1 package org.djunits.value.vfloat.scalar;
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3 import java.util.regex.Matcher;
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5 import javax.annotation.Generated;
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7 import org.djunits.Throw;
8 import org.djunits.unit.DimensionlessUnit;
9 import org.djunits.unit.LuminousFluxUnit;
10 import org.djunits.unit.SolidAngleUnit;
11 import org.djunits.value.util.ValueUtil;
12 import org.djunits.value.vfloat.scalar.base.AbstractFloatScalarRel;
13 import org.djunits.value.vfloat.scalar.base.FloatScalar;
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24 @Generated(value = "org.djunits.generator.GenerateDJUNIT", date = "2022-03-14T11:14:15.180987200Z")
25 public class FloatSolidAngle extends AbstractFloatScalarRel<SolidAngleUnit, FloatSolidAngle>
26 {
27
28 private static final long serialVersionUID = 20150901L;
29
30
31 public static final FloatSolidAngleFloatSolidAngle.html#FloatSolidAngle">FloatSolidAngle ZERO = new FloatSolidAngle(0.0f, SolidAngleUnit.SI);
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34 public static final FloatSolidAngle/FloatSolidAngle.html#FloatSolidAngle">FloatSolidAngle ONE = new FloatSolidAngle(1.0f, SolidAngleUnit.SI);
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36
37 @SuppressWarnings("checkstyle:constantname")
38 public static final FloatSolidAngle/FloatSolidAngle.html#FloatSolidAngle">FloatSolidAngle NaN = new FloatSolidAngle(Float.NaN, SolidAngleUnit.SI);
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41 public static final FloatSolidAnglele.html#FloatSolidAngle">FloatSolidAngle POSITIVE_INFINITY = new FloatSolidAngle(Float.POSITIVE_INFINITY, SolidAngleUnit.SI);
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44 public static final FloatSolidAnglele.html#FloatSolidAngle">FloatSolidAngle NEGATIVE_INFINITY = new FloatSolidAngle(Float.NEGATIVE_INFINITY, SolidAngleUnit.SI);
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47 public static final FloatSolidAngleidAngle.html#FloatSolidAngle">FloatSolidAngle POS_MAXVALUE = new FloatSolidAngle(Float.MAX_VALUE, SolidAngleUnit.SI);
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50 public static final FloatSolidAngleidAngle.html#FloatSolidAngle">FloatSolidAngle NEG_MAXVALUE = new FloatSolidAngle(-Float.MAX_VALUE, SolidAngleUnit.SI);
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57 public FloatSolidAngle(final float value, final SolidAngleUnit unit)
58 {
59 super(value, unit);
60 }
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66 public FloatSolidAnglealar/FloatSolidAngle.html#FloatSolidAngle">FloatSolidAngle(final FloatSolidAngle value)
67 {
68 super(value);
69 }
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76 public FloatSolidAngle(final double value, final SolidAngleUnit unit)
77 {
78 super((float) value, unit);
79 }
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82 @Override
83 public final FloatSolidAngle instantiateRel(final float value, final SolidAngleUnit unit)
84 {
85 return new FloatSolidAngle(value, unit);
86 }
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93 public static final FloatSolidAngle instantiateSI(final float value)
94 {
95 return new FloatSolidAngle(value, SolidAngleUnit.SI);
96 }
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105 public static FloatSolidAngleloatSolidAngle.html#FloatSolidAngle">FloatSolidAnglelidAngle.html#FloatSolidAngle">FloatSolidAngle interpolate(final FloatSolidAngleloatSolidAngle.html#FloatSolidAngle">FloatSolidAngle zero, final FloatSolidAngle one, final float ratio)
106 {
107 return new FloatSolidAngle(zero.getInUnit() * (1 - ratio) + one.getInUnit(zero.getDisplayUnit()) * ratio,
108 zero.getDisplayUnit());
109 }
