FloatAngularVelocityMatrix(float[][], AngularVelocityUnit, StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityMatrix(Collection, AngularVelocityUnit, int, int, StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityMatrix(Collection, AngularVelocityUnit, int, int) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityMatrix(Collection, int, int, StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityMatrix(Collection, int, int) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
instantiateScalarSI(float, AngularVelocityUnit) | | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
FloatAngularVelocityMatrix(FloatAngularVelocity[][], AngularVelocityUnit, StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityMatrix(float[][], AngularVelocityUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityMatrix(float[][], StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityMatrix(FloatAngularVelocity[][], AngularVelocityUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityMatrix(FloatAngularVelocity[][], StorageType) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
instantiateMatrix(FloatMatrixData, AngularVelocityUnit) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
instantiateVector(FloatVectorData, AngularVelocityUnit) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
FloatAngularVelocityMatrix(FloatMatrixData, AngularVelocityUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityMatrix(float[][]) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
FloatAngularVelocityMatrix(FloatAngularVelocity[][]) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
getScalarClass() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getVectorClass() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |