Uses of Class
org.djunits.value.vfloat.scalar.FloatAcceleration
Packages that use FloatAcceleration
Package
Description
Float Matrix storage and calculations with units, absolute/relative, sparse/dense.
Float Scalar storage and calculations with units, absolute/relative.
Float Vector storage and calculations with units, absolute/relative, sparse/dense.
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Uses of FloatAcceleration in org.djunits.value.vfloat.matrix
Methods in org.djunits.value.vfloat.matrix that return FloatAccelerationModifier and TypeMethodDescriptionFloatAccelerationMatrix.instantiateScalarSI(float valueSI, AccelerationUnit displayUnit) Methods in org.djunits.value.vfloat.matrix that return types with arguments of type FloatAccelerationConstructors in org.djunits.value.vfloat.matrix with parameters of type FloatAccelerationModifierConstructorDescriptionFloatAccelerationMatrix(FloatAcceleration[][] data) Construct a FloatAccelerationMatrix from an array of an array of FloatAcceleration objects.FloatAccelerationMatrix(FloatAcceleration[][] data, AccelerationUnit displayUnit) Construct a FloatAccelerationMatrix from an array of an array of FloatAcceleration objects.FloatAccelerationMatrix(FloatAcceleration[][] data, AccelerationUnit displayUnit, StorageType storageType) Construct a FloatAccelerationMatrix from an array of an array of FloatAcceleration objects.FloatAccelerationMatrix(FloatAcceleration[][] data, StorageType storageType) Construct a FloatAccelerationMatrix from an array of an array of FloatAcceleration objects.Constructor parameters in org.djunits.value.vfloat.matrix with type arguments of type FloatAccelerationModifierConstructorDescriptionFloatAccelerationMatrix(Collection<FloatSparseValue<AccelerationUnit, FloatAcceleration>> data, int rows, int cols) Construct a FloatAccelerationMatrix from a (sparse) collection of FloatSparseValue objects.FloatAccelerationMatrix(Collection<FloatSparseValue<AccelerationUnit, FloatAcceleration>> data, int rows, int cols, StorageType storageType) Construct a FloatAccelerationMatrix from a (sparse) collection of FloatSparseValue objects.FloatAccelerationMatrix(Collection<FloatSparseValue<AccelerationUnit, FloatAcceleration>> data, AccelerationUnit displayUnit, int rows, int cols) Construct a FloatAccelerationMatrix from a (sparse) collection of FloatSparseValue objects.FloatAccelerationMatrix(Collection<FloatSparseValue<AccelerationUnit, FloatAcceleration>> data, AccelerationUnit displayUnit, int rows, int cols, StorageType storageType) Construct a FloatAccelerationMatrix from a (sparse) collection of FloatSparseValue objects. -
Uses of FloatAcceleration in org.djunits.value.vfloat.scalar
Fields in org.djunits.value.vfloat.scalar declared as FloatAccelerationModifier and TypeFieldDescriptionstatic final FloatAccelerationFloatAcceleration.NaNConstant with value NaN.static final FloatAccelerationFloatAcceleration.NEG_MAXVALUEConstant with value -MAX_VALUE.static final FloatAccelerationFloatAcceleration.NEGATIVE_INFINITYConstant with value NEGATIVE_INFINITY.static final FloatAccelerationFloatAcceleration.ONEConstant with value one.static final FloatAccelerationFloatAcceleration.POS_MAXVALUEConstant with value MAX_VALUE.static final FloatAccelerationFloatAcceleration.POSITIVE_INFINITYConstant with value POSITIVE_INFINITY.static final FloatAccelerationFloatAcceleration.ZEROConstant with value zero.Methods in org.djunits.value.vfloat.scalar that return FloatAccelerationModifier and TypeMethodDescriptionfinal FloatAccelerationFloatSIScalar.asAcceleration()Return the current scalar as a acceleration.final FloatAccelerationFloatSIScalar.asAcceleration(AccelerationUnit displayUnit) Return the current scalar as a acceleration, and provide a display unit.static FloatAccelerationFloatAcceleration.divide(FloatScalarRel<?, ?> scalar1, FloatScalarRel<?, ?> scalar2) Divide two scalars that result in a scalar of type FloatAcceleration.final FloatAccelerationCalculate the division of FloatForce and FloatMass, which results in a FloatAcceleration scalar.final FloatAccelerationFloatPower.divide(FloatMomentum v) Calculate the division of FloatPower and FloatMomentum, which results in a FloatAcceleration scalar.final FloatAccelerationFloatSpeed.divide(FloatDuration v) Calculate the division of FloatSpeed and FloatDuration, which results in a FloatAcceleration scalar.final FloatAccelerationFloatAcceleration.instantiateRel(float value, AccelerationUnit unit) static FloatAccelerationFloatAcceleration.interpolate(FloatAcceleration zero, FloatAcceleration one, float ratio) Interpolate between two values.static FloatAccelerationFloatAcceleration.max(FloatAcceleration r1, FloatAcceleration r2) Return the maximum value of two relative scalars.static FloatAccelerationFloatAcceleration.max(FloatAcceleration r1, FloatAcceleration r2, FloatAcceleration... rn) Return the maximum value of more than two relative scalars.static FloatAccelerationFloatAcceleration.min(FloatAcceleration r1, FloatAcceleration r2) Return the minimum value of two relative scalars.static FloatAccelerationFloatAcceleration.min(FloatAcceleration r1, FloatAcceleration r2, FloatAcceleration... rn) Return the minimum value of more than two relative scalars.static FloatAccelerationFloatAcceleration.multiply(FloatScalarRel<?, ?