public class MutableFloatMoneyPerAreaMatrix extends AbstractMutableFloatMatrixRel<MoneyPerAreaUnit,FloatMoneyPerAreaMatrix,MutableFloatMoneyPerAreaMatrix,FloatMoneyPerArea>
Copyright (c) 2013-2019 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See OpenTrafficSim License.
data
Constructor and Description |
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MutableFloatMoneyPerAreaMatrix(float[][] values,
MoneyPerAreaUnit unit,
StorageType storageType)
Construct a new Relative Immutable FloatMoneyPerAreaMatrix.
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MutableFloatMoneyPerAreaMatrix(FloatMatrixData data,
MoneyPerAreaUnit unit) |
MutableFloatMoneyPerAreaMatrix(FloatMoneyPerArea[][] values,
StorageType storageType)
Construct a new Relative Immutable FloatMoneyPerAreaMatrix.
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Modifier and Type | Method and Description |
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protected MutableFloatMoneyPerAreaMatrix |
instantiateMutableType(FloatMatrixData fmd,
MoneyPerAreaUnit unit)
Construct a new Relative Mutable FloatMatrix of the right type.
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protected FloatMoneyPerArea |
instantiateScalar(float value,
MoneyPerAreaUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
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protected FloatMoneyPerAreaMatrix |
instantiateType(FloatMatrixData fmd,
MoneyPerAreaUnit unit)
Construct a new Relative Immutable FloatMatrix of the right type.
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MutableFloatMoneyPerAreaMatrix |
toDense()
Create a dense version of this FloatMatrix.
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MutableFloatMoneyPerAreaMatrix |
toSparse()
Create a sparse version of this FloatMatrix.
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abs, assign, ceil, checkCopyOnWrite, copy, decrementBy, decrementBy, decrementBy, divideBy, divideBy, divideBy, floor, immutable, incrementBy, incrementBy, incrementBy, multiplyBy, multiplyBy, multiplyBy, mutable, neg, normalize, rint, round, set, setCopyOnWrite, setInUnit, setSI
checkUnit, divide, ensureRectangularAndNonEmpty, get, minus, plus, times
cardinality, checkIndex, checkSize, checkSize, columns, determinant, ensureRectangularAndNonEmpty, equals, getData, getInUnit, getInUnit, getSI, getStorageType, getValuesInUnit, getValuesInUnit, getValuesSI, hashCode, rows, toString, toString, toString, toString, zSum
expressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelative, setDisplayUnit
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
DIV, MULT, POW
cardinality, columns, determinant, getInUnit, getInUnit, getSI, getValuesInUnit, getValuesInUnit, getValuesSI, rows, toString, toString, toString, toString, zSum
public MutableFloatMoneyPerAreaMatrix(float[][] values, MoneyPerAreaUnit unit, StorageType storageType) throws ValueException
values
- float[][]; the values of the entries in the new Relative Immutable FloatMoneyPerAreaMatrixunit
- MoneyPerAreaUnit; the unit of the new Relative Immutable FloatMoneyPerAreaMatrixstorageType
- StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException
- when values is nullpublic MutableFloatMoneyPerAreaMatrix(FloatMoneyPerArea[][] values, StorageType storageType) throws ValueException
values
- FloatMoneyPerArea[][]; the values of the entries in the new Relative Immutable Float
FloatMoneyPerAreaMatrixstorageType
- StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException
- when values has zero entriesMutableFloatMoneyPerAreaMatrix(FloatMatrixData data, MoneyPerAreaUnit unit)
data
- FloatMatrixData; an internal data objectunit
- MoneyPerAreaUnit; the unitpublic final MutableFloatMoneyPerAreaMatrix toDense()
public final MutableFloatMoneyPerAreaMatrix toSparse()
protected final FloatMoneyPerAreaMatrix instantiateType(FloatMatrixData fmd, MoneyPerAreaUnit unit)
instantiateType
in class AbstractFloatMatrixRel<MoneyPerAreaUnit,FloatMoneyPerAreaMatrix,MutableFloatMoneyPerAreaMatrix,FloatMoneyPerArea>
fmd
- FloatMatrixData; an internal data objectunit
- U; the unitprotected final MutableFloatMoneyPerAreaMatrix instantiateMutableType(FloatMatrixData fmd, MoneyPerAreaUnit unit)
instantiateMutableType
in class AbstractFloatMatrixRel<MoneyPerAreaUnit,FloatMoneyPerAreaMatrix,MutableFloatMoneyPerAreaMatrix,FloatMoneyPerArea>
fmd
- FloatMatrixData; an internal data objectunit
- U; the unitprotected final FloatMoneyPerArea instantiateScalar(float value, MoneyPerAreaUnit unit)
instantiateScalar
in class AbstractFloatMatrixRel<MoneyPerAreaUnit,FloatMoneyPerAreaMatrix,MutableFloatMoneyPerAreaMatrix,FloatMoneyPerArea>
value
- float; the valueunit
- U; the unitCopyright © 2015–2019 Delft University of Technology. All rights reserved.