public class FloatAngleSolidVector extends TypedFloatVectorRel<AngleSolidUnit,FloatAngleSolidVector,MutableFloatAngleSolidVector,FloatAngleSolid>
Copyright (c) 2013-2016 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See OpenTrafficSim License.
FloatVector.Abs<U extends Unit<U>>, FloatVector.Rel<U extends Unit<U>>data| Constructor and Description |
|---|
FloatAngleSolidVector(float[] values,
AngleSolidUnit unit,
StorageType storageType)
Construct a new Relative Immutable FloatAngleSolidVector.
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FloatAngleSolidVector(FloatAngleSolid[] values,
StorageType storageType)
Construct a new Relative Immutable FloatAngleSolidVector.
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FloatAngleSolidVector(FloatVectorData data,
AngleSolidUnit unit) |
FloatAngleSolidVector(List<Float> values,
AngleSolidUnit unit,
StorageType storageType)
Construct a new Relative Immutable FloatAngleSolidVector.
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FloatAngleSolidVector(List<FloatAngleSolid> values,
StorageType storageType)
Construct a new Relative Immutable FloatAngleSolidVector.
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FloatAngleSolidVector(SortedMap<Integer,Float> values,
AngleSolidUnit unit,
int length,
StorageType storageType)
Construct a new Relative Immutable FloatAngleSolidVector.
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FloatAngleSolidVector(SortedMap<Integer,FloatAngleSolid> values,
int length,
StorageType storageType)
Construct a new Relative Immutable FloatAngleSolidVector.
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| Modifier and Type | Method and Description |
|---|---|
FloatAngleSolid |
get(int index)
Retrieve the value stored at a specified index as a FloatScalar.
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protected MutableFloatAngleSolidVector |
instantiateMutableType(FloatVectorData dvd,
AngleSolidUnit unit)
Construct a new Relative Mutable FloatVector of the right type.
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protected FloatAngleSolidVector |
instantiateType(FloatVectorData dvd,
AngleSolidUnit unit)
Construct a new Relative Immutable FloatVector of the right type.
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divide, minus, mutable, plus, times, toDense, toSparsedivide, minus, plus, plus, timescardinality, checkIndex, checkSize, checkSize, checkUnit, checkUnit, checkUnit, equals, getData, getInUnit, getInUnit, getSI, getStorageType, getValuesInUnit, getValuesInUnit, getValuesSI, hashCode, instantiateAbs, instantiateRel, size, toString, toString, toString, toString, zSumexpressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelativepublic FloatAngleSolidVector(float[] values,
AngleSolidUnit unit,
StorageType storageType)
throws ValueException
values - float[]; the values of the entries in the new Relative Immutable FloatAngleSolidVectorunit - U; the unit of the new Relative Immutable FloatAngleSolidVectorstorageType - the data type to use (e.g., DENSE or SPARSE)ValueException - when values is nullpublic FloatAngleSolidVector(List<Float> values, AngleSolidUnit unit, StorageType storageType) throws ValueException
values - List; the values of the entries in the new Relative Immutable FloatAngleSolidVectorunit - U; the unit of the new Relative Immutable FloatAngleSolidVectorstorageType - the data type to use (e.g., DENSE or SPARSE)ValueException - when values is nullpublic FloatAngleSolidVector(FloatAngleSolid[] values, StorageType storageType) throws ValueException
values - FloatScalar.Rel<U>[]; the values of the entries in the new Relative Immutable Float
FloatAngleSolidVectorstorageType - the data type to use (e.g., DENSE or SPARSE)ValueException - when values has zero entriespublic FloatAngleSolidVector(List<FloatAngleSolid> values, StorageType storageType) throws ValueException
values - List; the values of the entries in the new Relative Immutable FloatAngleSolidVectorstorageType - the data type to use (e.g., DENSE or SPARSE)ValueException - when values has zero entriespublic FloatAngleSolidVector(SortedMap<Integer,FloatAngleSolid> values, int length, StorageType storageType) throws ValueException
values - FloatScalar.Rel<U>[]; the values of the entries in the new Relative Sparse Mutable Float
FloatAngleSolidVectorlength - the size of the vectorstorageType - the data type to use (e.g., DENSE or SPARSE)ValueException - when values has zero entriespublic FloatAngleSolidVector(SortedMap<Integer,Float> values, AngleSolidUnit unit, int length, StorageType storageType) throws ValueException
values - Map; the map of indexes to values of the Relative Sparse Mutable FloatAngleSolidVectorunit - U; the unit of the new Relative Sparse Mutable FloatAngleSolidVectorlength - the size of the vectorstorageType - the data type to use (e.g., DENSE or SPARSE)ValueException - when values is nullFloatAngleSolidVector(FloatVectorData data, AngleSolidUnit unit)
data - an internal data objectunit - the unitprotected final FloatAngleSolidVector instantiateType(FloatVectorData dvd, AngleSolidUnit unit)
instantiateType in class TypedFloatVectorRel<AngleSolidUnit,FloatAngleSolidVector,MutableFloatAngleSolidVector,FloatAngleSolid>dvd - an internal data objectunit - the unitprotected final MutableFloatAngleSolidVector instantiateMutableType(FloatVectorData dvd, AngleSolidUnit unit)
instantiateMutableType in class TypedFloatVectorRel<AngleSolidUnit,FloatAngleSolidVector,MutableFloatAngleSolidVector,FloatAngleSolid>dvd - an internal data objectunit - the unitpublic final FloatAngleSolid get(int index) throws ValueException
get in interface FloatVectorInterface<AngleSolidUnit>get in class TypedFloatVectorRel<AngleSolidUnit,FloatAngleSolidVector,MutableFloatAngleSolidVector,FloatAngleSolid>index - int; index of the value to retrieveValueException - when index out of range (index < 0 or index >= size())Copyright © 2015–2016 Delft University of Technology. All rights reserved.