Float objects) or FloatLuminousFlux objects. In case the map contains Number objects, the displayUnit indicates the unit in which the values in the map are expressed, as well as the unit in which they will be printed. In case the map contains FloatLuminousFlux objects, each FloatLuminousFlux has its own unit, and the displayUnit is just used for printing. The values but will always be internally stored as SI values or base values, and expressed using the display unit or base unit when printing.- Parameters:
data
- Map<Integer, Float> or Map<Integer, FloatLuminousFlux>; the data for the vectorsize
- int; the size off the vector, i.e., the highest indexdisplayUnit
- LuminousFluxUnit; the display unit of the vector data, and the unit of the data points when the data is expressed as List<Float> or List<Number> in generalstorageType
- StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Vector
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FloatLuminousFluxVector
public FloatLuminousFluxVector(Map<Integer, ? extends Number> data, int size, LuminousFluxUnit displayUnit) Construct a FloatLuminousFluxVector from a (sparse) map of index values to Number objects or a (sparse) map of index values to of FloatLuminousFlux objects. Using index values is particularly useful for sparse vectors. The size parameter indicates the size of the vector, since the largest index does not have to be part of the map. Note that the displayUnit has a different meaning depending on whether the map contains Number objects (e.g., Float objects) or FloatLuminousFlux objects. In case the map contains Number objects, the displayUnit indicates the unit in which the values in the map are expressed, as well as the unit in which they will be printed. In case the map contains FloatLuminousFlux objects, each FloatLuminousFlux has its own unit, and the displayUnit is just used for printing. The values but will always be internally stored as SI values or base values, and expressed using the display unit or base unit when printing. Assume the storage type is SPARSE since we offer the data as a Map.- Parameters:
data
- Map<Integer, Float> or Map<Integer, FloatLuminousFlux>; the data for the vectorsize
- int; the size off the vector, i.e., the highest indexdisplayUnit
- LuminousFluxUnit; the display unit of the vector data, and the unit of the data points when the data is expressed as List<Float> or List<Number> in general
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FloatLuminousFluxVector
public FloatLuminousFluxVector(Map<Integer, ? extends Number> data, int size, StorageType storageType) Construct a FloatLuminousFluxVector from a (sparse) map of index values to Number objects or a (sparse) map of index values to of FloatLuminousFlux objects. Using index values is particularly useful for sparse vectors. The size parameter indicates the size of the vector, since the largest index does not have to be part of the map. When data contains numbers such as Float, assume that they are expressed using SI units. When the data consists of FloatLuminousFlux objects, they each have their own unit, but will be printed using SI units or base units. The values but will always be internally stored as SI values or base values, and expressed using the display unit or base unit when printing.- Parameters:
data
- Map<Integer, Float> or Map<Integer, FloatLuminousFlux>; the data for the vectorsize
- int; the size off the vector, i.e., the highest indexstorageType
- StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Vector
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FloatLuminousFluxVector
Construct a FloatLuminousFluxVector from a (sparse) map of index values to Number objects or a (sparse) map of index values to of FloatLuminousFlux objects. Using index values is particularly useful for sparse vectors. The size parameter indicates the size of the vector, since the largest index does not have to be part of the map. When data contains numbers such as Float, assume that they are expressed using SI units. When the data consists of FloatLuminousFlux objects, they each have their own unit, but will be printed using SI units or base units. The values but will always be internally stored as SI values or base values, and expressed using the display unit or base unit when printing. Assume the storage type is SPARSE since we offer the data as a Map.- Parameters:
data
- Map<Integer, Float> or Map<Integer, FloatLuminousFlux>; the data for the vectorsize
- int; the size off the vector, i.e., the highest index
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Method Details
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getScalarClass
Description copied from class:IndexedValue
Return the class of the corresponding scalar.- Specified by:
getScalarClass
in classIndexedValue<LuminousFluxUnit,
FloatLuminousFlux, FloatLuminousFluxVector, FloatVectorData> - Returns:
- Class<S>; the class of the corresponding scalar
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instantiateVector
Description copied from class:FloatVector
Instantiate a new vector of the class of this vector. This can be used instead of the FloatVector.instiantiate() methods in case another vector of this class is known. The method is faster than FloatVector.instantiate, and it will also work if the vector is user-defined.- Specified by:
instantiateVector
in classFloatVector<LuminousFluxUnit,
FloatLuminousFlux, FloatLuminousFluxVector> - Parameters:
fvd
- FloatVectorData; the data used to instantiate the vectordisplayUnit
- U; the display unit of the vector- Returns:
- V; a vector of the correct type
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instantiateScalarSI
Description copied from class:FloatVector
Instantiate a new scalar for the class of this vector. This can be used instead of the FloatScalar.instiantiate() methods in case a vector of this class is known. The method is faster than FloatScalar.instantiate, and it will also work if the vector and/or scalar are user-defined.- Specified by:
instantiateScalarSI
in classFloatVector<LuminousFluxUnit,
FloatLuminousFlux, FloatLuminousFluxVector> - Parameters:
valueSI
- float; the SI value of the scalardisplayUnit
- U; the unit in which the value will be displayed- Returns:
- S; a scalar of the correct type, belonging to the vector type
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