> scalar1, FloatScalarRel<?, ?> scalar2) Multiply two scalars that result in a scalar of type FloatAcceleration.static FloatAccelerationReturns a FloatAcceleration based on a value and the textual representation of the unit, which can be localized.static final FloatAccelerationFloatAcceleration.ofSI(float value) Construct FloatAcceleration scalar based on an SI value.final FloatAccelerationFloatDimensionless.times(FloatAcceleration v) Calculate the multiplication of FloatDimensionless and FloatAcceleration, which results in a FloatAcceleration scalar.final FloatAccelerationFloatFrequency.times(FloatSpeed v) Calculate the multiplication of FloatFrequency and FloatSpeed, which results in a FloatAcceleration scalar.final FloatAccelerationFloatSpeed.times(FloatFrequency v) Calculate the multiplication of FloatSpeed and FloatFrequency, which results in a FloatAcceleration scalar.static FloatAccelerationReturns a FloatAcceleration representation of a textual representation of a value with a unit.Methods in org.djunits.value.vfloat.scalar with parameters of type FloatAccelerationModifier and TypeMethodDescriptionfinal FloatDimensionlessFloatAcceleration.divide(FloatAcceleration v) Calculate the division of FloatAcceleration and FloatAcceleration, which results in a FloatDimensionless scalar.final FloatMassFloatForce.divide(FloatAcceleration v) Calculate the division of FloatForce and FloatAcceleration, which results in a FloatMass scalar.final FloatMomentumFloatPower.divide(FloatAcceleration v) Calculate the division of FloatPower and FloatAcceleration, which results in a FloatMomentum scalar.final FloatDurationFloatSpeed.divide(FloatAcceleration v) Calculate the division of FloatSpeed and FloatAcceleration, which results in a FloatDuration scalar.static FloatAccelerationFloatAcceleration.interpolate(FloatAcceleration zero, FloatAcceleration one, float ratio) Interpolate between two values.static FloatAccelerationFloatAcceleration.max(FloatAcceleration r1, FloatAcceleration r2) Return the maximum value of two relative scalars.static FloatAccelerationFloatAcceleration.max(FloatAcceleration r1, FloatAcceleration r2, FloatAcceleration... rn) Return the maximum value of more than two relative scalars.static FloatAccelerationFloatAcceleration.min(FloatAcceleration r1, FloatAcceleration r2) Return the minimum value of two relative scalars.static FloatAccelerationFloatAcceleration.min(FloatAcceleration r1, FloatAcceleration r2, FloatAcceleration... rn) Return the minimum value of more than two relative scalars.final FloatAccelerationFloatDimensionless.times(FloatAcceleration v) Calculate the multiplication of FloatDimensionless and FloatAcceleration, which results in a FloatAcceleration scalar.final FloatSpeedFloatDuration.times(FloatAcceleration v) Calculate the multiplication of FloatDuration and FloatAcceleration, which results in a FloatSpeed scalar.final FloatForceFloatMass.times(FloatAcceleration v) Calculate the multiplication of FloatMass and FloatAcceleration, which results in a FloatForce scalar.final FloatPowerFloatMomentum.times(FloatAcceleration v) Calculate the multiplication of FloatMomentum and FloatAcceleration, which results in a FloatPower scalar.Constructors in org.djunits.value.vfloat.scalar with parameters of type FloatAccelerationModifierConstructorDescriptionConstruct FloatAcceleration 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Uses of FloatAcceleration in org.djunits.value.vfloat.vector
Methods in org.djunits.value.vfloat.vector that return FloatAccelerationModifier and TypeMethodDescriptionFloatAccelerationVector.instantiateScalarSI(float valueSI, AccelerationUnit displayUnit) Methods in org.djunits.value.vfloat.vector that return types with arguments of type FloatAccelerationConstructors in org.djunits.value.vfloat.vector with parameters of type FloatAccelerationModifierConstructorDescriptionConstruct a FloatAccelerationVector from an array of FloatAcceleration objects.FloatAccelerationVector(FloatAcceleration[] data, AccelerationUnit displayUnit) Construct a FloatAccelerationVector from an array of FloatAcceleration objects.FloatAccelerationVector(FloatAcceleration[] data, AccelerationUnit displayUnit, StorageType storageType) Construct a FloatAccelerationVector from an array of FloatAcceleration objects.FloatAccelerationVector(FloatAcceleration[] data, StorageType storageType) Construct a FloatAccelerationVector from an array of FloatAcceleration objects.