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117 public static FloatSolidAngle/FloatSolidAngle.html#FloatSolidAngle">FloatSolidAngle/FloatSolidAngle.html#FloatSolidAngle">FloatSolidAngle max(final FloatSolidAngle/FloatSolidAngle.html#FloatSolidAngle">FloatSolidAngle r1, final FloatSolidAngle r2)
118 {
119 return r1.gt(r2) ? r1 : r2;
120 }
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129 public static FloatSolidAngle/FloatSolidAngle.html#FloatSolidAngle">FloatSolidAngle/FloatSolidAngle.html#FloatSolidAngle">FloatSolidAngle max(final FloatSolidAngle/FloatSolidAngle.html#FloatSolidAngle">FloatSolidAngle r1, final FloatSolidAngle r2, final FloatSolidAngle... rn)
130 {
131 FloatSolidAngle maxr = r1.gt(r2) ? r1 : r2;
132 for (FloatSolidAngle r : rn)
133 {
134 if (r.gt(maxr))
135 {
136 maxr = r;
137 }
138 }
139 return maxr;
140 }
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148 public static FloatSolidAngle/FloatSolidAngle.html#FloatSolidAngle">FloatSolidAngle/FloatSolidAngle.html#FloatSolidAngle">FloatSolidAngle min(final FloatSolidAngle/FloatSolidAngle.html#FloatSolidAngle">FloatSolidAngle r1, final FloatSolidAngle r2)
149 {
150 return r1.lt(r2) ? r1 : r2;
151 }
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160 public static FloatSolidAngle/FloatSolidAngle.html#FloatSolidAngle">FloatSolidAngle/FloatSolidAngle.html#FloatSolidAngle">FloatSolidAngle min(final FloatSolidAngle/FloatSolidAngle.html#FloatSolidAngle">FloatSolidAngle r1, final FloatSolidAngle r2, final FloatSolidAngle... rn)
161 {
162 FloatSolidAngle minr = r1.lt(r2) ? r1 : r2;
163 for (FloatSolidAngle r : rn)
164 {
165 if (r.lt(minr))
166 {
167 minr = r;
168 }
169 }
170 return minr;
171 }
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182 public static FloatSolidAngle valueOf(final String text)
183 {
184 Throw.whenNull(text, "Error parsing FloatSolidAngle: text to parse is null");
185 Throw.when(text.length() == 0, IllegalArgumentException.class, "Error parsing FloatSolidAngle: empty text to parse");
186 Matcher matcher = ValueUtil.NUMBER_PATTERN.matcher(text);
187 if (matcher.find())
188 {
189 int index = matcher.end();
190 String unitString = text.substring(index).trim();
191 String valueString = text.substring(0, index).trim();
192 SolidAngleUnit unit = SolidAngleUnit.BASE.getUnitByAbbreviation(unitString);
193 if (unit != null)
194 {
195 float f = Float.parseFloat(valueString);
196 return new FloatSolidAngle(f, unit);
197 }
198 }
199 throw new IllegalArgumentException("Error parsing FloatSolidAngle from " + text);
200 }
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210 public static FloatSolidAngle of(final float value, final String unitString)
211 {
212 Throw.whenNull(unitString, "Error parsing FloatSolidAngle: unitString is null");
213 Throw.when(unitString.length() == 0, IllegalArgumentException.class, "Error parsing FloatSolidAngle: empty unitString");
214 SolidAngleUnit unit = SolidAngleUnit.BASE.getUnitByAbbreviation(unitString);
215 if (unit != null)
216 {
217 return new FloatSolidAngle(value, unit);
218 }
219 throw new IllegalArgumentException("Error parsing FloatSolidAngle with unit " + unitString);
220 }
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227 public final FloatDimensionless divide(final FloatSolidAngle v)
228 {
229 return new FloatDimensionless(this.si / v.si, DimensionlessUnit.SI);
230 }
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237 public final FloatLuminousFlux times(final FloatLuminousIntensity v)
238 {
239 return new FloatLuminousFlux(this.si * v.si, LuminousFluxUnit.SI);
240 }
241
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243 @Override
244 public FloatSIScalar reciprocal()
245 {
246 return FloatScalar.divide(FloatDimensionless.ONE, this);
247 }
248
249 }