Class Frequency

All Implemented Interfaces:
Serializable, Comparable<Frequency>, Additive<Frequency>, Scalable<Frequency>, Value<Frequency>

public class Frequency extends Quantity<Frequency>
Frequency encodes the number of events per unit of duration.

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Author:
Alexander Verbraeck
See Also:
  • Field Details

    • ZERO

      public static final Frequency ZERO
      Constant with value zero.
    • ONE

      public static final Frequency ONE
      Constant with value one.
    • NaN

      public static final Frequency NaN
      Constant with value NaN.
    • POSITIVE_INFINITY

      public static final Frequency POSITIVE_INFINITY
      Constant with value POSITIVE_INFINITY.
    • NEGATIVE_INFINITY

      public static final Frequency NEGATIVE_INFINITY
      Constant with value NEGATIVE_INFINITY.
    • POS_MAXVALUE

      public static final Frequency POS_MAXVALUE
      Constant with value MAX_VALUE.
    • NEG_MAXVALUE

      public static final Frequency NEG_MAXVALUE
      Constant with value -MAX_VALUE.
  • Constructor Details

    • Frequency

      public Frequency(double value, Frequency.Unit displayUnit, boolean useSi)
      Instantiate a Frequency quantity with an SI or base value and a display unit.
      Parameters:
      value - the quantity value expressed in the SI or base unit
      displayUnit - the display unit to use
      useSi - use SI value when true, use value in unit when false
    • Frequency

      public Frequency(double valueInUnit, Frequency.Unit unit)
      Instantiate a Frequency quantity expressed in the given unit.
      Parameters:
      valueInUnit - the quantity value expressed in the given unit
      unit - the unit of the value, also acts as the display unit
  • Method Details

    • ofSi

      public static Frequency ofSi(double si)
      Return a Frequency instance based on an SI value.
      Parameters:
      si - the si value
      Returns:
      the Frequency instance based on an SI value
    • ofSi

      public static Frequency ofSi(double siValue, Frequency.Unit displayUnit)
      Instantiate a Frequency quantity with an SI or base value and a display unit.
      Parameters:
      siValue - the quantity value expressed in the SI or base unit
      displayUnit - the display unit to use
      Returns:
      the Frequency instance based on an SI value with the given display unit
    • instantiateSi

      public Frequency instantiateSi(double siValue, UnitInterface<Frequency> displayUnit)
      Description copied from class: Quantity
      Instantiate a quantity with an SI or base value, and a display unit.
      Specified by:
      instantiateSi in class Quantity<Frequency>
      Parameters:
      siValue - the value expressed in the base (SI) unit
      displayUnit - the display unit to use for the quantity
      Returns:
      a quantity with the given SI or base value, and the given display unit
    • valueOf

      public static Frequency valueOf(String text)
      Returns a Frequency representation of a textual representation of a value with a unit. The String representation that can be parsed is the double value in the unit, followed by a localized or English abbreviation of the unit. Spaces are allowed, but not required, between the value and the unit.
      Parameters:
      text - the textual representation to parse into a Frequency
      Returns:
      the Scalar representation of the value in its unit
      Throws:
      IllegalArgumentException - when the text cannot be parsed
      NullPointerException - when the text argument is null
    • of

      public static Frequency of(double valueInUnit, Frequency.Unit unit)
      Returns a Frequency based on a value expressed in the unit.
      Parameters:
      valueInUnit - the value, expressed in the given unit
      unit - the unit of the value, also acts as the display unit
      Returns:
      ab Frequency representation of the value in its unit
    • of

      public static Frequency of(double valueInUnit, String unitString)
      Returns a Frequency based on a value and the textual representation of the unit, which can be localized.
      Parameters:
      valueInUnit - the value, expressed in the unit as given by unitString
      unitString - the textual representation of the unit
      Returns:
      the Scalar representation of the value in its unit
      Throws:
      IllegalArgumentException - when the unit cannot be parsed or is incorrect
      NullPointerException - when the unitString argument is null
    • getDisplayUnit

      public Frequency.Unit getDisplayUnit()
      Description copied from interface: Value
      Retrieve the unit of this Value.
      Specified by:
      getDisplayUnit in interface Value<Frequency>
      Overrides:
      getDisplayUnit in class Quantity<Frequency>
      Returns:
      the unit of this Value
    • divide

      public Dimensionless divide(Frequency v)
      Calculate the division of Frequency and Frequency, which results in a Dimensionless quantity.
      Parameters:
      v - quantity
      Returns:
      quantity as a division of Frequency and Frequency
    • multiply

      public Dimensionless multiply(Duration v)
      Calculate the multiplication of Frequency and Duration, which results in a Dimensionless scalar.
      Parameters:
      v - scalar
      Returns:
      scalar as a multiplication of Frequency and Duration
    • multiply

      public Speed multiply(Length v)
      Calculate the multiplication of Frequency and Length, which results in a Speed scalar.
      Parameters:
      v - scalar
      Returns:
      scalar as a multiplication of Frequency and Length
    • multiply

      public Acceleration multiply(Speed v)
      Calculate the multiplication of Frequency and Speed, which results in a Acceleration scalar.
      Parameters:
      v - scalar
      Returns:
      scalar as a multiplication of Frequency and Speed
    • multiply

      public Power multiply(Energy v)
      Calculate the multiplication of Frequency and Energy, which results in a Power scalar.
      Parameters:
      v - scalar
      Returns:
      scalar as a multiplication of Frequency and Energy
    • multiply

      public AngularVelocity multiply(Angle v)
      Calculate the multiplication of Frequency and Angle, which results in a AngularVelocity scalar.
      Parameters:
      v - scalar
      Returns:
      scalar as a multiplication of Frequency and Angle
    • multiply

      public AngularAcceleration multiply(AngularVelocity v)
      Calculate the multiplication of Frequency and AngularVelocity, which results in a AngularAcceleration scalar.
      Parameters:
      v - scalar
      Returns:
      scalar as a multiplication of Frequency and AngularVelocity
    • reciprocal

      public Duration reciprocal()
      Description copied from class: Quantity
      Return the reciprocal of this quantity (1/q).
      Overrides:
      reciprocal in class Quantity<Frequency>
      Returns:
      the reciprocal of this quantity, with the correct SI units