max(FloatMoneyPerLength, FloatMoneyPerLength, FloatMoneyPerLength[]) | | 0% | | 0% | 4 | 4 | 5 | 5 | 1 | 1 |
min(FloatMoneyPerLength, FloatMoneyPerLength, FloatMoneyPerLength[]) | | 0% | | 0% | 4 | 4 | 5 | 5 | 1 | 1 |
max(FloatMoneyPerLength, FloatMoneyPerLength) | | 0% | | 0% | 2 | 2 | 1 | 1 | 1 | 1 |
min(FloatMoneyPerLength, FloatMoneyPerLength) | | 0% | | 0% | 2 | 2 | 1 | 1 | 1 | 1 |
interpolate(FloatMoneyPerLength, FloatMoneyPerLength, float) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divideBy(FloatMoneyPerLength) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
multiplyBy(FloatLength) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divideBy(FloatLinearDensity) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
FloatMoneyPerLength(double, MoneyPerLengthUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
instantiateRel(float, MoneyPerLengthUnit) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
FloatMoneyPerLength(float, MoneyPerLengthUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatMoneyPerLength(FloatMoneyPerLength) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |