| times(FloatMatrix) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| divide(FloatMatrix) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| times(float) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| divide(float) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| plus(FloatMatrixRel) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| minus(FloatMatrixRel) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| incrementBy(FloatScalarRel) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| incrementBy(FloatMatrixRel) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| decrementBy(FloatScalarRel) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| decrementBy(FloatMatrixRel) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| zSum() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| FloatMatrixRel(FloatMatrixData, Unit) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| multiplyBy(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| divideBy(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| multiplyBy(float) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| divideBy(float) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| times(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| divide(double) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |