reciprocal() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
valueOf(String) | | 100% | | 100% | 0 | 3 | 0 | 12 | 0 | 1 |
static {...} | | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
max(Angle, Angle, Angle[]) | | 100% | | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
min(Angle, Angle, Angle[]) | | 100% | | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
of(double, String) | | 100% | | 100% | 0 | 3 | 0 | 6 | 0 | 1 |
interpolate(Angle, Angle, double) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divide(Angle) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
times(Frequency) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divide(Duration) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
divide(AngularVelocity) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
max(Angle, Angle) | | 100% | | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
min(Angle, Angle) | | 100% | | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
instantiateRel(double, AngleUnit) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
instantiateAbs(double, DirectionUnit) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
instantiateSI(double) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
Angle(double, AngleUnit) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
Angle(Angle) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |