Class FloatAngularAccelerationMatrix

All Implemented Interfaces:
Serializable, Cloneable, Relative<AngularAccelerationUnit,FloatAngularAccelerationMatrix>, Value<AngularAccelerationUnit,FloatAngularAccelerationMatrix>

@Generated(value="org.djunits.generator.GenerateDJUNIT", date="2023-07-23T14:06:38.224104100Z") public class FloatAngularAccelerationMatrix extends FloatMatrixRel<AngularAccelerationUnit,FloatAngularAcceleration,FloatAngularAccelerationVector,FloatAngularAccelerationMatrix>
Immutable FloatFloatAngularAccelerationMatrix, a matrix of values with a AngularAccelerationUnit.

Copyright (c) 2013-2024 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See DJUNITS License.

Author:
Alexander Verbraeck, Peter Knoppers
See Also:
  • Constructor Details

    • FloatAngularAccelerationMatrix

      public FloatAngularAccelerationMatrix(FloatMatrixData data, AngularAccelerationUnit displayUnit)
      Construct a FloatAngularAccelerationMatrix from an internal data object.
      Parameters:
      data - FloatMatrixData; the internal data object for the matrix
      displayUnit - AngularAccelerationUnit; the display unit of the matrix data
    • FloatAngularAccelerationMatrix

      public FloatAngularAccelerationMatrix(float[][] data, AngularAccelerationUnit displayUnit, StorageType storageType)
      Construct a FloatAngularAccelerationMatrix from a float[][] object. The float values are expressed in the displayUnit, and will be printed using the displayUnit.
      Parameters:
      data - float[][]; the data for the matrix, expressed in the displayUnit
      displayUnit - AngularAccelerationUnit; the unit of the values in the data array, and display unit when printing
      storageType - StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Matrix
    • FloatAngularAccelerationMatrix

      public FloatAngularAccelerationMatrix(float[][] data, AngularAccelerationUnit displayUnit)
      Construct a FloatAngularAccelerationMatrix from a float[][] object. The float values are expressed in the displayUnit. Assume that the StorageType is DENSE since we offer the data as an array of an array.
      Parameters:
      data - float[][]; the data for the matrix
      displayUnit - AngularAccelerationUnit; the unit of the values in the data array, and display unit when printing
    • FloatAngularAccelerationMatrix

      public FloatAngularAccelerationMatrix(float[][] data, StorageType storageType)
      Construct a FloatAngularAccelerationMatrix from a float[][] object with SI-unit values.
      Parameters:
      data - float[][]; the data for the matrix, in SI units
      storageType - StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Matrix
    • FloatAngularAccelerationMatrix

      public FloatAngularAccelerationMatrix(float[][] data)
      Construct a FloatAngularAccelerationMatrix from a float[][] object with SI-unit values. Assume that the StorageType is DENSE since we offer the data as an array of an array.
      Parameters:
      data - float[][]; the data for the matrix, in SI units
    • FloatAngularAccelerationMatrix

      public FloatAngularAccelerationMatrix(FloatAngularAcceleration[][] data, AngularAccelerationUnit displayUnit, StorageType storageType)
      Construct a FloatAngularAccelerationMatrix from an array of an array of FloatAngularAcceleration objects. The FloatAngularAcceleration values are each expressed in their own unit, but will be internally stored as SI values, all expressed in the displayUnit when printing.
      Parameters:
      data - FloatAngularAcceleration[][]; the data for the matrix
      displayUnit - AngularAccelerationUnit; the display unit of the values when printing
      storageType - StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Matrix
    • FloatAngularAccelerationMatrix

      public FloatAngularAccelerationMatrix(FloatAngularAcceleration[][] data, AngularAccelerationUnit displayUnit)
      Construct a FloatAngularAccelerationMatrix from an array of an array of FloatAngularAcceleration objects. The FloatAngularAcceleration values are each expressed in their own unit, but will be internally stored as SI values, all expressed in the displayUnit when printing. Assume that the StorageType is DENSE since we offer the data as an array of an array.
      Parameters:
      data - FloatAngularAcceleration[][]; the data for the matrix
      displayUnit - AngularAccelerationUnit; the display unit of the values when printing
    • FloatAngularAccelerationMatrix

      public FloatAngularAccelerationMatrix(FloatAngularAcceleration[][] data, StorageType storageType)
      Construct a FloatAngularAccelerationMatrix from an array of an array of FloatAngularAcceleration objects. The FloatAngularAcceleration values are each expressed in their own unit, but will be internally stored as SI values, and expressed using SI units when printing. since we offer the data as an array of an array.
      Parameters:
      data - FloatAngularAcceleration[][]; the data for the matrix
      storageType - StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Matrix
    • FloatAngularAccelerationMatrix

      public FloatAngularAccelerationMatrix(FloatAngularAcceleration[][] data)
      Construct a FloatAngularAccelerationMatrix from an array of an array of FloatAngularAcceleration objects. The FloatAngularAcceleration values are each expressed in their own unit, but will be internally stored as SI values, and expressed using SI units when printing. Assume that the StorageType is DENSE since we offer the data as an array of an array.
      Parameters:
      data - FloatAngularAcceleration[][]; the data for the matrix
    • FloatAngularAccelerationMatrix

      public FloatAngularAccelerationMatrix(Collection<FloatSparseValue<AngularAccelerationUnit,FloatAngularAcceleration>> data, AngularAccelerationUnit displayUnit, int rows, int cols, StorageType storageType)
      Construct a FloatAngularAccelerationMatrix from a (sparse) collection of FloatSparseValue objects. The displayUnit indicates the unit in which the values in the collection are expressed, as well as the unit in which they will be printed.
      Parameters:
      data - Collection<FloatSparseValue>; the data for the matrix
      displayUnit - AngularAccelerationUnit; the display unit of the matrix data, and the unit of the data points
      rows - int; the number of rows of the matrix
      cols - int; the number of columns of the matrix
      storageType - StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Matrix
    • FloatAngularAccelerationMatrix

      public FloatAngularAccelerationMatrix(Collection<FloatSparseValue<AngularAccelerationUnit,FloatAngularAcceleration>> data, AngularAccelerationUnit displayUnit, int rows, int cols)
      Construct a FloatAngularAccelerationMatrix from a (sparse) collection of FloatSparseValue objects. The displayUnit indicates the unit in which the values in the collection are expressed, as well as the unit in which they will be printed. Assume the storage type is SPARSE, since we offer the data as a collection.
      Parameters:
      data - Collection<FloatSparseValue>; the data for the matrix
      displayUnit - AngularAccelerationUnit; the display unit of the matrix data, and the unit of the data points
      rows - int; the number of rows of the matrix
      cols - int; the number of columns of the matrix
    • FloatAngularAccelerationMatrix

      public FloatAngularAccelerationMatrix(Collection<FloatSparseValue<AngularAccelerationUnit,FloatAngularAcceleration>> data, int rows, int cols, StorageType storageType)
      Construct a FloatAngularAccelerationMatrix from a (sparse) collection of FloatSparseValue objects. The displayUnit indicates the unit in which the values in the collection are expressed, as well as the unit in which they will be printed. Use the SI unit or base unit as the displayUnit.
      Parameters:
      data - Collection<FloatSparseValue>; the data for the matrix
      rows - int; the number of rows of the matrix
      cols - int; the number of columns of the matrix
      storageType - StorageType; the StorageType (SPARSE or DENSE) to use for constructing the Matrix
    • FloatAngularAccelerationMatrix

      public FloatAngularAccelerationMatrix(Collection<FloatSparseValue<AngularAccelerationUnit,FloatAngularAcceleration>> data, int rows, int cols)
      Construct a FloatAngularAccelerationMatrix from a (sparse) collection of FloatSparseValue objects. The displayUnit indicates the unit in which the values in the collection are expressed, as well as the unit in which they will be printed. Use the SI unit or base unit as the displayUnit. Assume the storage type is SPARSE, since we offer the data as a collection.
      Parameters:
      data - Collection<FloatSparseValue>; the data for the matrix
      rows - int; the number of rows of the matrix
      cols - int; the number of columns of the matrix
  • Method Details