public class MutableFloatMoneyPerVolumeMatrix extends AbstractMutableFloatMatrixRel<MoneyPerVolumeUnit,FloatMoneyPerVolumeMatrix,MutableFloatMoneyPerVolumeMatrix,FloatMoneyPerVolume>
Copyright (c) 2013-2019 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See OpenTrafficSim License.
data
Constructor and Description |
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MutableFloatMoneyPerVolumeMatrix(float[][] values,
MoneyPerVolumeUnit unit,
StorageType storageType)
Construct a new Relative Immutable FloatMoneyPerVolumeMatrix.
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MutableFloatMoneyPerVolumeMatrix(FloatMatrixData data,
MoneyPerVolumeUnit unit) |
MutableFloatMoneyPerVolumeMatrix(FloatMoneyPerVolume[][] values,
StorageType storageType)
Construct a new Relative Immutable FloatMoneyPerVolumeMatrix.
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Modifier and Type | Method and Description |
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protected MutableFloatMoneyPerVolumeMatrix |
instantiateMutableType(FloatMatrixData fmd,
MoneyPerVolumeUnit unit)
Construct a new Relative Mutable FloatMatrix of the right type.
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protected FloatMoneyPerVolume |
instantiateScalar(float value,
MoneyPerVolumeUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
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protected FloatMoneyPerVolumeMatrix |
instantiateType(FloatMatrixData fmd,
MoneyPerVolumeUnit unit)
Construct a new Relative Immutable FloatMatrix of the right type.
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MutableFloatMoneyPerVolumeMatrix |
toDense()
Create a dense version of this FloatMatrix.
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MutableFloatMoneyPerVolumeMatrix |
toSparse()
Create a sparse version of this FloatMatrix.
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abs, assign, ceil, checkCopyOnWrite, copy, decrementBy, decrementBy, decrementBy, divideBy, divideBy, divideBy, floor, immutable, incrementBy, incrementBy, incrementBy, multiplyBy, multiplyBy, multiplyBy, mutable, neg, normalize, rint, round, set, setCopyOnWrite, setInUnit, setSI
checkUnit, divide, ensureRectangularAndNonEmpty, get, minus, plus, times
cardinality, checkIndex, checkSize, checkSize, columns, determinant, ensureRectangularAndNonEmpty, equals, getData, getInUnit, getInUnit, getSI, getStorageType, getValuesInUnit, getValuesInUnit, getValuesSI, hashCode, rows, toString, toString, toString, toString, zSum
expressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelative, setDisplayUnit
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
DIV, MULT, POW
cardinality, columns, determinant, getInUnit, getInUnit, getSI, getValuesInUnit, getValuesInUnit, getValuesSI, rows, toString, toString, toString, toString, zSum
public MutableFloatMoneyPerVolumeMatrix(float[][] values, MoneyPerVolumeUnit unit, StorageType storageType) throws ValueException
values
- float[][]; the values of the entries in the new Relative Immutable FloatMoneyPerVolumeMatrixunit
- MoneyPerVolumeUnit; the unit of the new Relative Immutable FloatMoneyPerVolumeMatrixstorageType
- StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException
- when values is nullpublic MutableFloatMoneyPerVolumeMatrix(FloatMoneyPerVolume[][] values, StorageType storageType) throws ValueException
values
- FloatMoneyPerVolume[][]; the values of the entries in the new Relative Immutable Float
FloatMoneyPerVolumeMatrixstorageType
- StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException
- when values has zero entriesMutableFloatMoneyPerVolumeMatrix(FloatMatrixData data, MoneyPerVolumeUnit unit)
data
- FloatMatrixData; an internal data objectunit
- MoneyPerVolumeUnit; the unitpublic final MutableFloatMoneyPerVolumeMatrix toDense()
public final MutableFloatMoneyPerVolumeMatrix toSparse()
protected final FloatMoneyPerVolumeMatrix instantiateType(FloatMatrixData fmd, MoneyPerVolumeUnit unit)
instantiateType
in class AbstractFloatMatrixRel<MoneyPerVolumeUnit,FloatMoneyPerVolumeMatrix,MutableFloatMoneyPerVolumeMatrix,FloatMoneyPerVolume>
fmd
- FloatMatrixData; an internal data objectunit
- U; the unitprotected final MutableFloatMoneyPerVolumeMatrix instantiateMutableType(FloatMatrixData fmd, MoneyPerVolumeUnit unit)
instantiateMutableType
in class AbstractFloatMatrixRel<MoneyPerVolumeUnit,FloatMoneyPerVolumeMatrix,MutableFloatMoneyPerVolumeMatrix,FloatMoneyPerVolume>
fmd
- FloatMatrixData; an internal data objectunit
- U; the unitprotected final FloatMoneyPerVolume instantiateScalar(float value, MoneyPerVolumeUnit unit)
instantiateScalar
in class AbstractFloatMatrixRel<MoneyPerVolumeUnit,FloatMoneyPerVolumeMatrix,MutableFloatMoneyPerVolumeMatrix,FloatMoneyPerVolume>
value
- float; the valueunit
- U; the unitCopyright © 2015–2019 Delft University of Technology. All rights reserved.