1 package org.djunits.value.vfloat.scalar;
2
3 import java.util.regex.Matcher;
4
5 import javax.annotation.Generated;
6
7 import org.djunits.Throw;
8 import org.djunits.unit.AngleUnit;
9 import org.djunits.unit.AngularVelocityUnit;
10 import org.djunits.unit.DimensionlessUnit;
11 import org.djunits.unit.DirectionUnit;
12 import org.djunits.unit.DurationUnit;
13 import org.djunits.value.util.ValueUtil;
14 import org.djunits.value.vfloat.scalar.base.AbstractFloatScalarRelWithAbs;
15 import org.djunits.value.vfloat.scalar.base.FloatScalar;
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27 @Generated(value = "org.djunits.generator.GenerateDJUNIT", date = "2022-03-14T11:14:15.180987200Z")
28 public class FloatAngle extends AbstractFloatScalarRelWithAbs<DirectionUnit, FloatDirection, AngleUnit, FloatAngle>
29 {
30
31 private static final long serialVersionUID = 20150901L;
32
33
34 public static final FloatAnglealar/FloatAngle.html#FloatAngle">FloatAngle ZERO = new FloatAngle(0.0f, AngleUnit.SI);
35
36
37 public static final FloatAnglecalar/FloatAngle.html#FloatAngle">FloatAngle ONE = new FloatAngle(1.0f, AngleUnit.SI);
38
39
40 @SuppressWarnings("checkstyle:constantname")
41 public static final FloatAnglecalar/FloatAngle.html#FloatAngle">FloatAngle NaN = new FloatAngle(Float.NaN, AngleUnit.SI);
42
43
44 public static final FloatAnglele.html#FloatAngle">FloatAngle POSITIVE_INFINITY = new FloatAngle(Float.POSITIVE_INFINITY, AngleUnit.SI);
45
46
47 public static final FloatAnglele.html#FloatAngle">FloatAngle NEGATIVE_INFINITY = new FloatAngle(Float.NEGATIVE_INFINITY, AngleUnit.SI);
48
49
50 public static final FloatAngleatAngle.html#FloatAngle">FloatAngle POS_MAXVALUE = new FloatAngle(Float.MAX_VALUE, AngleUnit.SI);
51
52
53 public static final FloatAngleatAngle.html#FloatAngle">FloatAngle NEG_MAXVALUE = new FloatAngle(-Float.MAX_VALUE, AngleUnit.SI);
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60 public FloatAngle(final float value, final AngleUnit unit)
61 {
62 super(value, unit);
63 }
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69 public FloatAngleat/scalar/FloatAngle.html#FloatAngle">FloatAngle(final FloatAngle value)
70 {
71 super(value);
72 }
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79 public FloatAngle(final double value, final AngleUnit unit)
80 {
81 super((float) value, unit);
82 }
83
84
85 @Override
86 public final FloatAngle instantiateRel(final float value, final AngleUnit unit)
87 {
88 return new FloatAngle(value, unit);
89 }
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95
96 public static final FloatAngle instantiateSI(final float value)
97 {
98 return new FloatAngle(value, AngleUnit.SI);
99 }
100
101
102 @Override
103 public final FloatDirection instantiateAbs(final float value, final DirectionUnit unit)
104 {
105 return new FloatDirection(value, unit);
106 }
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115 public static FloatAnglelar/FloatAngle.html#FloatAngle">FloatAngleoatAngle.html#FloatAngle">FloatAngle interpolate(final FloatAnglelar/FloatAngle.html#FloatAngle">FloatAngle zero, final FloatAngle one, final float ratio)
116 {
117 return new FloatAngle(zero.getInUnit() * (1 - ratio) + one.getInUnit(zero.getDisplayUnit()) * ratio,
118 zero.getDisplayUnit());
119 }
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127 public static FloatAnglecalar/FloatAngle.html#FloatAngle">FloatAnglecalar/FloatAngle.html#FloatAngle">FloatAngle max(final FloatAnglecalar/FloatAngle.html#FloatAngle">FloatAngle r1, final FloatAngle r2)
128 {
129 return r1.gt(r2) ? r1 : r2;
130 }
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139 public static FloatAnglecalar/FloatAngle.html#FloatAngle">FloatAnglecalar/FloatAngle.html#FloatAngle">FloatAngle max(final FloatAnglecalar/FloatAngle.html#FloatAngle">FloatAngle r1, final FloatAngle r2, final FloatAngle... rn)
140 {
141 FloatAngle maxr = r1.gt(r2) ? r1 : r2;
142 for (FloatAngle r : rn)
143 {
144 if (r.gt(maxr))
145 {
146 maxr = r;
147 }
148 }
149 return maxr;
150 }
151
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158 public static FloatAnglecalar/FloatAngle.html#FloatAngle">FloatAnglecalar/FloatAngle.html#FloatAngle">FloatAngle min(final FloatAnglecalar/FloatAngle.html#FloatAngle">FloatAngle r1, final FloatAngle r2)
159 {
160 return r1.lt(r2) ? r1 : r2;
161 }
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170 public static FloatAnglecalar/FloatAngle.html#FloatAngle">FloatAnglecalar/FloatAngle.html#FloatAngle">FloatAngle min(final FloatAnglecalar/FloatAngle.html#FloatAngle">FloatAngle r1, final FloatAngle r2, final FloatAngle... rn)
171 {
172 FloatAngle minr = r1.lt(r2) ? r1 : r2;
173 for (FloatAngle r : rn)
174 {
175 if (r.lt(minr))
176 {
177 minr = r;
178 }
179 }
180 return minr;
181 }
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190
191
192 public static FloatAngle valueOf(final String text)
193 {
194 Throw.whenNull(text, "Error parsing FloatAngle: text to parse is null");
195 Throw.when(text.length() == 0, IllegalArgumentException.class, "Error parsing FloatAngle: empty text to parse");
196 Matcher matcher = ValueUtil.NUMBER_PATTERN.matcher(text);
197 if (matcher.find())
198 {
199 int index = matcher.end();
200 String unitString = text.substring(index).trim();
201 String valueString = text.substring(0, index).trim();
202 AngleUnit unit = AngleUnit.BASE.getUnitByAbbreviation(unitString);
203 if (unit != null)
204 {
205 float f = Float.parseFloat(valueString);
206 return new FloatAngle(f, unit);
207 }
208 }
209 throw new IllegalArgumentException("Error parsing FloatAngle from " + text);
210 }
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220 public static FloatAngle of(final float value, final String unitString)
221 {
222 Throw.whenNull(unitString, "Error parsing FloatAngle: unitString is null");
223 Throw.when(unitString.length() == 0, IllegalArgumentException.class, "Error parsing FloatAngle: empty unitString");
224 AngleUnit unit = AngleUnit.BASE.getUnitByAbbreviation(unitString);
225 if (unit != null)
226 {
227 return new FloatAngle(value, unit);
228 }
229 throw new IllegalArgumentException("Error parsing FloatAngle with unit " + unitString);
230 }
231
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236
237 public final FloatDimensionless divide(final FloatAngle v)
238 {
239 return new FloatDimensionless(this.si / v.si, DimensionlessUnit.SI);
240 }
241
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246
247 public final FloatAngularVelocity times(final FloatFrequency v)
248 {
249 return new FloatAngularVelocity(this.si * v.si, AngularVelocityUnit.SI);
250 }
251
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257 public final FloatAngularVelocity divide(final FloatDuration v)
258 {
259 return new FloatAngularVelocity(this.si / v.si, AngularVelocityUnit.SI);
260 }
261
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264
265
266
267 public final FloatDuration divide(final FloatAngularVelocity v)
268 {
269 return new FloatDuration(this.si / v.si, DurationUnit.SI);
270 }
271
272
273 @Override
274 public FloatSIScalar reciprocal()
275 {
276 return FloatScalar.divide(FloatDimensionless.ONE, this);
277 }
278
279 }