FloatMathFunctions.java
package org.djunits.value.vfloat.function;
/**
* FloatMathFunctions provides a static implementation of Math functions.
* <p>
* This file was generated by the djunits value classes generator, 26 jun, 2015
* <p>
* Copyright (c) 2015-2024 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved. <br>
* BSD-style license. See <a href="https://djunits.org/docs/license.html">DJUNITS License</a>.
* </p>
* @author <a href="https://www.tudelft.nl/averbraeck">Alexander Verbraeck</a>
* @author <a href="https://www.tudelft.nl/staff/p.knoppers/">Peter Knoppers</a>
*/
public interface FloatMathFunctions
{
/**
* Function that returns <code>Math.abs(a)</code>.
*/
FloatFunction ABS = new FloatFunction()
{
@Override
public float apply(final float a)
{
return Math.abs(a);
}
};
/**
* Function that returns <code>Math.acos(a)</code>.
*/
FloatFunction ACOS = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.acos(a);
}
};
/**
* Function that returns <code>Math.asin(a)</code>.
*/
FloatFunction ASIN = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.asin(a);
}
};
/**
* Function that returns <code>Math.atan(a)</code>.
*/
FloatFunction ATAN = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.atan(a);
}
};
/**
* Function that returns <code>Math.cbrt(a)</code>.
*/
FloatFunction CBRT = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.cbrt(a);
}
};
/**
* Function that returns <code>Math.ceil(a)</code>.
*/
FloatFunction CEIL = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.ceil(a);
}
};
/**
* Function that returns <code>Math.cos(a)</code>.
*/
FloatFunction COS = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.cos(a);
}
};
/**
* Function that returns <code>Math.cosh(a)</code>.
*/
FloatFunction COSH = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.cosh(a);
}
};
/**
* Function that returns <code>Math.exp(a)</code>.
*/
FloatFunction EXP = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.exp(a);
}
};
/**
* Function that returns <code>Math.expm1(a)</code>.
*/
FloatFunction EXPM1 = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.expm1(a);
}
};
/**
* Function that returns <code>Math.floor(a)</code>.
*/
FloatFunction FLOOR = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.floor(a);
}
};
/**
* Function that returns <code>Math.log(a)</code>.
*/
FloatFunction LOG = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.log(a);
}
};
/**
* Function that returns <code>Math.log10(a)</code>.
*/
FloatFunction LOG10 = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.log10(a);
}
};
/**
* Function that returns <code>Math.log1p(a)</code>.
*/
FloatFunction LOG1P = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.log1p(a);
}
};
/**
* Function that returns <code>-a</code>.
*/
FloatFunction NEG = new FloatFunction()
{
@Override
public float apply(final float a)
{
return 0f == a ? 0f : -a;
}
};
/**
* Function that returns <code>Math.pow(a, b)</code>.
* @param b float; power parameter
* @return power function
*/
@SuppressWarnings("checkstyle:methodname")
static FloatFunction POW(final float b)
{
return new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.pow(a, b);
}
};
}
/**
* Function that returns <code>Math.rint(a)</code>.
*/
FloatFunction RINT = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.rint(a);
}
};
/**
* Function that returns <code>Math.signum(a)</code>.
*/
FloatFunction SIGNUM = new FloatFunction()
{
@Override
public float apply(final float a)
{
return Math.signum(a);
}
};
/**
* Function that returns <code>Math.sin(a)</code>.
*/
FloatFunction SIN = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.sin(a);
}
};
/**
* Function that returns <code>Math.sinh(a)</code>.
*/
FloatFunction SINH = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.sinh(a);
}
};
/**
* Function that returns <code>Math.sqrt(a)</code>.
*/
FloatFunction SQRT = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.sqrt(a);
}
};
/**
* Function that returns <code>Math.tan(a)</code>.
*/
FloatFunction TAN = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.tan(a);
}
};
/**
* Function that returns <code>Math.tanh(a)</code>.
*/
FloatFunction TANH = new FloatFunction()
{
@Override
public float apply(final float a)
{
return (float) Math.tanh(a);
}
};
/**
* Function that returns <code>1/a</code>.
*/
FloatFunction INV = new FloatFunction()
{
@Override
public float apply(final float a)
{
return 1 / a;
}
};
/**
* Function that returns <code>a + b</code>.
* @param b float; increment
* @return power function
*/
@SuppressWarnings("checkstyle:methodname")
static FloatFunction INC(final float b)
{
return new FloatFunction()
{
@Override
public float apply(final float a)
{
return a + b;
}
};
}
/**
* Function that returns <code>a - b</code>.
* @param b float; decrement
* @return power function
*/
@SuppressWarnings("checkstyle:methodname")
static FloatFunction DEC(final float b)
{
return new FloatFunction()
{
@Override
public float apply(final float a)
{
return a - b;
}
};
}
/**
* Function that returns <code>a * b</code>.
* @param b float; multiplier
* @return power function
*/
@SuppressWarnings("checkstyle:methodname")
static FloatFunction MULT(final float b)
{
return new FloatFunction()
{
@Override
public float apply(final float a)
{
return a * b;
}
};
}
/**
* Function that returns <code>a / b</code>.
* @param b float; divisor
* @return power function
*/
@SuppressWarnings("checkstyle:methodname")
static FloatFunction DIV(final float b)
{
return new FloatFunction()
{
@Override
public float apply(final float a)
{
return a / b;
}
};
}
}