| FloatForceVector(Map, int, ForceUnit, StorageType) |  | 100% |  | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
| FloatForceVector(List, ForceUnit, StorageType) |  | 100% |  | 100% | 0 | 3 | 0 | 4 | 0 | 1 |
| FloatForceVector(float[], ForceUnit, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| instantiateScalarSI(float, ForceUnit) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| FloatForceVector(FloatForce[], ForceUnit, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatForceVector(Map, int, ForceUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatForceVector(Map, int, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatForceVector(float[], ForceUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatForceVector(float[], StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatForceVector(FloatForce[], ForceUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatForceVector(FloatForce[], StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatForceVector(List, ForceUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatForceVector(List, StorageType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatForceVector(Map, int) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| instantiateVector(FloatVectorData, ForceUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| FloatForceVector(FloatVectorData, ForceUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatForceVector(float[]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatForceVector(FloatForce[]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatForceVector(List) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getScalarClass() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |