Package | Description |
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org.djunits.value.vfloat.matrix |
Float Matrix storage and calculations with units, absolute/relative, sparse/dense.
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org.djunits.value.vfloat.scalar |
Float Scalar storage and calculations with units, absolute/relative.
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org.djunits.value.vfloat.vector |
Float Vector storage and calculations with units, absolute/relative, sparse/dense.
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Modifier and Type | Method and Description |
---|---|
protected FloatAngleSolid |
MutableFloatAngleSolidMatrix.instantiateScalar(float value,
AngleSolidUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
|
protected FloatAngleSolid |
FloatAngleSolidMatrix.instantiateScalar(float value,
AngleSolidUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
|
Constructor and Description |
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FloatAngleSolidMatrix(FloatAngleSolid[][] values,
StorageType storageType)
Construct a new Relative Immutable FloatAngleSolidMatrix.
|
MutableFloatAngleSolidMatrix(FloatAngleSolid[][] values,
StorageType storageType)
Construct a new Relative Immutable FloatAngleSolidMatrix.
|
Modifier and Type | Field and Description |
---|---|
static FloatAngleSolid |
FloatAngleSolid.NaN
constant with value NaN.
|
static FloatAngleSolid |
FloatAngleSolid.NEG_MAXVALUE
constant with value -MAX_VALUE.
|
static FloatAngleSolid |
FloatAngleSolid.NEGATIVE_INFINITY
constant with value NEGATIVE_INFINITY.
|
static FloatAngleSolid |
FloatAngleSolid.POS_MAXVALUE
constant with value MAX_VALUE.
|
static FloatAngleSolid |
FloatAngleSolid.POSITIVE_INFINITY
constant with value POSITIVE_INFINITY.
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static FloatAngleSolid |
FloatAngleSolid.ZERO
constant with value zero.
|
Modifier and Type | Method and Description |
---|---|
static FloatAngleSolid |
FloatAngleSolid.createSI(float value)
Construct FloatAngleSolid scalar.
|
FloatAngleSolid |
FloatAngleSolid.instantiateRel(float value,
AngleSolidUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
|
static FloatAngleSolid |
FloatAngleSolid.interpolate(FloatAngleSolid zero,
FloatAngleSolid one,
float ratio)
Interpolate between two values.
|
static FloatAngleSolid |
FloatAngleSolid.max(FloatAngleSolid r1,
FloatAngleSolid r2)
Return the maximum value of two relative scalars.
|
static FloatAngleSolid |
FloatAngleSolid.max(FloatAngleSolid r1,
FloatAngleSolid r2,
FloatAngleSolid... rn)
Return the maximum value of more than two relative scalars.
|
static FloatAngleSolid |
FloatAngleSolid.min(FloatAngleSolid r1,
FloatAngleSolid r2)
Return the minimum value of two relative scalars.
|
static FloatAngleSolid |
FloatAngleSolid.min(FloatAngleSolid r1,
FloatAngleSolid r2,
FloatAngleSolid... rn)
Return the minimum value of more than two relative scalars.
|
FloatAngleSolid |
FloatDimensionless.multiplyBy(FloatAngleSolid v)
Calculate the multiplication of FloatDimensionless and FloatAngleSolid, which results in a FloatAngleSolid scalar.
|
Modifier and Type | Method and Description |
---|---|
FloatDimensionless |
FloatAngleSolid.divideBy(FloatAngleSolid v)
Calculate the division of FloatAngleSolid and FloatAngleSolid, which results in a FloatDimensionless scalar.
|
static FloatAngleSolid |
FloatAngleSolid.interpolate(FloatAngleSolid zero,
FloatAngleSolid one,
float ratio)
Interpolate between two values.
|
static FloatAngleSolid |
FloatAngleSolid.max(FloatAngleSolid r1,
FloatAngleSolid r2)
Return the maximum value of two relative scalars.
|
static FloatAngleSolid |
FloatAngleSolid.max(FloatAngleSolid r1,
FloatAngleSolid r2,
FloatAngleSolid... rn)
Return the maximum value of more than two relative scalars.
|
static FloatAngleSolid |
FloatAngleSolid.max(FloatAngleSolid r1,
FloatAngleSolid r2,
FloatAngleSolid... rn)
Return the maximum value of more than two relative scalars.
|
static FloatAngleSolid |
FloatAngleSolid.min(FloatAngleSolid r1,
FloatAngleSolid r2)
Return the minimum value of two relative scalars.
|
static FloatAngleSolid |
FloatAngleSolid.min(FloatAngleSolid r1,
FloatAngleSolid r2,
FloatAngleSolid... rn)
Return the minimum value of more than two relative scalars.
|
static FloatAngleSolid |
FloatAngleSolid.min(FloatAngleSolid r1,
FloatAngleSolid r2,
FloatAngleSolid... rn)
Return the minimum value of more than two relative scalars.
|
FloatAngleSolid |
FloatDimensionless.multiplyBy(FloatAngleSolid v)
Calculate the multiplication of FloatDimensionless and FloatAngleSolid, which results in a FloatAngleSolid scalar.
|
Constructor and Description |
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FloatAngleSolid(FloatAngleSolid value)
Construct FloatAngleSolid scalar.
|
Modifier and Type | Method and Description |
---|---|
protected FloatAngleSolid |
MutableFloatAngleSolidVector.instantiateScalar(float value,
AngleSolidUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
|
protected FloatAngleSolid |
FloatAngleSolidVector.instantiateScalar(float value,
AngleSolidUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
|
FloatAngleSolid[] |
MutableFloatAngleSolidVector.toArray()
Return an array of FloatAngleSolid Scalars from this vector.
|
FloatAngleSolid[] |
FloatAngleSolidVector.toArray()
Return an array of FloatAngleSolid Scalars from this vector.
|
Constructor and Description |
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FloatAngleSolidVector(FloatAngleSolid[] values,
StorageType storageType)
Construct a new Relative Immutable Float FloatAngleSolidVector.
|
MutableFloatAngleSolidVector(FloatAngleSolid[] values,
StorageType storageType)
Construct a new Relative Immutable Float AngleSolidVector.
|
Constructor and Description |
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FloatAngleSolidVector(List<FloatAngleSolid> values,
StorageType storageType)
Construct a new Relative Immutable Float FloatAngleSolidVector.
|
FloatAngleSolidVector(SortedMap<Integer,FloatAngleSolid> values,
int length,
StorageType storageType)
Construct a new Relative Immutable Float FloatAngleSolidVector.
|
MutableFloatAngleSolidVector(List<FloatAngleSolid> values,
StorageType storageType)
Construct a new Relative Immutable Float AngleSolidVector.
|
MutableFloatAngleSolidVector(SortedMap<Integer,FloatAngleSolid> values,
int length,
StorageType storageType)
Construct a new Relative Immutable Float AngleSolidVector.
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