public class MutableFloatMoneyPerAreaMatrix extends AbstractMutableFloatMatrixRel<MoneyPerAreaUnit,FloatMoneyPerAreaMatrix,MutableFloatMoneyPerAreaMatrix,FloatMoneyPerArea>
Copyright (c) 2013-2019 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See OpenTrafficSim License.
data| Constructor and Description |
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MutableFloatMoneyPerAreaMatrix(float[][] values,
MoneyPerAreaUnit unit,
StorageType storageType)
Construct a new Relative Immutable FloatMoneyPerAreaMatrix.
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MutableFloatMoneyPerAreaMatrix(FloatMatrixData data,
MoneyPerAreaUnit unit) |
MutableFloatMoneyPerAreaMatrix(FloatMoneyPerArea[][] values,
StorageType storageType)
Construct a new Relative Immutable FloatMoneyPerAreaMatrix.
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| Modifier and Type | Method and Description |
|---|---|
protected MutableFloatMoneyPerAreaMatrix |
instantiateMutableType(FloatMatrixData fmd,
MoneyPerAreaUnit unit)
Construct a new Relative Mutable FloatMatrix of the right type.
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protected FloatMoneyPerArea |
instantiateScalar(float value,
MoneyPerAreaUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
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protected FloatMoneyPerAreaMatrix |
instantiateType(FloatMatrixData fmd,
MoneyPerAreaUnit unit)
Construct a new Relative Immutable FloatMatrix of the right type.
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MutableFloatMoneyPerAreaMatrix |
toDense()
Create a dense version of this FloatMatrix.
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MutableFloatMoneyPerAreaMatrix |
toSparse()
Create a sparse version of this FloatMatrix.
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abs, assign, ceil, checkCopyOnWrite, copy, decrementBy, decrementBy, decrementBy, divideBy, divideBy, divideBy, floor, immutable, incrementBy, incrementBy, incrementBy, multiplyBy, multiplyBy, multiplyBy, mutable, neg, normalize, rint, round, set, setCopyOnWrite, setInUnit, setSIcheckUnit, divide, ensureRectangularAndNonEmpty, get, minus, plus, timescardinality, checkIndex, checkSize, checkSize, columns, determinant, ensureRectangularAndNonEmpty, equals, getData, getInUnit, getInUnit, getSI, getStorageType, getValuesInUnit, getValuesInUnit, getValuesSI, hashCode, rows, toString, toString, toString, toString, zSumexpressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelative, setDisplayUnitclone, finalize, getClass, notify, notifyAll, wait, wait, waitDIV, MULT, POWcardinality, columns, determinant, getInUnit, getInUnit, getSI, getValuesInUnit, getValuesInUnit, getValuesSI, rows, toString, toString, toString, toString, zSumpublic MutableFloatMoneyPerAreaMatrix(float[][] values,
MoneyPerAreaUnit unit,
StorageType storageType)
throws ValueException
values - float[][]; the values of the entries in the new Relative Immutable FloatMoneyPerAreaMatrixunit - MoneyPerAreaUnit; the unit of the new Relative Immutable FloatMoneyPerAreaMatrixstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values is nullpublic MutableFloatMoneyPerAreaMatrix(FloatMoneyPerArea[][] values, StorageType storageType) throws ValueException
values - FloatMoneyPerArea[][]; the values of the entries in the new Relative Immutable Float
FloatMoneyPerAreaMatrixstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values has zero entriesMutableFloatMoneyPerAreaMatrix(FloatMatrixData data, MoneyPerAreaUnit unit)
data - FloatMatrixData; an internal data objectunit - MoneyPerAreaUnit; the unitpublic final MutableFloatMoneyPerAreaMatrix toDense()
public final MutableFloatMoneyPerAreaMatrix toSparse()
protected final FloatMoneyPerAreaMatrix instantiateType(FloatMatrixData fmd, MoneyPerAreaUnit unit)
instantiateType in class AbstractFloatMatrixRel<MoneyPerAreaUnit,FloatMoneyPerAreaMatrix,MutableFloatMoneyPerAreaMatrix,FloatMoneyPerArea>fmd - FloatMatrixData; an internal data objectunit - U; the unitprotected final MutableFloatMoneyPerAreaMatrix instantiateMutableType(FloatMatrixData fmd, MoneyPerAreaUnit unit)
instantiateMutableType in class AbstractFloatMatrixRel<MoneyPerAreaUnit,FloatMoneyPerAreaMatrix,MutableFloatMoneyPerAreaMatrix,FloatMoneyPerArea>fmd - FloatMatrixData; an internal data objectunit - U; the unitprotected final FloatMoneyPerArea instantiateScalar(float value, MoneyPerAreaUnit unit)
instantiateScalar in class AbstractFloatMatrixRel<MoneyPerAreaUnit,FloatMoneyPerAreaMatrix,MutableFloatMoneyPerAreaMatrix,FloatMoneyPerArea>value - float; the valueunit - U; the unitCopyright © 2015–2019 Delft University of Technology. All rights reserved.