public class Energy extends AbstractDoubleScalarRel<EnergyUnit,Energy>
DoubleScalar.Rel<EnergyUnit> value = new DoubleScalar.Rel<EnergyUnit>(100.0, EnergyUnit.SI);we can now write:
Energy value = new Energy(100.0, EnergyUnit.SI);The compiler will automatically recognize which units belong to which quantity, and whether the quantity type and the unit used are compatible.
Copyright (c) 2013-2019 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See DJUNITS License.
$LastChangedDate: 2019-01-18 00:35:01 +0100 (Fri, 18 Jan 2019) $, @version $Revision: 324 $, by $Author: averbraeck $,
initial version Sep 5, 2015
Modifier and Type | Field and Description |
---|---|
static Energy |
NaN
constant with value NaN.
|
static Energy |
NEG_MAXVALUE
constant with value -MAX_VALUE.
|
static Energy |
NEGATIVE_INFINITY
constant with value NEGATIVE_INFINITY.
|
static Energy |
POS_MAXVALUE
constant with value MAX_VALUE.
|
static Energy |
POSITIVE_INFINITY
constant with value POSITIVE_INFINITY.
|
static Energy |
ZERO
constant with value zero.
|
si
Constructor and Description |
---|
Energy(double value,
EnergyUnit unit)
Construct Energy scalar.
|
Energy(Energy value)
Construct Energy scalar.
|
Modifier and Type | Method and Description |
---|---|
static Energy |
createSI(double value)
Construct Energy scalar.
|
Power |
divideBy(Duration v)
Calculate the division of Energy and Duration, which results in a Power scalar.
|
Dimensionless |
divideBy(Energy v)
Calculate the division of Energy and Energy, which results in a Dimensionless scalar.
|
Length |
divideBy(Force v)
Calculate the division of Energy and Force, which results in a Length scalar.
|
Force |
divideBy(Length v)
Calculate the division of Energy and Length, which results in a Force scalar.
|
Duration |
divideBy(Power v)
Calculate the division of Energy and Power, which results in a Duration scalar.
|
Pressure |
divideBy(Volume v)
Calculate the division of Energy and Volume, which results in a Pressure scalar.
|
Energy |
instantiateRel(double value,
EnergyUnit unit)
Construct a new Relative Immutable DoubleScalar of the right type.
|
static Energy |
interpolate(Energy zero,
Energy one,
double ratio)
Interpolate between two values.
|
static Energy |
max(Energy r1,
Energy r2)
Return the maximum value of two relative scalars.
|
static Energy |
max(Energy r1,
Energy r2,
Energy... rn)
Return the maximum value of more than two relative scalars.
|
static Energy |
min(Energy r1,
Energy r2)
Return the minimum value of two relative scalars.
|
static Energy |
min(Energy r1,
Energy r2,
Energy... rn)
Return the minimum value of more than two relative scalars.
|
Power |
multiplyBy(Frequency v)
Calculate the multiplication of Energy and Frequency, which results in a Power scalar.
|
Force |
multiplyBy(LinearDensity v)
Calculate the multiplication of Energy and LinearDensity, which results in a Force scalar.
|
Money |
multiplyBy(MoneyPerEnergy v)
Calculate the multiplication of Energy and MoneyPerEnergy, which results in a Money scalar.
|
abs, ceil, divideBy, floor, minus, multiplyBy, neg, plus, rint, round
compareTo, doubleValue, eq, eq0, equals, floatValue, ge, ge0, getInUnit, getInUnit, getSI, gt, gt0, hashCode, intValue, le, le0, longValue, lt, lt0, ne, ne0, toString, toString, toString, toString
expressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelative, setDisplayUnit
byteValue, shortValue
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
DIV, MULT, POW
public static final Energy ZERO
public static final Energy NaN
public static final Energy POSITIVE_INFINITY
public static final Energy NEGATIVE_INFINITY
public static final Energy POS_MAXVALUE
public static final Energy NEG_MAXVALUE
public Energy(double value, EnergyUnit unit)
value
- double; double valueunit
- EnergyUnit; unit for the double valuepublic Energy(Energy value)
value
- Energy; Scalar from which to construct this instancepublic final Energy instantiateRel(double value, EnergyUnit unit)
instantiateRel
in class AbstractDoubleScalarRel<EnergyUnit,Energy>
value
- double; the double valueunit
- U; the unitpublic static final Energy createSI(double value)
value
- double; double value in SI unitspublic static Energy interpolate(Energy zero, Energy one, double ratio)
zero
- Energy; the low valueone
- Energy; the high valueratio
- double; the ratio between 0 and 1, inclusivepublic static Energy max(Energy r1, Energy r2)
r1
- Energy; the first scalarr2
- Energy; the second scalarpublic static Energy max(Energy r1, Energy r2, Energy... rn)
r1
- Energy; the first scalarr2
- Energy; the second scalarrn
- Energy...; the other scalarspublic static Energy min(Energy r1, Energy r2)
r1
- Energy; the first scalarr2
- Energy; the second scalarpublic static Energy min(Energy r1, Energy r2, Energy... rn)
r1
- Energy; the first scalarr2
- Energy; the second scalarrn
- Energy...; the other scalarspublic final Dimensionless divideBy(Energy v)
v
- Energy; Energy scalarpublic final Length divideBy(Force v)
v
- Force; Energy scalarpublic final Force divideBy(Length v)
v
- Length; Energy scalarpublic final Force multiplyBy(LinearDensity v)
v
- LinearDensity; Energy scalarpublic final Power divideBy(Duration v)
v
- Duration; Energy scalarpublic final Duration divideBy(Power v)
v
- Power; Energy scalarpublic final Pressure divideBy(Volume v)
v
- Volume; Energy scalarpublic final Power multiplyBy(Frequency v)
v
- Frequency; Energy scalarpublic final Money multiplyBy(MoneyPerEnergy v)
v
- MoneyPerEnergy; Energy scalarCopyright © 2015–2019 Delft University of Technology. All rights reserved.