public class MutableFloatAccelerationMatrix extends AbstractMutableFloatMatrixRel<AccelerationUnit,FloatAccelerationMatrix,MutableFloatAccelerationMatrix,FloatAcceleration>
Copyright (c) 2013-2019 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See OpenTrafficSim License.
data
Constructor and Description |
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MutableFloatAccelerationMatrix(float[][] values,
AccelerationUnit unit,
StorageType storageType)
Construct a new Relative Immutable FloatAccelerationMatrix.
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MutableFloatAccelerationMatrix(FloatAcceleration[][] values,
StorageType storageType)
Construct a new Relative Immutable FloatAccelerationMatrix.
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MutableFloatAccelerationMatrix(FloatMatrixData data,
AccelerationUnit unit) |
Modifier and Type | Method and Description |
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protected MutableFloatAccelerationMatrix |
instantiateMutableType(FloatMatrixData fmd,
AccelerationUnit unit)
Construct a new Relative Mutable FloatMatrix of the right type.
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protected FloatAcceleration |
instantiateScalar(float value,
AccelerationUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
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protected FloatAccelerationMatrix |
instantiateType(FloatMatrixData fmd,
AccelerationUnit unit)
Construct a new Relative Immutable FloatMatrix of the right type.
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MutableFloatAccelerationMatrix |
toDense()
Create a dense version of this FloatMatrix.
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MutableFloatAccelerationMatrix |
toSparse()
Create a sparse version of this FloatMatrix.
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abs, assign, ceil, checkCopyOnWrite, copy, decrementBy, decrementBy, decrementBy, divideBy, divideBy, divideBy, floor, immutable, incrementBy, incrementBy, incrementBy, multiplyBy, multiplyBy, multiplyBy, mutable, neg, normalize, rint, round, set, setCopyOnWrite, setInUnit, setSI
checkUnit, divide, ensureRectangularAndNonEmpty, get, minus, plus, times
cardinality, checkIndex, checkSize, checkSize, columns, determinant, ensureRectangularAndNonEmpty, equals, getData, getInUnit, getInUnit, getSI, getStorageType, getValuesInUnit, getValuesInUnit, getValuesSI, hashCode, rows, toString, toString, toString, toString, zSum
expressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelative, setDisplayUnit
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
DIV, MULT, POW
cardinality, columns, determinant, getInUnit, getInUnit, getSI, getValuesInUnit, getValuesInUnit, getValuesSI, rows, toString, toString, toString, toString, zSum
public MutableFloatAccelerationMatrix(float[][] values, AccelerationUnit unit, StorageType storageType) throws ValueException
values
- float[][]; the values of the entries in the new Relative Immutable FloatAccelerationMatrixunit
- AccelerationUnit; the unit of the new Relative Immutable FloatAccelerationMatrixstorageType
- StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException
- when values is nullpublic MutableFloatAccelerationMatrix(FloatAcceleration[][] values, StorageType storageType) throws ValueException
values
- FloatAcceleration[][]; the values of the entries in the new Relative Immutable Float
FloatAccelerationMatrixstorageType
- StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException
- when values has zero entriesMutableFloatAccelerationMatrix(FloatMatrixData data, AccelerationUnit unit)
data
- FloatMatrixData; an internal data objectunit
- AccelerationUnit; the unitpublic final MutableFloatAccelerationMatrix toDense()
public final MutableFloatAccelerationMatrix toSparse()
protected final FloatAccelerationMatrix instantiateType(FloatMatrixData fmd, AccelerationUnit unit)
instantiateType
in class AbstractFloatMatrixRel<AccelerationUnit,FloatAccelerationMatrix,MutableFloatAccelerationMatrix,FloatAcceleration>
fmd
- FloatMatrixData; an internal data objectunit
- U; the unitprotected final MutableFloatAccelerationMatrix instantiateMutableType(FloatMatrixData fmd, AccelerationUnit unit)
instantiateMutableType
in class AbstractFloatMatrixRel<AccelerationUnit,FloatAccelerationMatrix,MutableFloatAccelerationMatrix,FloatAcceleration>
fmd
- FloatMatrixData; an internal data objectunit
- U; the unitprotected final FloatAcceleration instantiateScalar(float value, AccelerationUnit unit)
instantiateScalar
in class AbstractFloatMatrixRel<AccelerationUnit,FloatAccelerationMatrix,MutableFloatAccelerationMatrix,FloatAcceleration>
value
- float; the valueunit
- U; the unitCopyright © 2015–2019 Delft University of Technology. All rights reserved.