Uses of Class
org.djunits.value.vfloat.scalar.FloatAngularVelocity
| Package | Description |
|---|---|
| org.djunits.value.vfloat.matrix |
Float Matrix storage and calculations with units, absolute/relative, sparse/dense.
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| org.djunits.value.vfloat.scalar |
Float Scalar storage and calculations with units, absolute/relative.
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| org.djunits.value.vfloat.vector |
Float Vector storage and calculations with units, absolute/relative, sparse/dense.
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Uses of FloatAngularVelocity in org.djunits.value.vfloat.matrix
Methods in org.djunits.value.vfloat.matrix that return FloatAngularVelocity Modifier and Type Method Description FloatAngularVelocityFloatAngularVelocityMatrix. instantiateScalarSI(float valueSI, AngularVelocityUnit displayUnit)Instantiate a new scalar for the class of this matrix.Methods in org.djunits.value.vfloat.matrix that return types with arguments of type FloatAngularVelocity Modifier and Type Method Description Class<FloatAngularVelocity>FloatAngularVelocityMatrix. getScalarClass()Return the class of the corresponding scalar. -
Uses of FloatAngularVelocity in org.djunits.value.vfloat.scalar
Fields in org.djunits.value.vfloat.scalar declared as FloatAngularVelocity Modifier and Type Field Description static FloatAngularVelocityFloatAngularVelocity. NaNConstant with value NaN.static FloatAngularVelocityFloatAngularVelocity. NEG_MAXVALUEConstant with value -MAX_VALUE.static FloatAngularVelocityFloatAngularVelocity. NEGATIVE_INFINITYConstant with value NEGATIVE_INFINITY.static FloatAngularVelocityFloatAngularVelocity. ONEConstant with value one.static FloatAngularVelocityFloatAngularVelocity. POS_MAXVALUEConstant with value MAX_VALUE.static FloatAngularVelocityFloatAngularVelocity. POSITIVE_INFINITYConstant with value POSITIVE_INFINITY.static FloatAngularVelocityFloatAngularVelocity. ZEROConstant with value zero.Methods in org.djunits.value.vfloat.scalar that return FloatAngularVelocity Modifier and Type Method Description FloatAngularVelocityFloatSIScalar. asAngularVelocity()Return the current scalar as a angularvelocity.FloatAngularVelocityFloatSIScalar. asAngularVelocity(AngularVelocityUnit displayUnit)Return the current scalar as a angularvelocity, and provide a display unit.FloatAngularVelocityFloatAngle. divide(FloatDuration v)Calculate the division of FloatAngle and FloatDuration, which results in a FloatAngularVelocity scalar.FloatAngularVelocityFloatAngularAcceleration. divide(FloatFrequency v)Calculate the division of FloatAngularAcceleration and FloatFrequency, which results in a FloatAngularVelocity scalar.FloatAngularVelocityFloatAngularVelocity. instantiateRel(float value, AngularVelocityUnit unit)Construct a new Relative Immutable FloatScalar of the right type.static FloatAngularVelocityFloatAngularVelocity. instantiateSI(float value)Construct FloatAngularVelocity scalar.static FloatAngularVelocityFloatAngularVelocity. interpolate(FloatAngularVelocity zero, FloatAngularVelocity one, float ratio)Interpolate between two values.static FloatAngularVelocityFloatAngularVelocity. max(FloatAngularVelocity r1, FloatAngularVelocity r2)Return the maximum value of two relative scalars.static FloatAngularVelocityFloatAngularVelocity. max(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn)Return the maximum value of more than two relative scalars.static FloatAngularVelocityFloatAngularVelocity. min(FloatAngularVelocity r1, FloatAngularVelocity r2)Return the minimum value of two relative scalars.static FloatAngularVelocityFloatAngularVelocity. min(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn)Return the minimum value of more than two relative scalars.static FloatAngularVelocityFloatAngularVelocity. of(float value, String unitString)Returns a FloatAngularVelocity based on a value and the textual representation of the unit.FloatAngularVelocityFloatAngle. times(FloatFrequency v)Calculate the multiplication of FloatAngle and FloatFrequency, which results in a FloatAngularVelocity scalar.FloatAngularVelocityFloatAngularAcceleration. times(FloatDuration v)Calculate the multiplication of FloatAngularAcceleration and FloatDuration, which results in a FloatAngularVelocity scalar.FloatAngularVelocityFloatDuration. times(FloatAngularAcceleration v)Calculate the multiplication of FloatDuration and FloatAngularAcceleration, which results in a FloatAngularVelocity scalar.FloatAngularVelocityFloatFrequency. times(FloatAngle v)Calculate the multiplication of FloatFrequency and FloatAngle, which results in a FloatAngularVelocity scalar.static FloatAngularVelocityFloatAngularVelocity. valueOf(String text)Returns a FloatAngularVelocity representation of a textual representation of a value with a unit.Methods in org.djunits.value.vfloat.scalar with parameters of type FloatAngularVelocity Modifier and Type Method Description FloatDurationFloatAngle. divide(FloatAngularVelocity v)Calculate the division of FloatAngle and FloatAngularVelocity, which results in a FloatDuration scalar.FloatFrequencyFloatAngularAcceleration. divide(FloatAngularVelocity v)Calculate the division of FloatAngularAcceleration and FloatAngularVelocity, which results in a FloatFrequency scalar.FloatDimensionlessFloatAngularVelocity. divide(FloatAngularVelocity v)Calculate the division of FloatAngularVelocity and FloatAngularVelocity, which results in a FloatDimensionless scalar.static FloatAngularVelocityFloatAngularVelocity. interpolate(FloatAngularVelocity zero, FloatAngularVelocity one, float ratio)Interpolate between two values.static FloatAngularVelocityFloatAngularVelocity. max(FloatAngularVelocity r1, FloatAngularVelocity r2)Return the maximum value of two relative scalars.static FloatAngularVelocityFloatAngularVelocity. max(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn)Return the maximum value of more than two relative scalars.static FloatAngularVelocityFloatAngularVelocity. min(FloatAngularVelocity r1, FloatAngularVelocity r2)Return the minimum value of two relative scalars.static FloatAngularVelocityFloatAngularVelocity. min(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn)Return the minimum value of more than two relative scalars.FloatAngleFloatDuration. times(FloatAngularVelocity v)Calculate the multiplication of FloatDuration and FloatAngularVelocity, which results in a FloatAngle scalar.FloatAngularAccelerationFloatFrequency. times(FloatAngularVelocity v)Calculate the multiplication of FloatFrequency and FloatAngularVelocity, which results in a FloatAngularAcceleration scalar.Constructors in org.djunits.value.vfloat.scalar with parameters of type FloatAngularVelocity Constructor Description FloatAngularVelocity(FloatAngularVelocity value)Construct FloatAngularVelocity scalar. -
Uses of FloatAngularVelocity in org.djunits.value.vfloat.vector
Methods in org.djunits.value.vfloat.vector that return FloatAngularVelocity Modifier and Type Method Description FloatAngularVelocityFloatAngularVelocityVector. instantiateScalarSI(float valueSI, AngularVelocityUnit displayUnit)Instantiate a new scalar for the class of this vector.Methods in org.djunits.value.vfloat.vector that return types with arguments of type FloatAngularVelocity Modifier and Type Method Description Class<FloatAngularVelocity>FloatAngularVelocityVector. getScalarClass()Return the class of the corresponding scalar.