Package org.djunits.value.vfloat.scalar
Class FloatAngularAcceleration
- java.lang.Object
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- java.lang.Number
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- org.djunits.value.AbstractScalar<U,S>
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- org.djunits.value.vfloat.scalar.base.AbstractFloatScalar<U,R>
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- org.djunits.value.vfloat.scalar.base.AbstractFloatScalarRel<AngularAccelerationUnit,FloatAngularAcceleration>
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- org.djunits.value.vfloat.scalar.FloatAngularAcceleration
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- All Implemented Interfaces:
Serializable
,Cloneable
,Comparable<FloatAngularAcceleration>
,Scalar<AngularAccelerationUnit,FloatAngularAcceleration>
,Scalar.Rel<AngularAccelerationUnit,FloatAngularAcceleration>
,ValueFunctions<AngularAccelerationUnit,FloatAngularAcceleration>
,Relative<AngularAccelerationUnit,FloatAngularAcceleration>
,Value<AngularAccelerationUnit,FloatAngularAcceleration>
,FloatScalarInterface<AngularAccelerationUnit,FloatAngularAcceleration>
,FloatScalarInterface.Rel<AngularAccelerationUnit,FloatAngularAcceleration>
@Generated(value="org.djunits.generator.GenerateDJUNIT", date="2020-01-19T15:21:24.964166400Z") public class FloatAngularAcceleration extends AbstractFloatScalarRel<AngularAccelerationUnit,FloatAngularAcceleration>
Easy access methods for the FloatAngularAcceleration FloatScalar, which is relative by definition.Copyright (c) 2013-2020 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See DJUNITS License.- Author:
- Alexander Verbraeck, Peter Knoppers
- See Also:
- Serialized Form
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Nested Class Summary
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Nested classes/interfaces inherited from interface org.djunits.value.vfloat.scalar.base.FloatScalarInterface
FloatScalarInterface.Abs<AU extends AbsoluteLinearUnit<AU,RU>,A extends FloatScalarInterface.Abs<AU,A,RU,R>,RU extends Unit<RU>,R extends FloatScalarInterface.RelWithAbs<AU,A,RU,R>>, FloatScalarInterface.Rel<U extends Unit<U>,R extends FloatScalarInterface.Rel<U,R>>, FloatScalarInterface.RelWithAbs<AU extends AbsoluteLinearUnit<AU,RU>,A extends FloatScalarInterface.Abs<AU,A,RU,R>,RU extends Unit<RU>,R extends FloatScalarInterface.RelWithAbs<AU,A,RU,R>>
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Nested classes/interfaces inherited from interface org.djunits.value.base.Scalar
Scalar.Abs<AU extends AbsoluteLinearUnit<AU,RU>,A extends Scalar.Abs<AU,A,RU,R>,RU extends Unit<RU>,R extends Scalar.RelWithAbs<AU,A,RU,R>>, Scalar.Rel<U extends Unit<U>,R extends Scalar.Rel<U,R>>, Scalar.RelWithAbs<AU extends AbsoluteLinearUnit<AU,RU>,A extends Scalar.Abs<AU,A,RU,R>,RU extends Unit<RU>,R extends Scalar.RelWithAbs<AU,A,RU,R>>
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Field Summary
Fields Modifier and Type Field Description static FloatAngularAcceleration
NaN
Constant with value NaN.static FloatAngularAcceleration
NEG_MAXVALUE
Constant with value -MAX_VALUE.static FloatAngularAcceleration
NEGATIVE_INFINITY
Constant with value NEGATIVE_INFINITY.static FloatAngularAcceleration
ONE
Constant with value one.static FloatAngularAcceleration
POS_MAXVALUE
Constant with value MAX_VALUE.static FloatAngularAcceleration
POSITIVE_INFINITY
Constant with value POSITIVE_INFINITY.static FloatAngularAcceleration
ZERO
Constant with value zero.-
Fields inherited from class org.djunits.value.vfloat.scalar.base.AbstractFloatScalar
si
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Constructor Summary
Constructors Constructor Description FloatAngularAcceleration(double value, AngularAccelerationUnit unit)
Construct FloatAngularAcceleration scalar using a double value.FloatAngularAcceleration(float value, AngularAccelerationUnit unit)
Construct FloatAngularAcceleration scalar.FloatAngularAcceleration(FloatAngularAcceleration value)
Construct FloatAngularAcceleration scalar.
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description FloatDimensionless
divide(FloatAngularAcceleration v)
Calculate the division of FloatAngularAcceleration and FloatAngularAcceleration, which results in a FloatDimensionless scalar.FloatFrequency
divide(FloatAngularVelocity v)
Calculate the division of FloatAngularAcceleration and FloatAngularVelocity, which results in a FloatFrequency scalar.FloatAngularVelocity
divide(FloatFrequency v)
Calculate the division of FloatAngularAcceleration and FloatFrequency, which results in a FloatAngularVelocity scalar.FloatAngularAcceleration
instantiateRel(float value, AngularAccelerationUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.static FloatAngularAcceleration
instantiateSI(float value)
Construct FloatAngularAcceleration scalar.static FloatAngularAcceleration
interpolate(FloatAngularAcceleration zero, FloatAngularAcceleration one, float ratio)
Interpolate between two values.static FloatAngularAcceleration
max(FloatAngularAcceleration r1, FloatAngularAcceleration r2)
Return the maximum value of two relative scalars.static FloatAngularAcceleration
max(FloatAngularAcceleration r1, FloatAngularAcceleration r2, FloatAngularAcceleration... rn)
Return the maximum value of more than two relative scalars.static FloatAngularAcceleration
min(FloatAngularAcceleration r1, FloatAngularAcceleration r2)
Return the minimum value of two relative scalars.static FloatAngularAcceleration
min(FloatAngularAcceleration r1, FloatAngularAcceleration r2, FloatAngularAcceleration... rn)
Return the minimum value of more than two relative scalars.static FloatAngularAcceleration
of(float value, String unitString)
Returns a FloatAngularAcceleration based on a value and the textual representation of the unit.FloatAngularVelocity
times(FloatDuration v)
Calculate the multiplication of FloatAngularAcceleration and FloatDuration, which results in a FloatAngularVelocity scalar.static FloatAngularAcceleration
valueOf(String text)
Returns a FloatAngularAcceleration representation of a textual representation of a value with a unit.-
Methods inherited from class org.djunits.value.vfloat.scalar.base.AbstractFloatScalarRel
abs, ceil, divide, divide, divide, floor, minus, neg, plus, reciprocal, rint, times, times, times
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Methods inherited from class org.djunits.value.vfloat.scalar.base.AbstractFloatScalar
compareTo, doubleValue, eq, eq0, equals, floatValue, ge, ge0, getInUnit, getInUnit, getSI, gt, gt0, hashCode, intValue, le, le0, longValue, lt, lt0, ne, ne0, toDisplayString, toDisplayString, toString, toString, toString, toString, toTextualString, toTextualString
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Methods inherited from class org.djunits.value.AbstractScalar
getDisplayUnit, isAbsolute, isRelative, setDisplayUnit
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Methods inherited from class java.lang.Number
byteValue, shortValue
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Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
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Methods inherited from interface java.lang.Comparable
compareTo
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Methods inherited from interface org.djunits.value.vfloat.scalar.base.FloatScalarInterface
getInUnit, getInUnit, getSI
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Methods inherited from interface org.djunits.value.base.Scalar
eq, eq0, ge, ge0, gt, gt0, le, le0, lt, lt0, ne, ne0, toDisplayString, toDisplayString, toTextualString, toTextualString
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Methods inherited from interface org.djunits.value.Value
getDisplayUnit, isAbsolute, isRelative, setDisplayUnit, toString, toString, toString, toString
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Field Detail
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ZERO
public static final FloatAngularAcceleration ZERO
Constant with value zero.
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ONE
public static final FloatAngularAcceleration ONE
Constant with value one.
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NaN
public static final FloatAngularAcceleration NaN
Constant with value NaN.
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POSITIVE_INFINITY
public static final FloatAngularAcceleration POSITIVE_INFINITY
Constant with value POSITIVE_INFINITY.
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NEGATIVE_INFINITY
public static final FloatAngularAcceleration NEGATIVE_INFINITY
Constant with value NEGATIVE_INFINITY.
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POS_MAXVALUE
public static final FloatAngularAcceleration POS_MAXVALUE
Constant with value MAX_VALUE.
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NEG_MAXVALUE
public static final FloatAngularAcceleration NEG_MAXVALUE
Constant with value -MAX_VALUE.
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Constructor Detail
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FloatAngularAcceleration
public FloatAngularAcceleration(float value, AngularAccelerationUnit unit)
Construct FloatAngularAcceleration scalar.- Parameters:
value
- float; the float valueunit
- unit for the float value
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FloatAngularAcceleration
public FloatAngularAcceleration(FloatAngularAcceleration value)
Construct FloatAngularAcceleration scalar.- Parameters:
value
- Scalar from which to construct this instance
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FloatAngularAcceleration
public FloatAngularAcceleration(double value, AngularAccelerationUnit unit)
Construct FloatAngularAcceleration scalar using a double value.- Parameters:
value
- double; the double valueunit
- unit for the resulting float value
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Method Detail
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instantiateRel
public final FloatAngularAcceleration instantiateRel(float value, AngularAccelerationUnit unit)
Construct a new Relative Immutable FloatScalar of the right type. Each extending class must implement this method.- Parameters:
value
- float; the float valueunit
- U; the unit- Returns:
- R a new relative instance of the FloatScalar of the right type
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instantiateSI
public static final FloatAngularAcceleration instantiateSI(float value)
Construct FloatAngularAcceleration scalar.- Parameters:
value
- float; the float value in SI units- Returns:
- the new scalar with the SI value
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interpolate
public static FloatAngularAcceleration interpolate(FloatAngularAcceleration zero, FloatAngularAcceleration one, float ratio)
Interpolate between two values.- Parameters:
zero
- the low valueone
- the high valueratio
- double; the ratio between 0 and 1, inclusive- Returns:
- a Scalar at the ratio between
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max
public static FloatAngularAcceleration max(FloatAngularAcceleration r1, FloatAngularAcceleration r2)
Return the maximum value of two relative scalars.- Parameters:
r1
- the first scalarr2
- the second scalar- Returns:
- the maximum value of two relative scalars
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max
public static FloatAngularAcceleration max(FloatAngularAcceleration r1, FloatAngularAcceleration r2, FloatAngularAcceleration... rn)
Return the maximum value of more than two relative scalars.- Parameters:
r1
- the first scalarr2
- the second scalarrn
- the other scalars- Returns:
- the maximum value of more than two relative scalars
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min
public static FloatAngularAcceleration min(FloatAngularAcceleration r1, FloatAngularAcceleration r2)
Return the minimum value of two relative scalars.- Parameters:
r1
- the first scalarr2
- the second scalar- Returns:
- the minimum value of two relative scalars
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min
public static FloatAngularAcceleration min(FloatAngularAcceleration r1, FloatAngularAcceleration r2, FloatAngularAcceleration... rn)
Return the minimum value of more than two relative scalars.- Parameters:
r1
- the first scalarr2
- the second scalarrn
- the other scalars- Returns:
- the minimum value of more than two relative scalars
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valueOf
public static FloatAngularAcceleration valueOf(String text)
Returns a FloatAngularAcceleration representation of a textual representation of a value with a unit. The String representation that can be parsed is the double value in the unit, followed by the official abbreviation of the unit. Spaces are allowed, but not required, between the value and the unit.- Parameters:
text
- String; the textual representation to parse into a FloatAngularAcceleration- Returns:
- FloatAngularAcceleration; the Scalar representation of the value in its unit
- Throws:
IllegalArgumentException
- when the text cannot be parsedNullPointerException
- when the text argument is null
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of
public static FloatAngularAcceleration of(float value, String unitString)
Returns a FloatAngularAcceleration based on a value and the textual representation of the unit.- Parameters:
value
- double; the value to useunitString
- String; the textual representation of the unit- Returns:
- FloatAngularAcceleration; the Scalar representation of the value in its unit
- Throws:
IllegalArgumentException
- when the unit cannot be parsed or is incorrectNullPointerException
- when the unitString argument is null
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divide
public final FloatDimensionless divide(FloatAngularAcceleration v)
Calculate the division of FloatAngularAcceleration and FloatAngularAcceleration, which results in a FloatDimensionless scalar.- Parameters:
v
- FloatAngularAcceleration scalar- Returns:
- FloatDimensionless scalar as a division of FloatAngularAcceleration and FloatAngularAcceleration
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times
public final FloatAngularVelocity times(FloatDuration v)
Calculate the multiplication of FloatAngularAcceleration and FloatDuration, which results in a FloatAngularVelocity scalar.- Parameters:
v
- FloatAngularAcceleration scalar- Returns:
- FloatAngularVelocity scalar as a multiplication of FloatAngularAcceleration and FloatDuration
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divide
public final FloatAngularVelocity divide(FloatFrequency v)
Calculate the division of FloatAngularAcceleration and FloatFrequency, which results in a FloatAngularVelocity scalar.- Parameters:
v
- FloatAngularAcceleration scalar- Returns:
- FloatAngularVelocity scalar as a division of FloatAngularAcceleration and FloatFrequency
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divide
public final FloatFrequency divide(FloatAngularVelocity v)
Calculate the division of FloatAngularAcceleration and FloatAngularVelocity, which results in a FloatFrequency scalar.- Parameters:
v
- FloatAngularAcceleration scalar- Returns:
- FloatFrequency scalar as a division of FloatAngularAcceleration and FloatAngularVelocity
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