1 package org.djunits.value.vfloat.scalar; 2 3 import org.djunits.unit.DimensionlessUnit; 4 import org.djunits.unit.MoneyPerAreaUnit; 5 import org.djunits.unit.MoneyUnit; 6 7 /** 8 * Easy access methods for the MoneyPerArea FloatScalar, which is relative by definition. An example is Speed. Instead of: 9 * 10 * <pre> 11 * FloatScalar.Rel<MoneyPerAreaUnit> value = new FloatScalar.Rel<MoneyPerAreaUnit>(100.0, MoneyPerAreaUnit.SI); 12 * </pre> 13 * 14 * we can now write: 15 * 16 * <pre> 17 * FloatMoneyPerArea value = new FloatMoneyPerArea(100.0, MoneyPerAreaUnit.SI); 18 * </pre> 19 * 20 * The compiler will automatically recognize which units belong to which quantity, and whether the quantity type and the unit 21 * used are compatible. 22 * <p> 23 * Copyright (c) 2013-2019 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br> 24 * BSD-style license. See <a href="http://djunits.org/docs/license.html">DJUNITS License</a>. 25 * <p> 26 * $LastChangedDate: 2019-02-27 23:44:43 +0100 (Wed, 27 Feb 2019) $, @version $Revision: 333 $, by $Author: averbraeck $, 27 * initial version Sep 5, 2015 <br> 28 * @author <a href="http://www.tbm.tudelft.nl/averbraeck">Alexander Verbraeck</a> 29 * @author <a href="http://www.tudelft.nl/pknoppers">Peter Knoppers</a> 30 */ 31 public class FloatMoneyPerArea extends AbstractFloatScalarRel<MoneyPerAreaUnit, FloatMoneyPerArea> 32 { 33 /** */ 34 private static final long serialVersionUID = 20150901L; 35 36 /** 37 * Construct FloatMoneyPerArea scalar. 38 * @param value float value 39 * @param unit unit for the float value 40 */ 41 public FloatMoneyPerArea(final float value, final MoneyPerAreaUnit unit) 42 { 43 super(value, unit); 44 } 45 46 /** 47 * Construct FloatMoneyPerArea scalar. 48 * @param value Scalar from which to construct this instance 49 */ 50 public FloatMoneyPerArea(final FloatMoneyPerArea value) 51 { 52 super(value); 53 } 54 55 /** 56 * Construct FloatMoneyPerArea scalar using a double value. 57 * @param value double value 58 * @param unit unit for the resulting float value 59 */ 60 public FloatMoneyPerArea(final double value, final MoneyPerAreaUnit unit) 61 { 62 super((float) value, unit); 63 } 64 65 /** {@inheritDoc} */ 66 @Override 67 public final FloatMoneyPerArea instantiateRel(final float value, final MoneyPerAreaUnit unit) 68 { 69 return new FloatMoneyPerArea(value, unit); 70 } 71 72 /** 73 * Interpolate between two values. 74 * @param zero the low value 75 * @param one the high value 76 * @param ratio the ratio between 0 and 1, inclusive 77 * @return a Scalar at the ratio between 78 */ 79 public static FloatMoneyPerArea interpolate(final FloatMoneyPerArea zero, final FloatMoneyPerArea one, final float ratio) 80 { 81 return new FloatMoneyPerArea(zero.getInUnit() * (1 - ratio) + one.getInUnit(zero.getUnit()) * ratio, zero.getUnit()); 82 } 83 84 /** 85 * Return the maximum value of two monetary scalars. 86 * @param r1 the first scalar 87 * @param r2 the second scalar 88 * @return the maximum value of two monetary scalars 89 */ 90 public static FloatMoneyPerArea max(final FloatMoneyPerArea r1, final FloatMoneyPerArea r2) 91 { 92 return (r1.gt(r2)) ? r1 : r2; 93 } 94 95 /** 96 * Return the maximum value of more than two monetary scalars. 97 * @param r1 the first scalar 98 * @param r2 the second scalar 99 * @param rn the other scalars 100 * @return the maximum value of more than two monetary scalars 101 */ 102 public static FloatMoneyPerArea max(final FloatMoneyPerArea r1, final FloatMoneyPerArea r2, final FloatMoneyPerArea... rn) 103 { 104 FloatMoneyPerArea maxr = (r1.gt(r2)) ? r1 : r2; 105 for (FloatMoneyPerArea r : rn) 106 { 107 if (r.gt(maxr)) 108 { 109 maxr = r; 110 } 111 } 112 return maxr; 113 } 114 115 /** 116 * Return the minimum value of two monetary scalars. 117 * @param r1 the first scalar 118 * @param r2 the second scalar 119 * @return the minimum value of two monetary scalars 120 */ 121 public static FloatMoneyPerArea min(final FloatMoneyPerArea r1, final FloatMoneyPerArea r2) 122 { 123 return (r1.lt(r2)) ? r1 : r2; 124 } 125 126 /** 127 * Return the minimum value of more than two monetary scalars. 128 * @param r1 the first scalar 129 * @param r2 the second scalar 130 * @param rn the other scalars 131 * @return the minimum value of more than two monetary scalars 132 */ 133 public static FloatMoneyPerArea min(final FloatMoneyPerArea r1, final FloatMoneyPerArea r2, final FloatMoneyPerArea... rn) 134 { 135 FloatMoneyPerArea minr = (r1.lt(r2)) ? r1 : r2; 136 for (FloatMoneyPerArea r : rn) 137 { 138 if (r.lt(minr)) 139 { 140 minr = r; 141 } 142 } 143 return minr; 144 } 145 146 /** 147 * Calculate the division of FloatMoneyPerArea and FloatMoneyPerArea, which results in a FloatDimensionless scalar. 148 * @param v FloatMoneyPerArea scalar 149 * @return FloatDimensionless scalar as a division of FloatMoneyPerArea and FloatMoneyPerArea 150 */ 151 public final FloatDimensionless divideBy(final FloatMoneyPerArea v) 152 { 153 return new FloatDimensionless(this.si / v.si, DimensionlessUnit.SI); 154 } 155 156 /** 157 * Calculate the multiplication of FloatMoneyPerArea and FloatArea, which results in a FloatMoney scalar. 158 * @param v FloatMoneyPerArea scalar 159 * @return FloatMoney scalar as a multiplication of FloatMoneyPerArea and FloatArea 160 */ 161 public final FloatMoney multiplyBy(final FloatArea v) 162 { 163 return new FloatMoney(this.si * v.si, MoneyUnit.getStandardMoneyUnit()); 164 } 165 166 }