public class MutableForceVector extends AbstractMutableDoubleVectorRel<ForceUnit,ForceVector,MutableForceVector,Force>
Copyright (c) 2013-2019 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See OpenTrafficSim License.
AbstractDoubleVectorRel.Itr
data
Constructor and Description |
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MutableForceVector(double[] values,
ForceUnit unit,
StorageType storageType)
Construct a new Relative Immutable Double ForceVector.
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MutableForceVector(DoubleVectorData data,
ForceUnit unit) |
MutableForceVector(Force[] values,
StorageType storageType)
Construct a new Relative Immutable Double ForceVector.
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MutableForceVector(List<Double> values,
ForceUnit unit,
StorageType storageType)
Construct a new Relative Immutable Double ForceVector.
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MutableForceVector(List<Force> values,
StorageType storageType)
Construct a new Relative Immutable Double ForceVector.
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MutableForceVector(SortedMap<Integer,Double> values,
ForceUnit unit,
int length,
StorageType storageType)
Construct a new Relative Immutable Double ForceVector.
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MutableForceVector(SortedMap<Integer,Force> values,
int length,
StorageType storageType)
Construct a new Relative Immutable Double ForceVector.
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Modifier and Type | Method and Description |
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protected MutableForceVector |
instantiateMutableType(DoubleVectorData dvd,
ForceUnit unit)
Construct a new Relative Mutable DoubleVector of the right type.
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protected Force |
instantiateScalar(double value,
ForceUnit unit)
Construct a new Relative Immutable DoubleScalar of the right type.
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protected ForceVector |
instantiateType(DoubleVectorData dvd,
ForceUnit unit)
Construct a new Relative Immutable DoubleVector of the right type.
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Force[] |
toArray()
Return an array of Force Scalars from this vector.
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MutableForceVector |
toDense()
return a dense version of this vector.
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MutableForceVector |
toSparse()
return a sparse version of this vector.
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abs, assign, ceil, checkCopyOnWrite, copy, decrementBy, decrementBy, decrementBy, divideBy, divideBy, divideBy, floor, immutable, incrementBy, incrementBy, incrementBy, multiplyBy, multiplyBy, multiplyBy, mutable, neg, normalize, rint, round, set, setCopyOnWrite, setInUnit, setSI
checkUnit, checkUnit, checkUnit, divide, get, iterator, minus, plus, times
cardinality, checkIndex, checkSize, checkSize, equals, getData, getInUnit, getInUnit, getSI, getStorageType, getValuesInUnit, getValuesInUnit, getValuesSI, hashCode, size, toString, toString, toString, toString, zSum
expressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelative, setDisplayUnit
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
DIV, MULT, POW
cardinality, get, getInUnit, getInUnit, getSI, getValuesInUnit, getValuesInUnit, getValuesSI, size, toString, toString, toString, toString, zSum
forEach, spliterator
public MutableForceVector(double[] values, ForceUnit unit, StorageType storageType) throws ValueException
values
- double[]; the values of the entries in the new Relative Immutable Double ForceVectorunit
- ForceUnit; the unit of the new Relative Immutable Double ForceVectorstorageType
- StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException
- when values is nullpublic MutableForceVector(List<Double> values, ForceUnit unit, StorageType storageType) throws ValueException
values
- List<Double>; the values of the entries in the new Relative Immutable Double ForceVectorunit
- ForceUnit; the unit of the new Relative Immutable Double ForceVectorstorageType
- StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException
- when values is nullpublic MutableForceVector(Force[] values, StorageType storageType) throws ValueException
values
- Force[]; the values of the entries in the new Relative Immutable Double ForceVectorstorageType
- StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException
- when values has zero entriespublic MutableForceVector(List<Force> values, StorageType storageType) throws ValueException
values
- List<Force>; the values of the entries in the new Relative Immutable Double ForceVectorstorageType
- StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException
- when values has zero entriespublic MutableForceVector(SortedMap<Integer,Force> values, int length, StorageType storageType) throws ValueException
values
- SortedMap<Integer, Force>; the values of the entries in the new Relative Sparse Mutable Double
ForceVectorlength
- int; the size of the vectorstorageType
- StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException
- when values has zero entriespublic MutableForceVector(SortedMap<Integer,Double> values, ForceUnit unit, int length, StorageType storageType) throws ValueException
values
- SortedMap<Integer, Double>; the map of indexes to values of the Relative Sparse Mutable Double
ForceVectorunit
- ForceUnit; the unit of the new Relative Sparse Mutable Double ForceVectorlength
- int; the size of the vectorstorageType
- StorageType; the data type to use (e.g., DENSE or SPARSE)ValueException
- when values is nullMutableForceVector(DoubleVectorData data, ForceUnit unit)
data
- DoubleVectorData; an internal data objectunit
- ForceUnit; the unitprotected final ForceVector instantiateType(DoubleVectorData dvd, ForceUnit unit)
instantiateType
in class AbstractDoubleVectorRel<ForceUnit,ForceVector,MutableForceVector,Force>
dvd
- DoubleVectorData; an internal data objectunit
- U; the unitprotected final MutableForceVector instantiateMutableType(DoubleVectorData dvd, ForceUnit unit)
instantiateMutableType
in class AbstractDoubleVectorRel<ForceUnit,ForceVector,MutableForceVector,Force>
dvd
- DoubleVectorData; an internal data objectunit
- U; the unitprotected final Force instantiateScalar(double value, ForceUnit unit)
instantiateScalar
in class AbstractDoubleVectorRel<ForceUnit,ForceVector,MutableForceVector,Force>
value
- double; the valueunit
- U; the unitpublic final MutableForceVector toDense()
public final MutableForceVector toSparse()
public Force[] toArray()
RuntimeException
- wrapping a ValueException on error getting one of the valuesCopyright © 2015–2019 Delft University of Technology. All rights reserved.