public class FloatMoneyPerDurationMatrix extends AbstractFloatMatrixRel<MoneyPerDurationUnit,FloatMoneyPerDurationMatrix,MutableFloatMoneyPerDurationMatrix,FloatMoneyPerDuration>
Copyright (c) 2013-2018 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See OpenTrafficSim License.
data
Constructor and Description |
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FloatMoneyPerDurationMatrix(float[][] values,
MoneyPerDurationUnit unit,
StorageType storageType)
Construct a new Relative Immutable FloatMoneyPerDurationMatrix.
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FloatMoneyPerDurationMatrix(FloatMatrixData data,
MoneyPerDurationUnit unit) |
FloatMoneyPerDurationMatrix(FloatMoneyPerDuration[][] values,
StorageType storageType)
Construct a new Relative Immutable FloatMoneyPerDurationMatrix.
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Modifier and Type | Method and Description |
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protected MutableFloatMoneyPerDurationMatrix |
instantiateMutableType(FloatMatrixData fmd,
MoneyPerDurationUnit unit)
Construct a new Relative Mutable FloatMatrix of the right type.
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protected FloatMoneyPerDuration |
instantiateScalar(float value,
MoneyPerDurationUnit unit)
Construct a new Relative Immutable FloatScalar of the right type.
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protected FloatMoneyPerDurationMatrix |
instantiateType(FloatMatrixData fmd,
MoneyPerDurationUnit unit)
Construct a new Relative Immutable FloatMatrix of the right type.
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FloatMoneyPerDurationMatrix |
toDense()
Create a dense version of this FloatMatrix.
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FloatMoneyPerDurationMatrix |
toSparse()
Create a sparse version of this FloatMatrix.
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checkUnit, divide, ensureRectangularAndNonEmpty, get, minus, mutable, plus, times
cardinality, checkIndex, checkSize, checkSize, columns, determinant, ensureRectangularAndNonEmpty, equals, getData, getInUnit, getInUnit, getSI, getStorageType, getValuesInUnit, getValuesInUnit, getValuesSI, hashCode, rows, toString, toString, toString, toString, zSum
expressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelative, setDisplayUnit
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
cardinality, columns, determinant, getInUnit, getInUnit, getSI, getValuesInUnit, getValuesInUnit, getValuesSI, rows, toString, toString, toString, toString, zSum
public FloatMoneyPerDurationMatrix(float[][] values, MoneyPerDurationUnit unit, StorageType storageType) throws ValueException
values
- float[][]; the values of the entries in the new Relative Immutable FloatMoneyPerDurationMatrixunit
- U; the unit of the new Relative Immutable FloatMoneyPerDurationMatrixstorageType
- the data type to use (e.g., DENSE or SPARSE)ValueException
- when values is nullpublic FloatMoneyPerDurationMatrix(FloatMoneyPerDuration[][] values, StorageType storageType) throws ValueException
values
- FloatScalar.Rel<U>[][]; the values of the entries in the new Relative Immutable Float
FloatMoneyPerDurationMatrixstorageType
- the data type to use (e.g., DENSE or SPARSE)ValueException
- when values has zero entriesFloatMoneyPerDurationMatrix(FloatMatrixData data, MoneyPerDurationUnit unit)
data
- an internal data objectunit
- the unitpublic final FloatMoneyPerDurationMatrix toDense()
public final FloatMoneyPerDurationMatrix toSparse()
protected final FloatMoneyPerDurationMatrix instantiateType(FloatMatrixData fmd, MoneyPerDurationUnit unit)
instantiateType
in class AbstractFloatMatrixRel<MoneyPerDurationUnit,FloatMoneyPerDurationMatrix,MutableFloatMoneyPerDurationMatrix,FloatMoneyPerDuration>
fmd
- an internal data objectunit
- the unitprotected final MutableFloatMoneyPerDurationMatrix instantiateMutableType(FloatMatrixData fmd, MoneyPerDurationUnit unit)
instantiateMutableType
in class AbstractFloatMatrixRel<MoneyPerDurationUnit,FloatMoneyPerDurationMatrix,MutableFloatMoneyPerDurationMatrix,FloatMoneyPerDuration>
fmd
- an internal data objectunit
- the unitprotected final FloatMoneyPerDuration instantiateScalar(float value, MoneyPerDurationUnit unit)
instantiateScalar
in class AbstractFloatMatrixRel<MoneyPerDurationUnit,FloatMoneyPerDurationMatrix,MutableFloatMoneyPerDurationMatrix,FloatMoneyPerDuration>
value
- the valueunit
- the unitCopyright © 2015–2018 Delft University of Technology. All rights reserved.