Uses of Class
org.djunits.value.vfloat.scalar.FloatAngularVelocity
Package | Description |
---|---|
org.djunits.value.vfloat.matrix |
Float Matrix storage and calculations with units, absolute/relative, sparse/dense.
|
org.djunits.value.vfloat.scalar |
Float Scalar storage and calculations with units, absolute/relative.
|
org.djunits.value.vfloat.vector |
Float Vector storage and calculations with units, absolute/relative, sparse/dense.
|
-
Uses of FloatAngularVelocity in org.djunits.value.vfloat.matrix
Methods in org.djunits.value.vfloat.matrix that return FloatAngularVelocity Modifier and Type Method Description FloatAngularVelocity
FloatAngularVelocityMatrix. instantiateScalarSI(float valueSI, AngularVelocityUnit displayUnit)
Instantiate a new scalar for the class of this matrix.Methods in org.djunits.value.vfloat.matrix that return types with arguments of type FloatAngularVelocity Modifier and Type Method Description Class<FloatAngularVelocity>
FloatAngularVelocityMatrix. getScalarClass()
Return the class of the corresponding scalar. -
Uses of FloatAngularVelocity in org.djunits.value.vfloat.scalar
Fields in org.djunits.value.vfloat.scalar declared as FloatAngularVelocity Modifier and Type Field Description static FloatAngularVelocity
FloatAngularVelocity. NaN
Constant with value NaN.static FloatAngularVelocity
FloatAngularVelocity. NEG_MAXVALUE
Constant with value -MAX_VALUE.static FloatAngularVelocity
FloatAngularVelocity. NEGATIVE_INFINITY
Constant with value NEGATIVE_INFINITY.static FloatAngularVelocity
FloatAngularVelocity. ONE
Constant with value one.static FloatAngularVelocity
FloatAngularVelocity. POS_MAXVALUE
Constant with value MAX_VALUE.static FloatAngularVelocity
FloatAngularVelocity. POSITIVE_INFINITY
Constant with value POSITIVE_INFINITY.static FloatAngularVelocity
FloatAngularVelocity. ZERO
Constant with value zero.Methods in org.djunits.value.vfloat.scalar that return FloatAngularVelocity Modifier and Type Method Description FloatAngularVelocity
FloatSIScalar. asAngularVelocity()
Return the current scalar as a angularvelocity.FloatAngularVelocity
FloatSIScalar. asAngularVelocity(AngularVelocityUnit displayUnit)
Return the current scalar as a angularvelocity, and provide a display unit.FloatAngularVelocity
FloatAngle. divide(FloatDuration v)
Calculate the division of FloatAngle and FloatDuration, which results in a FloatAngularVelocity scalar.FloatAngularVelocity
FloatAngularAcceleration. divide(FloatFrequency v)
Calculate the division of FloatAngularAcceleration and FloatFrequency, which results in a FloatAngularVelocity scalar.FloatAngularVelocity
FloatAngularVelocity. instantiateRel(float value, AngularVelocityUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.static FloatAngularVelocity
FloatAngularVelocity. instantiateSI(float value)
Construct FloatAngularVelocity scalar.static FloatAngularVelocity
FloatAngularVelocity. interpolate(FloatAngularVelocity zero, FloatAngularVelocity one, float ratio)
Interpolate between two values.static FloatAngularVelocity
FloatAngularVelocity. max(FloatAngularVelocity r1, FloatAngularVelocity r2)
Return the maximum value of two relative scalars.static FloatAngularVelocity
FloatAngularVelocity. max(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn)
Return the maximum value of more than two relative scalars.static FloatAngularVelocity
FloatAngularVelocity. min(FloatAngularVelocity r1, FloatAngularVelocity r2)
Return the minimum value of two relative scalars.static FloatAngularVelocity
FloatAngularVelocity. min(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn)
Return the minimum value of more than two relative scalars.static FloatAngularVelocity
FloatAngularVelocity. of(float value, String unitString)
Returns a FloatAngularVelocity based on a value and the textual representation of the unit.FloatAngularVelocity
FloatAngle. times(FloatFrequency v)
Calculate the multiplication of FloatAngle and FloatFrequency, which results in a FloatAngularVelocity scalar.FloatAngularVelocity
FloatAngularAcceleration. times(FloatDuration v)
Calculate the multiplication of FloatAngularAcceleration and FloatDuration, which results in a FloatAngularVelocity scalar.FloatAngularVelocity
FloatDuration. times(FloatAngularAcceleration v)
Calculate the multiplication of FloatDuration and FloatAngularAcceleration, which results in a FloatAngularVelocity scalar.FloatAngularVelocity
FloatFrequency. times(FloatAngle v)
Calculate the multiplication of FloatFrequency and FloatAngle, which results in a FloatAngularVelocity scalar.static FloatAngularVelocity
FloatAngularVelocity. valueOf(String text)
Returns a FloatAngularVelocity representation of a textual representation of a value with a unit.Methods in org.djunits.value.vfloat.scalar with parameters of type FloatAngularVelocity Modifier and Type Method Description FloatDuration
FloatAngle. divide(FloatAngularVelocity v)
Calculate the division of FloatAngle and FloatAngularVelocity, which results in a FloatDuration scalar.FloatFrequency
FloatAngularAcceleration. divide(FloatAngularVelocity v)
Calculate the division of FloatAngularAcceleration and FloatAngularVelocity, which results in a FloatFrequency scalar.FloatDimensionless
FloatAngularVelocity. divide(FloatAngularVelocity v)
Calculate the division of FloatAngularVelocity and FloatAngularVelocity, which results in a FloatDimensionless scalar.static FloatAngularVelocity
FloatAngularVelocity. interpolate(FloatAngularVelocity zero, FloatAngularVelocity one, float ratio)
Interpolate between two values.static FloatAngularVelocity
FloatAngularVelocity. max(FloatAngularVelocity r1, FloatAngularVelocity r2)
Return the maximum value of two relative scalars.static FloatAngularVelocity
FloatAngularVelocity. max(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn)
Return the maximum value of more than two relative scalars.static FloatAngularVelocity
FloatAngularVelocity. min(FloatAngularVelocity r1, FloatAngularVelocity r2)
Return the minimum value of two relative scalars.static FloatAngularVelocity
FloatAngularVelocity. min(FloatAngularVelocity r1, FloatAngularVelocity r2, FloatAngularVelocity... rn)
Return the minimum value of more than two relative scalars.FloatAngle
FloatDuration. times(FloatAngularVelocity v)
Calculate the multiplication of FloatDuration and FloatAngularVelocity, which results in a FloatAngle scalar.FloatAngularAcceleration
FloatFrequency. times(FloatAngularVelocity v)
Calculate the multiplication of FloatFrequency and FloatAngularVelocity, which results in a FloatAngularAcceleration scalar.Constructors in org.djunits.value.vfloat.scalar with parameters of type FloatAngularVelocity Constructor Description FloatAngularVelocity(FloatAngularVelocity value)
Construct FloatAngularVelocity scalar. -
Uses of FloatAngularVelocity in org.djunits.value.vfloat.vector
Methods in org.djunits.value.vfloat.vector that return FloatAngularVelocity Modifier and Type Method Description FloatAngularVelocity
FloatAngularVelocityVector. instantiateScalarSI(float valueSI, AngularVelocityUnit displayUnit)
Instantiate a new scalar for the class of this vector.Methods in org.djunits.value.vfloat.vector that return types with arguments of type FloatAngularVelocity Modifier and Type Method Description Class<FloatAngularVelocity>
FloatAngularVelocityVector. getScalarClass()
Return the class of the corresponding scalar.