| valueOf(String) |  | 100% |  | 100% | 0 | 3 | 0 | 11 | 0 | 1 |
| static {...} |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| multiply(FloatScalarRel, FloatScalarRel) |  | 100% |  | 100% | 0 | 2 | 0 | 8 | 0 | 1 |
| divide(FloatScalarRel, FloatScalarRel) |  | 100% |  | 100% | 0 | 2 | 0 | 8 | 0 | 1 |
| interpolate(FloatAngularVelocity, FloatAngularVelocity, float) |  | 100% |  | 100% | 0 | 3 | 0 | 4 | 0 | 1 |
| of(float, String) |  | 100% |  | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
| max(FloatAngularVelocity, FloatAngularVelocity, FloatAngularVelocity[]) |  | 100% |  | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
| min(FloatAngularVelocity, FloatAngularVelocity, FloatAngularVelocity[]) |  | 100% |  | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
| divide(FloatAngularVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| divide(FloatAngle) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| divide(FloatFrequency) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| times(FloatDuration) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| divide(FloatDuration) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| divide(FloatAngularAcceleration) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| times(FloatFrequency) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| max(FloatAngularVelocity, FloatAngularVelocity) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
| min(FloatAngularVelocity, FloatAngularVelocity) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
| FloatAngularVelocity(double, AngularVelocityUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| instantiateRel(float, AngularVelocityUnit) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| ofSI(float) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| FloatAngularVelocity(float, AngularVelocityUnit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| FloatAngularVelocity(FloatAngularVelocity) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| reciprocal() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |