public class MutableFloatAngleMatrix extends AbstractMutableFloatMatrixRel<AngleUnit,FloatAngleMatrix,MutableFloatAngleMatrix,FloatAngle>
Copyright (c) 2013-2019 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See DJUNITS License.
$LastChangedDate: 2015-09-29 14:14:28 +0200 (Tue, 29 Sep 2015) $, @version $Revision: 73 $, by $Author: pknoppers $, initial
version Sep 5, 2015
data| Constructor and Description |
|---|
MutableFloatAngleMatrix(float[][] values,
AngleUnit unit,
StorageType storageType)
Construct a new Relative Mutable FloatAngleMatrix.
|
MutableFloatAngleMatrix(FloatAngle[][] values,
StorageType storageType)
Construct a new Relative Mutable FloatAngleMatrix.
|
MutableFloatAngleMatrix(FloatMatrixData data,
AngleUnit unit)
Construct a new Relative Mutable FloatAngleMatrix.
|
| Modifier and Type | Method and Description |
|---|---|
protected MutableFloatAngleMatrix |
instantiateMutableType(FloatMatrixData fmd,
AngleUnit unit)
Construct a new Relative Mutable FloatMatrix of the right type.
|
protected FloatAngle |
instantiateScalar(float value,
AngleUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
|
protected FloatAngleMatrix |
instantiateType(FloatMatrixData fmd,
AngleUnit unit)
Construct a new Relative Immutable FloatMatrix of the right type.
|
MutableFloatAngleMatrix |
toDense()
Create a dense version of this FloatMatrix.
|
MutableFloatAngleMatrix |
toSparse()
Create a sparse version of this FloatMatrix.
|
abs, assign, ceil, checkCopyOnWrite, copy, decrementBy, decrementBy, decrementBy, divideBy, divideBy, divideBy, floor, immutable, incrementBy, incrementBy, incrementBy, multiplyBy, multiplyBy, multiplyBy, mutable, neg, normalize, rint, round, set, setCopyOnWrite, setInUnit, setSIcheckUnit, divide, ensureRectangularAndNonEmpty, get, minus, plus, timescardinality, checkIndex, checkSize, checkSize, columns, determinant, ensureRectangularAndNonEmpty, equals, getData, getInUnit, getInUnit, getSI, getStorageType, getValuesInUnit, getValuesInUnit, getValuesSI, hashCode, rows, toString, toString, toString, toString, zSumexpressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelative, setDisplayUnitclone, finalize, getClass, notify, notifyAll, wait, wait, waitDIV, MULT, POWcardinality, columns, determinant, getInUnit, getInUnit, getSI, getValuesInUnit, getValuesInUnit, getValuesSI, rows, toString, toString, toString, toString, zSumpublic MutableFloatAngleMatrix(float[][] values,
AngleUnit unit,
StorageType storageType)
throws ValueException
values - float[][]; the values of the entries in the new Relative Mutable FloatAngleMatrixunit - AngleUnit; the unit of the new Relative Mutable FloatAngleMatrixstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values is nullpublic MutableFloatAngleMatrix(FloatAngle[][] values, StorageType storageType) throws ValueException
values - FloatAngle[][]; the values of the entries in the new Relative Mutable FloatAngleMatrixstorageType - StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException - when values has zero entriesMutableFloatAngleMatrix(FloatMatrixData data, AngleUnit unit)
data - FloatMatrixData; an internal data objectunit - AngleUnit; the unitprotected final FloatAngleMatrix instantiateType(FloatMatrixData fmd, AngleUnit unit)
instantiateType in class AbstractFloatMatrixRel<AngleUnit,FloatAngleMatrix,MutableFloatAngleMatrix,FloatAngle>fmd - FloatMatrixData; an internal data objectunit - U; the unitpublic final MutableFloatAngleMatrix toDense()
public final MutableFloatAngleMatrix toSparse()
protected final MutableFloatAngleMatrix instantiateMutableType(FloatMatrixData fmd, AngleUnit unit)
instantiateMutableType in class AbstractFloatMatrixRel<AngleUnit,FloatAngleMatrix,MutableFloatAngleMatrix,FloatAngle>fmd - FloatMatrixData; an internal data objectunit - U; the unitprotected final FloatAngle instantiateScalar(float value, AngleUnit unit)
instantiateScalar in class AbstractFloatMatrixRel<AngleUnit,FloatAngleMatrix,MutableFloatAngleMatrix,FloatAngle>value - float; the valueunit - U; the unitCopyright © 2015–2019 Delft University of Technology. All rights reserved.