| valueOf(String) |  | 100% |  | 100% | 0 | 3 | 0 | 11 | 0 | 1 |
| static {...} |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| multiply(FloatScalarRel, FloatScalarRel) |  | 100% |  | 100% | 0 | 2 | 0 | 9 | 0 | 1 |
| divide(FloatScalarRel, FloatScalarRel) |  | 100% |  | 100% | 0 | 2 | 0 | 9 | 0 | 1 |
| interpolate(FloatLuminousIntensity, FloatLuminousIntensity, float) |  | 100% |  | 100% | 0 | 3 | 0 | 4 | 0 | 1 |
| of(float, String) |  | 100% |  | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
| max(FloatLuminousIntensity, FloatLuminousIntensity, FloatLuminousIntensity[]) |  | 100% |  | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
| min(FloatLuminousIntensity, FloatLuminousIntensity, FloatLuminousIntensity[]) |  | 100% |  | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
| divide(FloatLuminousIntensity) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| times(FloatSolidAngle) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| max(FloatLuminousIntensity, FloatLuminousIntensity) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
| min(FloatLuminousIntensity, FloatLuminousIntensity) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
| FloatLuminousIntensity(double, LuminousIntensityUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| instantiateRel(float, LuminousIntensityUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| ofSI(float) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| FloatLuminousIntensity(float, LuminousIntensityUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatLuminousIntensity(FloatLuminousIntensity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| reciprocal() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |