FloatSolidAngleMatrix(float[][], SolidAngleUnit, StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatSolidAngleMatrix(Collection, SolidAngleUnit, int, int, StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatSolidAngleMatrix(Collection, SolidAngleUnit, int, int) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatSolidAngleMatrix(Collection, int, int, StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatSolidAngleMatrix(Collection, int, int) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
instantiateScalarSI(float, SolidAngleUnit) | | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
FloatSolidAngleMatrix(FloatSolidAngle[][], SolidAngleUnit, StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatSolidAngleMatrix(float[][], SolidAngleUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatSolidAngleMatrix(float[][], StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatSolidAngleMatrix(FloatSolidAngle[][], SolidAngleUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatSolidAngleMatrix(FloatSolidAngle[][], StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
instantiateMatrix(FloatMatrixData, SolidAngleUnit) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
instantiateVector(FloatVectorData, SolidAngleUnit) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
FloatSolidAngleMatrix(FloatMatrixData, SolidAngleUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatSolidAngleMatrix(float[][]) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatSolidAngleMatrix(FloatSolidAngle[][]) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
getScalarClass() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getVectorClass() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |