public abstract class AngleSolidVector extends DoubleVector.Rel<AngleSolidUnit>
Copyright (c) 2013-2015 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
BSD-style license. See DJUNITS License.
$LastChangedDate: 2015-09-29 14:14:28 +0200 (Tue, 29 Sep 2015) $, @version $Revision: 73 $, by $Author: pknoppers $, initial
version Sep 5, 2015
| Modifier and Type | Class and Description |
|---|---|
static class |
AngleSolidVector.Dense
Double Dense Relative Immutable AngleSolid class.
|
static class |
AngleSolidVector.Sparse
Double Sparse Relative Immutable AngleSolid class.
|
DoubleVector.Abs<U extends Unit<U>>, DoubleVector.Rel<U extends Unit<U>>data| Constructor and Description |
|---|
AngleSolidVector(AngleSolidUnit unit) |
| Modifier and Type | Method and Description |
|---|---|
AngleSolidVector |
divide(AngleSolidVector rel)
Divide this Relative value by a Relative value for a vector or matrix.
|
AngleSolid |
get(int index)
Retrieve the value stored at a specified index as a DoubleScalar.
|
AngleSolidVector |
minus(AngleSolidVector rel)
Subtract a Relative value from this Relative value for a vector or matrix.
|
abstract MutableAngleSolidVector |
mutable()
Create a mutable version of this DoubleVector.
|
AngleSolidVector |
plus(AngleSolidVector rel)
Add a Relative value to this Relative value for a vector or matrix.
|
AngleSolidVector |
times(AngleSolidVector rel)
Multiply a Relative value with this Relative value for a vector or matrix.
|
abstract AngleSolidVector |
toDense()
Create a dense version of this DoubleVector.
|
abstract AngleSolidVector |
toSparse()
Create a sparse version of this DoubleVector.
|
divide, minus, plus, plus, timescardinality, checkIndex, checkSize, checkSize, equals, getData, getInUnit, getInUnit, getSI, getValuesInUnit, getValuesInUnit, getValuesSI, hashCode, initializeSparse, initializeSparseMA, initializeSparseMR, safeGet, safeSet, size, toString, toString, toString, toString, zSumexpressAsSIUnit, expressAsSpecifiedUnit, getUnit, isAbsolute, isRelativepublic AngleSolidVector(AngleSolidUnit unit)
unit - the unit to usepublic abstract MutableAngleSolidVector mutable()
mutable in interface DoubleVectorInterface<AngleSolidUnit>mutable in class DoubleVector.Rel<AngleSolidUnit>public abstract AngleSolidVector toDense()
toDense in interface DoubleVectorInterface<AngleSolidUnit>toDense in class DoubleVector.Rel<AngleSolidUnit>public abstract AngleSolidVector toSparse()
toSparse in interface DoubleVectorInterface<AngleSolidUnit>toSparse in class DoubleVector.Rel<AngleSolidUnit>public final AngleSolid get(int index) throws ValueException
get in interface DoubleVectorInterface<AngleSolidUnit>get in class DoubleVector.Rel<AngleSolidUnit>index - int; index of the value to retrieveValueException - when index out of range (index < 0 or index >= size())public final AngleSolidVector plus(AngleSolidVector rel) throws ValueException
rel - the right operandValueException - in case this vector or matrix and the operand have a different sizepublic final AngleSolidVector minus(AngleSolidVector rel) throws ValueException
rel - the right operandValueException - in case this vector or matrix and the operand have a different sizepublic final AngleSolidVector times(AngleSolidVector rel) throws ValueException
rel - the right operandValueException - in case this vector or matrix and the operand have a different sizepublic final AngleSolidVector divide(AngleSolidVector rel) throws ValueException
rel - the right operandValueException - in case this vector or matrix and the operand have a different sizeCopyright © 2015 Delft University of Technology. All rights reserved.