public class MutableFloatForceMatrix extends AbstractMutableFloatMatrixRel<ForceUnit,FloatForceMatrix,MutableFloatForceMatrix,FloatForce>
Copyright (c) 2013-2019 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See OpenTrafficSim License.
data| Constructor and Description |
|---|
MutableFloatForceMatrix(float[][] values,
ForceUnit unit,
StorageType storageType)
Construct a new Relative Immutable FloatForceMatrix.
|
MutableFloatForceMatrix(FloatForce[][] values,
StorageType storageType)
Construct a new Relative Immutable FloatForceMatrix.
|
MutableFloatForceMatrix(FloatMatrixData data,
ForceUnit unit) |
| Modifier and Type | Method and Description |
|---|---|
protected MutableFloatForceMatrix |
instantiateMutableType(FloatMatrixData fmd,
ForceUnit unit)
Construct a new Relative Mutable FloatMatrix of the right type.
|
protected FloatForce |
instantiateScalar(float value,
ForceUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
|
protected FloatForceMatrix |
instantiateType(FloatMatrixData fmd,
ForceUnit unit)
Construct a new Relative Immutable FloatMatrix of the right type.
|
MutableFloatForceMatrix |
toDense()
Create a dense version of this FloatMatrix.
|
MutableFloatForceMatrix |
toSparse()
Create a sparse version of this FloatMatrix.
|
abs, assign, ceil, checkCopyOnWrite, copy, decrementBy, decrementBy, decrementBy, divideBy, divideBy, divideBy, floor, immutable, incrementBy, incrementBy, incrementBy, multiplyBy, multiplyBy, multiplyBy, mutable, neg, normalize, rint, round, set, setCopyOnWrite, setInUnit, setSIcheckUnit, divide, ensureRectangularAndNonEmpty, get, minus, plus, timescardinality, checkIndex, checkSize, checkSize, columns, determinant, ensureRectangularAndNonEmpty, equals, getData, getInUnit, getInUnit, getSI, getStorageType, getValuesInUnit, getValuesInUnit, getValuesSI, hashCode, rows, toString, toString, toString, toString, zSumexpressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelative, setDisplayUnitclone, finalize, getClass, notify, notifyAll, wait, wait, waitDIV, MULT, POWcardinality, columns, determinant, getInUnit, getInUnit, getSI, getValuesInUnit, getValuesInUnit, getValuesSI, rows, toString, toString, toString, toString, zSumpublic MutableFloatForceMatrix(float[][] values,
ForceUnit unit,
StorageType storageType)
throws ValueException
values - float[][]; the values of the entries in the new Relative Immutable FloatForceMatrixunit - ForceUnit; the unit of the new Relative Immutable FloatForceMatrixstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values is nullpublic MutableFloatForceMatrix(FloatForce[][] values, StorageType storageType) throws ValueException
values - FloatForce[][]; the values of the entries in the new Relative Immutable Float FloatForceMatrixstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values has zero entriesMutableFloatForceMatrix(FloatMatrixData data, ForceUnit unit)
data - FloatMatrixData; an internal data objectunit - ForceUnit; the unitpublic final MutableFloatForceMatrix toDense()
public final MutableFloatForceMatrix toSparse()
protected final FloatForceMatrix instantiateType(FloatMatrixData fmd, ForceUnit unit)
instantiateType in class AbstractFloatMatrixRel<ForceUnit,FloatForceMatrix,MutableFloatForceMatrix,FloatForce>fmd - FloatMatrixData; an internal data objectunit - U; the unitprotected final MutableFloatForceMatrix instantiateMutableType(FloatMatrixData fmd, ForceUnit unit)
instantiateMutableType in class AbstractFloatMatrixRel<ForceUnit,FloatForceMatrix,MutableFloatForceMatrix,FloatForce>fmd - FloatMatrixData; an internal data objectunit - U; the unitprotected final FloatForce instantiateScalar(float value, ForceUnit unit)
instantiateScalar in class AbstractFloatMatrixRel<ForceUnit,FloatForceMatrix,MutableFloatForceMatrix,FloatForce>value - float; the valueunit - U; the unitCopyright © 2015–2019 Delft University of Technology. All rights reserved.